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Pokémon Emerald 650

129
Posts
8
Years
  • Here's an update:
    Okay, so I should of told everyone this earlier. Emerald 721, or more specifically, Project Emerald 721, is NOT going to be a resource patch. It is the name for the next update of Pokémon Theta Emerald. I'm sorry, but I feel like anyone can do a resource like this on their own terms. For Theta Emerald, to be honest, the game is nearly complete. Only a few more Trainers to do, get those gosh darn Legendary events to work, some glitch fixing, guide work, and possibly my own thorough playthrough of the game, and then a release.
    If it is not allowed to be a rom base, can you share the location of the new abilities, new items and new moves hex? Such as you have make a note on 650 patch, then we can figure out how to add these new features in emerald. Also, if the space available, you can consider to use my DP battle background and DP trainer image patch which I post at here before, if you want.
     
    Last edited:
    6
    Posts
    7
    Years
    • Seen Dec 6, 2019
    Here's an update:
    Okay, so I should of told everyone this earlier. Emerald 721, or more specifically, Project Emerald 721, is NOT going to be a resource patch. It is the name for the next update of Pokémon Theta Emerald. I'm sorry, but I feel like anyone can do a resource like this on their own terms. For Theta Emerald, to be honest, the game is nearly complete. Only a few more Trainers to do, get those gosh darn Legendary events to work, some glitch fixing, guide work, and possibly my own thorough playthrough of the game, and then a release.

    I'm so excited about this, I just recently started playing Theta emerald and I'm enjoying it so much. To be able to capture all pokemon from the beginning, and so have your favorites from all generations be in your party(s) accompanying your whole adventure, is what I've always wanted from a pokemon game. There are things that bug me, like Quiver Dance and other moves not working correctly, but I guess you have that solved for Thera Emerald Ex. Anyway, I've have some questions:
    How many new moves will be in T.E.Ex?
    Will there be updated eggs moves?
    Will there be new TMs?
    What about Hidden abilities? I've noticed that in the current game there are some pokemon with those fairly often, but others always have their normal abilities.
     
    129
    Posts
    8
    Years
  • I'm so excited about this, I just recently started playing Theta emerald and I'm enjoying it so much. To be able to capture all pokemon from the beginning, and so have your favorites from all generations be in your party(s) accompanying your whole adventure, is what I've always wanted from a pokemon game. There are things that bug me, like Quiver Dance and other moves not working correctly, but I guess you have that solved for Thera Emerald Ex. Anyway, I've have some questions:
    How many new moves will be in T.E.Ex?
    Will there be updated eggs moves?
    Will there be new TMs?
    What about Hidden abilities? I've noticed that in the current game there are some pokemon with those fairly often, but others always have their normal abilities.

    I think we can supply some resources to LC, such as DP Trainer image, DP battle background, beautiful map tile to make his Theta Emerald EX looks very beautiful, if someone has ORAS battle background resources, I suggest share to LC to use it. Let the theta emerald looks like omega ruby and alpha sapphire.
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    NICE you got that working LC can you help me out with that im only having scritping troubles with it and i dont know what my script should look like
     
    129
    Posts
    8
    Years
  • This is the BW2 Repel effect:
    Pokémon Emerald 650

    Pokémon Emerald 650

    Pokémon Emerald 650
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    So question did you get the stuff such as mega evolution,life orb griseous orb arceus plates etc. to work using the dynamic Emerald attack rombase? And if so can you teach me how you did it because every time I patch my rom with the dynamic rombase and I have an expanded pokedex it crashes the game at the start screen
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    I don't think anyone is gonna enter there anyway to be completely honest and also my question from before are u using the dynamic Emerald rombase by any chance
     
    129
    Posts
    8
    Years
  • Game Freezes in Slateport City Battle Tent after you save and walk in with the Scientist guy.

    Pokémon Emerald 650

    '---------------
    #org 0x2088AA
    lock
    faceplayer
    setvar 0x8004 0x1
    special 0xF7
    compare LASTRESULT 0x0
    if 0x5 goto 0x82087E9
    special 0x28
    msgbox 0x82C5810 MSG_KEEPOPEN '"Welcome to the Battle Tent\nSlatep..."
    preparemsg 0x82C586A '"Would you like to take the Battle\..."
    waitmsg
    multichoice 0x11 0x6 0x17 0x0
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208906
    compare 0x8000 0x1
    if 0x1 goto 0x8208A07
    compare 0x8000 0x2
    if 0x1 goto 0x8208A2E
    compare 0x8000 0x7F
    if 0x1 goto 0x8208A2E
    setvar 0x40CF 0x4
    setvar 0x40CE 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x1
    setvar 0x8006 0x2
    special 0xEA
    msgbox 0x82C5B06 MSG_YESNO '"Before you begin your challenge,\n..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208A2B
    compare 0x8000 0x1
    if 0x1 goto 0x8208950
    compare 0x8000 0x7F
    if 0x1 goto 0x8208A2B
    setvar 0x4000 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x4
    special 0xEA
    setvar 0x8004 0x0
    special 0xF7
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x1
    special 0xEA
    setvar 0x8004 0x2
    setvar 0x8005 0x3
    setvar 0x8006 0x0
    special 0xEA
    closeonkeypress
    pause 0x2
    call 0x827134F
    setvar 0x4000 0xFF
    compare LASTRESULT 0x0
    if 0x1 goto 0x8208A14
    setvar 0x8006 0x0
    msgbox 0x82C5B8C MSG_KEEPOPEN '"Please step this way."
    closeonkeypress
    call 0x82089C9
    warp 0x9 0x3 0xFF 0x2 0x7
    setvar 0x4000 0x0
    waitstate
    end

    '---------------
    #org 0x2087E9
    msgbox 0x82C5D14 MSG_KEEPOPEN '"In recognition of your 3-win strea..."
    setvar 0x8004 0x5
    special 0xF7
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x820882A
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x0
    special 0xEA
    preparemsg 0x823F68C '"[player] received the prize\n[buff..."
    waitmsg
    fanfare 0x172
    waitfanfare
    goto 0x8208861

    '---------------
    #org 0x208906
    setvar 0x40CF 0x4
    setvar 0x40CE 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x1
    setvar 0x8006 0x2
    special 0xEA
    msgbox 0x82C5B06 MSG_YESNO '"Before you begin your challenge,\n..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208A2B
    compare 0x8000 0x1
    if 0x1 goto 0x8208950
    compare 0x8000 0x7F
    if 0x1 goto 0x8208A2B
    setvar 0x4000 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x4
    special 0xEA
    setvar 0x8004 0x0
    special 0xF7
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x1
    special 0xEA
    setvar 0x8004 0x2
    setvar 0x8005 0x3
    setvar 0x8006 0x0
    special 0xEA
    closeonkeypress
    pause 0x2
    call 0x827134F
    setvar 0x4000 0xFF
    compare LASTRESULT 0x0
    if 0x1 goto 0x8208A14
    setvar 0x8006 0x0
    msgbox 0x82C5B8C MSG_KEEPOPEN '"Please step this way."
    closeonkeypress
    call 0x82089C9
    warp 0x9 0x3 0xFF 0x2 0x7
    setvar 0x4000 0x0
    waitstate
    end

    '---------------
    #org 0x208A07
    msgbox 0x82C589C MSG_KEEPOPEN '"Here at the Slateport Battle Tent,..."
    goto 0x82088CA

    '---------------
    #org 0x208A2E
    msgbox 0x82C5AA5 MSG_KEEPOPEN '"We look forward to your next visit..."
    release
    end

    '---------------
    #org 0x208A2B
    special 0x29
    msgbox 0x82C5AA5 MSG_KEEPOPEN '"We look forward to your next visit..."
    release
    end

    '---------------
    #org 0x208950
    setvar 0x4000 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x4
    special 0xEA
    setvar 0x8004 0x0
    special 0xF7
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x1
    special 0xEA
    setvar 0x8004 0x2
    setvar 0x8005 0x3
    setvar 0x8006 0x0
    special 0xEA
    closeonkeypress
    pause 0x2
    call 0x827134F
    setvar 0x4000 0xFF
    compare LASTRESULT 0x0
    if 0x1 goto 0x8208A14
    setvar 0x8006 0x0
    msgbox 0x82C5B8C MSG_KEEPOPEN '"Please step this way."
    closeonkeypress
    call 0x82089C9
    warp 0x9 0x3 0xFF 0x2 0x7
    setvar 0x4000 0x0
    waitstate
    end

    '---------------
    #org 0x27134F
    special 0x60
    waitstate
    return

    '---------------
    #org 0x208A14
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x0
    special 0xEA
    goto 0x8208A2E

    '---------------
    #org 0x2089C9
    applymovement 0x1 0x82089F8
    applymovement MOVE_PLAYER 0x82089FF
    waitmovement 0x0
    setdooropened 0x6 0x1
    doorchange
    applymovement 0x1 0x82089FC
    applymovement MOVE_PLAYER 0x8208A03
    waitmovement 0x0
    setdoorclosed 0x6 0x1
    doorchange
    return

    '---------------
    #org 0x20882A
    msgbox 0x82C5D52 MSG_KEEPOPEN '"Oh?\nYou seem to have no room for ..."
    goto 0x8208861

    '---------------
    #org 0x208861
    msgbox 0x82C5AA5 MSG_KEEPOPEN '"We look forward to your next visit..."
    closeonkeypress
    setvar 0x4000 0xFF
    releaseall
    end

    '---------------
    #org 0x2088CA
    preparemsg 0x82C586A '"Would you like to take the Battle\..."
    waitmsg
    multichoice 0x11 0x6 0x17 0x0
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208906
    compare 0x8000 0x1
    if 0x1 goto 0x8208A07
    compare 0x8000 0x2
    if 0x1 goto 0x8208A2E
    compare 0x8000 0x7F
    if 0x1 goto 0x8208A2E
    setvar 0x40CF 0x4
    setvar 0x40CE 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x1
    setvar 0x8006 0x2
    special 0xEA
    msgbox 0x82C5B06 MSG_YESNO '"Before you begin your challenge,\n..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208A2B
    compare 0x8000 0x1
    if 0x1 goto 0x8208950
    compare 0x8000 0x7F
    if 0x1 goto 0x8208A2B
    setvar 0x4000 0x0
    setvar 0x8004 0x2
    setvar 0x8005 0x4
    special 0xEA
    setvar 0x8004 0x0
    special 0xF7
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x1
    special 0xEA
    setvar 0x8004 0x2
    setvar 0x8005 0x3
    setvar 0x8006 0x0
    special 0xEA
    closeonkeypress
    pause 0x2
    call 0x827134F
    setvar 0x4000 0xFF
    compare LASTRESULT 0x0
    if 0x1 goto 0x8208A14
    setvar 0x8006 0x0
    msgbox 0x82C5B8C MSG_KEEPOPEN '"Please step this way."
    closeonkeypress
    call 0x82089C9
    warp 0x9 0x3 0xFF 0x2 0x7
    setvar 0x4000 0x0
    waitstate
    end


    '---------
    ' Strings
    '---------
    #org 0x2C5810
    = Welcome to the Battle Tent\nSlateport Site!\pI am your guide to the Battle Swap\nTournament.

    #org 0x2C586A
    = Would you like to take the Battle\nSwap challenge?

    #org 0x2C5B06
    = Before you begin your challenge,\nI need to save data. Is that okay?

    #org 0x2C5B8C
    = Please step this way.

    #org 0x2C5D14
    = In recognition of your 3-win streak,\nwe award you this prize.

    #org 0x23F68C
    = [player] received the prize\n[buffer1].

    #org 0x2C589C
    = Here at the Slateport Battle Tent,\nwe hold Battle Swap events\lusing rental Pokémon.\pFirst, you will be loaned three\nPokémon specifically for this event.\pUsing the supplied rental Pokémon,\nyou must conduct a Single Battle.\pIf you win, you are permitted to trade\none of your rental Pokémon.\pRepeat this cycle of battling and\ntrading--if you win three times in\la row, you will earn a fine prize.\pIf you want to interrupt your\nchallenge, please save the game.\pIf you don't save before interrupting,\nyou will be disqualified.

    #org 0x2C5AA5
    = We look forward to your next visit.

    #org 0x2C5D52
    = Oh?\nYou seem to have no room for this.\pPlease make room in your Bag and\nlet me know.


    '-----------
    ' Movements
    '-----------
    #org 0x2089F8
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0xFE 'End of Movements

    #org 0x2089FF
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0xFE 'End of Movements

    #org 0x2089FC
    #raw 0x9 'Step Up (Normal)
    #raw 0x54 'Hide
    #raw 0xFE 'End of Movements

    #org 0x208A03
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x54 'Hide
    #raw 0xFE 'End of Movements
     
    129
    Posts
    8
    Years
  • Game Freezes in Slateport City Battle Tent after you save and walk in with the Scientist guy.

    Pokémon Emerald 650

    '---------------
    #org 0x208E65
    compare 0x8006 0x1
    if 0x1 goto 0x8208EEE
    setvar 0x4000 0x1
    applymovement 0x1 0x8209062
    applymovement MOVE_PLAYER 0x8209059
    waitmovement 0x0
    compare 0x8006 0x2
    if 0x1 goto 0x8209044
    setvar 0x8004 0x9
    special 0xF7
    setvar 0x8004 0x8
    special 0xF7
    msgbox 0x825A1C8 MSG_KEEPOPEN '"First, we will hold your Pokémon f..."
    fadescreen 0x1
    setvar 0x8004 0x6
    special 0xF7
    waitstate
    msgbox 0x825AB96 MSG_KEEPOPEN '"Right this way, please!"
    closeonkeypress
    applymovement 0x1 0x82725A6
    waitmovement 0x0
    setdooropened 0x2 0x1
    doorchange
    applymovement 0x1 0x8209068
    applymovement MOVE_PLAYER 0x820905E
    waitmovement 0x0
    setdoorclosed 0x2 0x1
    doorchange
    warp 0x9 0x4 0xFF 0x4 0x4
    waitstate
    end

    '---------------
    #org 0x208EEE
    setvar 0x8004 0x9
    special 0xF1
    setvar 0x8004 0x10
    special 0xF1
    msgbox 0x825A22D MSG_KEEPOPEN '"Thank you for competing!\nLet us r..."
    fanfare 0x170
    waitfanfare
    special 0x0
    setvar 0x8004 0x1
    setvar 0x8005 0x2
    special 0xEA
    compare LASTRESULT 0x1
    if 0x1 call 0x8209014
    compare LASTRESULT 0x2
    if 0x1 call 0x820901B
    multichoice 0x14 0x6 0x68 0x1
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208FBB
    compare 0x8000 0x1
    if 0x1 goto 0x8208F5B
    compare 0x8000 0x2
    if 0x1 goto 0x8208F89
    msgbox 0x825A350 MSG_YESNO '"Would you like to save and quit\nt..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x1
    if 0x1 goto 0x8209022
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    preparemsg 0x825A37A '"Would you like to retire from your..."
    waitmsg
    multichoice2 0x14 0x8 0x5E 0x1 0x0
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x1
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x0
    if 0x1 goto 0x8209A1B
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    setvar 0x8004 0x8
    special 0xF7
    msgbox 0x825AB2E MSG_YESNO '"Before starting the battle, would ..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208EB4
    compare 0x8000 0x1
    if 0x1 goto 0x8208FF1
    compare 0x8000 0x7F
    if 0x1 goto 0x8208EB4
    fadescreen 0x1
    setvar 0x8004 0x7
    special 0xF7
    waitstate
    compare LASTRESULT 0x1
    if 0x1 goto 0x8208EB4
    msgbox 0x825AB6C MSG_KEEPOPEN '"Thank you!\nYour Pokémon swap is c..."
    goto 0x8208EB4

    '---------------
    #org 0x209044
    special 0x28
    setvar 0x8004 0xA
    setvar 0x8005 0x0
    special 0xF1
    goto 0x8208F0D

    '---------------
    #org 0x209014
    preparemsg 0x825A263 '"The 2nd match is next!\nAre you re..."
    waitmsg
    return

    '---------------
    #org 0x20901B
    preparemsg 0x825A289 '"The 3rd match is next!\nAre you re..."
    waitmsg
    return

    '---------------
    #org 0x208FBB
    setvar 0x8004 0x8
    special 0xF7
    msgbox 0x825AB2E MSG_YESNO '"Before starting the battle, would ..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208EB4
    compare 0x8000 0x1
    if 0x1 goto 0x8208FF1
    compare 0x8000 0x7F
    if 0x1 goto 0x8208EB4
    fadescreen 0x1
    setvar 0x8004 0x7
    special 0xF7
    waitstate
    compare LASTRESULT 0x1
    if 0x1 goto 0x8208EB4
    msgbox 0x825AB6C MSG_KEEPOPEN '"Thank you!\nYour Pokémon swap is c..."
    goto 0x8208EB4

    '---------------
    #org 0x208F5B
    msgbox 0x825A350 MSG_YESNO '"Would you like to save and quit\nt..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x1
    if 0x1 goto 0x8209022
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    preparemsg 0x825A37A '"Would you like to retire from your..."
    waitmsg
    multichoice2 0x14 0x8 0x5E 0x1 0x0
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x1
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x0
    if 0x1 goto 0x8209A1B
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    setvar 0x8004 0x8
    special 0xF7
    msgbox 0x825AB2E MSG_YESNO '"Before starting the battle, would ..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208EB4
    compare 0x8000 0x1
    if 0x1 goto 0x8208FF1
    compare 0x8000 0x7F
    if 0x1 goto 0x8208EB4
    fadescreen 0x1
    setvar 0x8004 0x7
    special 0xF7
    waitstate
    compare LASTRESULT 0x1
    if 0x1 goto 0x8208EB4
    msgbox 0x825AB6C MSG_KEEPOPEN '"Thank you!\nYour Pokémon swap is c..."
    goto 0x8208EB4

    '---------------
    #org 0x208F89
    preparemsg 0x825A37A '"Would you like to retire from your..."
    waitmsg
    multichoice2 0x14 0x8 0x5E 0x1 0x0
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x1
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x0
    if 0x1 goto 0x8209A1B
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    setvar 0x8004 0x8
    special 0xF7
    msgbox 0x825AB2E MSG_YESNO '"Before starting the battle, would ..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208EB4
    compare 0x8000 0x1
    if 0x1 goto 0x8208FF1
    compare 0x8000 0x7F
    if 0x1 goto 0x8208EB4
    fadescreen 0x1
    setvar 0x8004 0x7
    special 0xF7
    waitstate
    compare LASTRESULT 0x1
    if 0x1 goto 0x8208EB4
    msgbox 0x825AB6C MSG_KEEPOPEN '"Thank you!\nYour Pokémon swap is c..."
    goto 0x8208EB4

    '---------------
    #org 0x208F0D
    setvar 0x8004 0x1
    setvar 0x8005 0x2
    special 0xEA
    compare LASTRESULT 0x1
    if 0x1 call 0x8209014
    compare LASTRESULT 0x2
    if 0x1 call 0x820901B
    multichoice 0x14 0x6 0x68 0x1
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208FBB
    compare 0x8000 0x1
    if 0x1 goto 0x8208F5B
    compare 0x8000 0x2
    if 0x1 goto 0x8208F89
    msgbox 0x825A350 MSG_YESNO '"Would you like to save and quit\nt..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x1
    if 0x1 goto 0x8209022
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    preparemsg 0x825A37A '"Would you like to retire from your..."
    waitmsg
    multichoice2 0x14 0x8 0x5E 0x1 0x0
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x1
    if 0x1 goto 0x8208F0D
    compare 0x8000 0x0
    if 0x1 goto 0x8209A1B
    compare 0x8000 0x7F
    if 0x1 goto 0x8208F0D
    setvar 0x8004 0x8
    special 0xF7
    msgbox 0x825AB2E MSG_YESNO '"Before starting the battle, would ..."
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x0
    if 0x1 goto 0x8208EB4
    compare 0x8000 0x1
    if 0x1 goto 0x8208FF1
    compare 0x8000 0x7F
    if 0x1 goto 0x8208EB4
    fadescreen 0x1
    setvar 0x8004 0x7
    special 0xF7
    waitstate
    compare LASTRESULT 0x1
    if 0x1 goto 0x8208EB4
    msgbox 0x825AB6C MSG_KEEPOPEN '"Thank you!\nYour Pokémon swap is c..."
    goto 0x8208EB4

    '---------------
    #org 0x209022
    preparemsg 0x825ABAE '"I am saving your data.\nPlease wai..."
    waitmsg
    setvar 0x8004 0x3
    setvar 0x8005 0x2
    special 0xF7
    sound 0x37
    checksound
    fadescreen 0x1
    setvar 0x8004 0x4
    special 0xEA
    end

    '---------------
    #org 0x209A1B
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x4
    special 0xEA
    special 0x29
    warp 0x9 0x2 0xFF 0x6 0x6
    waitstate
    setvar 0x8004 0x1
    setvar 0x8005 0x2
    special 0xEA
    addvar LASTRESULT 0x1
    setvar 0x8004 0x2
    setvar 0x8005 0x2
    copyvar 0x8006 LASTRESULT
    special 0xEA
    copyvar 0x8000 LASTRESULT
    compare 0x8000 0x3
    if 0x1 goto 0x8209A7B
    setvar 0x8006 0x1
    warp 0x9 0x3 0xFF 0x2 0x3
    waitstate
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x3
    special 0xEA
    special 0x29
    warp 0x9 0x2 0xFF 0x6 0x6
    waitstate
    callstd 0x9
    callstd 0x28
    '---------------
    #org 0x208EB4
    msgbox 0x825AB96 MSG_KEEPOPEN '"Right this way, please!"
    closeonkeypress
    applymovement 0x1 0x82725A6
    waitmovement 0x0
    setdooropened 0x2 0x1
    doorchange
    applymovement 0x1 0x8209068
    applymovement MOVE_PLAYER 0x820905E
    waitmovement 0x0
    setdoorclosed 0x2 0x1
    doorchange
    warp 0x9 0x4 0xFF 0x4 0x4
    waitstate
    end

    '---------------
    #org 0x208FF1
    fadescreen 0x1
    setvar 0x8004 0x7
    special 0xF7
    waitstate
    compare LASTRESULT 0x1
    if 0x1 goto 0x8208EB4
    msgbox 0x825AB6C MSG_KEEPOPEN '"Thank you!\nYour Pokémon swap is c..."
    goto 0x8208EB4

    '---------------
    #org 0x209A7B
    setvar 0x8004 0x2
    setvar 0x8005 0x0
    setvar 0x8006 0x3
    special 0xEA
    special 0x29
    warp 0x9 0x2 0xFF 0x6 0x6
    waitstate
    callstd 0x9
    callstd 0x28

    '---------
    ' Strings
    '---------
    #org 0x25A1C8
    = First, we will hold your Pokémon for\nsafekeeping.\pYou may then choose from our\nselection of Pokémon.

    #org 0x25AB96
    = Right this way, please!

    #org 0x25A22D
    = Thank you for competing!\nLet us restore your Pokémon!

    #org 0x25A350
    = Would you like to save and quit\nthe game?

    #org 0x25A37A
    = Would you like to retire from your\nBattle Swap challenge?

    #org 0x25AB2E
    = Before starting the battle, would you\nlike to swap a Pokémon?

    #org 0x25AB6C
    = Thank you!\nYour Pokémon swap is complete.

    #org 0x25A263
    = The 2nd match is next!\nAre you ready?

    #org 0x25A289
    = The 3rd match is next!\nAre you ready?

    #org 0x25ABAE
    = I am saving your data.\nPlease wait.


    '-----------
    ' Movements
    '-----------
    #org 0x209062
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x25 'Step on the Spot Down (Fastest)
    #raw 0xFE 'End of Movements

    #org 0x209059
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0xFE 'End of Movements

    #org 0x2725A6
    #raw 0x26 'Step on the Spot Up (Fastest)
    #raw 0xFE 'End of Movements

    #org 0x209068
    #raw 0x9 'Step Up (Normal)
    #raw 0x54 'Hide
    #raw 0xFE 'End of Movements

    #org 0x20905E
    #raw 0x9 'Step Up (Normal)
    #raw 0x9 'Step Up (Normal)
    #raw 0x54 'Hide
    #raw 0xFE 'End of Movements
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    Cool can u teach me me what you did to get expanded pokedex to work with dynamic Emerald rombase because you see I'm also making a base named Emerald 880 and I was hoping I can get help from the one who does the most Emerald expansion
     
    112
    Posts
    8
    Years
    • Seen Mar 15, 2024
    Since you are checking for glitches, there's a glitch from your previous patch 650 where if you receive a bulbasaur egg from the daycare, the game freezes.

    This issue only occurred with bulbasaur only.
     

    C me

    Creator of Pokemon League Of Legends
    681
    Posts
    10
    Years
    • Seen Apr 9, 2021
    Game freezes at this point:

    This is so stressful

    The freezes on that map look really random, do the overworld cries work on that map (the one's that play when walking in a map with wilds)? Maybe it's them.
     
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