Welp, I did 59-ish% of the entire game (including the cards and pokedex, and the items,) that's enough to make a completionists essay right? Or an essay to begin with,
First off, I wanna say that, this game's difficulty is like reborn, but more complicated, although I cant state the fact that I played through my 1st run on normal, yes
THE WHOLE ENTIRETY the fight that included RNG was so hard, but after my rage of succession, I proceed to torture myself by doing both the randomizer and nuzlocke on, normal, separately, I cried, I raged, I quit at the first boss because it was stupidly hard, and my Pokemon were just plain out bad (rng-esus didnt like me) and the randomizer wasn't that hard, I just prayed to the gods, although I wish this game got a little bit more credit, the story isn't like the others, you just save your dad, not defeat the flippin bad guys, the bad guys are
, so basically the story is much more original than the others, although you do defeat the bad guys in the process. I can't fathom why the new objects are so OP, I even used them, not because I wanted to beat the game so hard, I wanted to try them. Again, I wish the other youtubers play this game, I only saw around 2-5 youtubers playing walkthroughs, and some of them are still continuing to do these, but I guess youtubers don't see the true beauty of this plot. Now I used debug mode or cheat engine for the meantime for purposes like hacking to get more rare candies to see what I would find out, guess I have experienced what the last guy in this fourm did it
Now I know what's gonna happen.
Things that could use improvement or bugs that I encountered
I could say that the time I walked through the wall during some part of the game and could not get out of was the first thing on my mind, my game was laggy by then and maybe I just teleported there without warning, and I also thought that the pause at the title screen was intentional because I had to wait a good 30 seconds each time I played, now I should say the things that could use improvement, Can you make nullifiers a tad bit more expensive, the prices aren't high enough for such an over powered usage, I'd say around 1.5- 2M pokedollars would suffice, also can you make the A.I a bit more smarter, not like the softlock glitch in red/blue where the smart AI only use super effective moves on the pokemon, but the last boss during my playthrough of hard mode (which I did) would require me to use debug to give me an OM_Usaring, I just used my ally as a meatshield, heck even the
that the general was holding at the
gave me a hard time, that pokemon was so OP with its moveset, 2 more things that could use improvement is add more detail to some of the fakemon, yes even voltlight looks like xurkutree's design they are based on inanimate objects but xurkutree is a bunch of wires and voltlight is just a lightbulb, so 1 last thing to improve, polishing the storyline, It's too late for that but if you are gonna make a next update, make sure there isn't alot going on at once, such as the naraku town gym, the sudden change of Moria's attitude, etc. or please explain why Moria's like that, she can't be that bad right? Now for the next few lines, I will say what challenges I wanna see next update, such like insurgence.
Ideas for new challenges
1. H.E.L.L - this is randomizer and nuzlocke and hard mode at once, leaving only platinum pokemon, 3-5 GP pokemon, and perfect EV, IV pokemon for trainers and you alike.
2. Ace challenge- A much easier challenge, the trainers only uses their Ace pokemon, such as the gym leaders, the bosses and the Champion does not get affected by this however,
3. Boss challenge- All important fights have bosses, e.g Moira's edgy mode before Asutra have the R. boss
4. Egg mode- You catch eggs, and see what they will hatch into, simple. The eggs have different catch rates.
5.GOD MODE- This can only be unlocked if you 100% completed the game not on easy but on normal or hard mode, this includes beating the "unbeatable bosses" like Emmanuil or Crow. This includes stuff like debug mode and can delete stuff, like a god
6. Rng mode- Basically randomizer but the levels are also randomized, also the items, and the allies, etc.
7. Realistic-ish mode- Everytime you beat your rival, they don't get exp, vice versa if they beat you, they'll get exp, the amount of exp gained for your rival depends on the lvl of your pokemon
Lastly
8. Rival mode- Everytime you encounter your rival, you play as the rival, given their pokemon and items also you will still play as the player but as you play with the MC, the pokemon in your team, you will fight them when the rival battles you.
If you made it this far, I congratulate you,