No, it's literally those tiles. I try to step on them and the game freezes.
You may have messed up some block behaviors. If you want send it my way and I'll see what I can do to fix them.
No, it's literally those tiles. I try to step on them and the game freezes.
No, it's literally those tiles. I try to step on them and the game freezes.
Try to repoint the map and tilesGame freezes at this point:
This is so stressful
Try to repoint the map and tiles
So do you know how to fix it?Not to be snarky or anything, but that would literally be useless in this scenario if the tiles or map are corrupt, simply moving it in your ROM would do nothing.
So do you know how to fix it?
LCCoolJ95; said:I'm gonna post this here instead of PMing you since I don't entirely feel like opening that up just to send you what is wrong.
Could you access the movement through the hex editor? If so, I would compare it to a fresh ROM and fix it that way. I don't want to change the movement's tbh. If I can't do that, we'll..I guess Theta Emerald will be on hold until then...It appears that Movement Type 0xF(Look up and Left) is corrupted in your ROM, I haven't found the fix quite yet, but I'm not well versed in movement permissions so it may take a bit.
Now I could be wrong on what exactly is wrong, but simply changing sprites that use this movement on the map fixes the issue for me.
Is it this problem?Could you access the movement through the hex editor? If so, I would compare it to a fresh ROM and fix it that way. I don't want to change the movement's tbh. If I can't do that, we'll..I guess Theta Emerald will be on hold until then...
Could you access the movement through the hex editor? If so, I would compare it to a fresh ROM and fix it that way. I don't want to change the movement's tbh. If I can't do that, we'll..I guess Theta Emerald will be on hold until then...
Good news I found a fix! At 0x50D7E4 put 55 03 09 08 99 03 09 08
Doing that seems to have fixed the issue right up for me.
Wow, how did you figure out?
Thanks my man, here's another preview:Good news I found a fix! At 0x50D7E4 put 55 03 09 08 99 03 09 08
Doing that seems to have fixed the issue right up for me.
What happened in the last one second of this video? Is it a freeze bug?Thanks my man, here's another preview:
Opened the ROM up in No$GBA got to a point where it crashed, followed the error message to the ROM trying to run a pointer that wasn't actually a legit pointer, searched for it in a hxd fixed it and noticed another bad pointer right next to it and fixed that too. Looked like during some point of repoiting Pokemon/Move data the mix of those 2 pointers managed to match something that was changed.
I think you're in the wrong thread to ask this. But https://www.pokecommunity.com/showpost.php?p=8800237&postcount=75Do you know how to disable paralyze in electricity type Pokemon? In gen6, electricity type Pokemon s will not become paralyzed anymore. But I still not figured out how to disable in Emerald?
As someone who has expanded the Emerald pokedex countless times I can tell u that as of now there is no G3HS expand button for Emerald yet you have to do it ALL and yes I mean ALL of it manually it takes 2 hours of your time but hopefully in the future there will be a button that does it all for us just like fire red