Maruno
Lead Dev of Pokémon Essentials
- 5,008
- Posts
- 17
- Years
- Seen May 3, 2024
I'd love to have a translation file in Essentials for at least one other language, as an example. Keeping it up to date would be the hard part. Off the top of my head, I'm not sure how to deal with that.
The "Pokémon used Move!" message is in the def pbDisplayUseMessage in the script section PokeBattle_Move. It does use _INTL, and it looks fine to me. Perhaps you can search your file specifically for the phrase {1} used\r\n{2}! (I think that's how it works), on the off-chance you overlooked it. I can't think of anything.
Could you check the other phrases that use the same method to display the message? These are:
* "Pikachu is struggling!"
* "Pikachu is confused!"
* "Pikachu is in love with Bulbasaur!"
* "Pikachu's attack!" for when using the move Beat Up.
If they don't work either, there'll be something wrong with the method rather than the phrase.
It might be best to take this conversation to PMs, to avoid cluttering up the thread.
The "Pokémon used Move!" message is in the def pbDisplayUseMessage in the script section PokeBattle_Move. It does use _INTL, and it looks fine to me. Perhaps you can search your file specifically for the phrase {1} used\r\n{2}! (I think that's how it works), on the off-chance you overlooked it. I can't think of anything.
Could you check the other phrases that use the same method to display the message? These are:
* "Pikachu is struggling!"
* "Pikachu is confused!"
* "Pikachu is in love with Bulbasaur!"
* "Pikachu's attack!" for when using the move Beat Up.
If they don't work either, there'll be something wrong with the method rather than the phrase.
It might be best to take this conversation to PMs, to avoid cluttering up the thread.