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- Seen Sep 10, 2019
Really cool
You can get Silver Wing in Pewter City, just like original G/S/C.
You can get Silver Wing in Pewter City, just like original G/S/C. Those legendary Pokemon can be caught after you beat Red. As for that fishy rock, I have no idea about what Zel was planning to do with it. I always add legendary Pokemon events to make full use those fishy rock things, but that one is different, if I do something to that one, then some random events will be damaged. This happens a lot in this hack. so I decided to not to touch it.
Sorry, but I'm not planning to do that, because Zel changed the music before even though the changed music may not be the actual GSC remix music. I want to keep the original flavor of these old hacks, so I never change things which were done by the original creator(Except for things which may cause glitches/things like "end of beta").
I checked out the whole game again and found that there was something wrong with the wild Pokemon encounter table. You may encounter ???????????? Pokemon in the Ruins of Alph(While fishing with Super Rod) and Route 28, so I fixed it. The old link still works:
https://www.mediafire.com/file/xu6vti3df8ydef8/ShinyGold_Faithfully_Fixed_Beta5.ips/file
I found out the same, also I can't get Regirock and Rayquaza, only Mewtwo is available. And there is also a bug with Lavender Town Pokemon Center, the game freezes after the event in Rock Tunnel.
I found out the same, also I can't get Regirock and Rayquaza, only Mewtwo is available. And there is also a bug with Lavender Town Pokemon Center, the game freezes after the event in Rock Tunnel.
Everything was kewl till I had to face Red: https://www.mediafire.com/folder/kporm144kzp4r/ (don't mute or ban me, the link show two files to run a video on vba-m because it doesn't record videos in another format), check it out to nerf Red team or make some available spots to grind exp then facing him lighter. Btw once u download the files, open the vba-m emulator then click on File and Play, once u're there, u can pick the file to play the video and watching.
When my pkmn used teleport to Mahogany, it ends up in like those attachment show. Also Idk y I can't battle Rival in DD (after beating Red and I forgot wut it said before it showes on the image), I got the ticket (from attachment also) from an oldman in Pewter city, where it suppose to be found the Silver wing, now Idk if going to Whirl island to check it out if it'll trigger Lugia or waiting for response if anyone know how to use it. I might go l8r to see it since Regirock or Rayquaza didn't trigger for me also, just got a Timid Mewtwo with awesome stats (after failing to catch it 19 times due critical hits to it mostly).
I like how Lavender town glitch so bad, maybe u need to get first the poke flaute ("radio exp card") before healing there and u could void the fun glitch that force u to restart, I didn't I could get Celebi till I used phone to call prof Elm, and talked to me to get him the GS ball from SS Anne 2, I even didn't have or knowing about it, so I took the SS Anne "2" and let the glitch begin, the whole event triggered and if u talk to the npc that showes up there to ur eyes but they shouldn't be there, it get freezes, so I manage to pass the whole thing by just voiding these stuff (just to get a modest aggron), I'm glad I could use a bike to pass that place, cuz walking and running, ew. BTW, anyone here got something from the 'White ball game' from radio Goldenrod tower, cuz I spent my savings (all) trying, ofc I saved up it first, and lost lotta of time cuz this thing didn't work the autofire. It sux but it has to be that way, just anyone tell me wut's the drop from winning there. I might try again (nah)
I still remember how much I liked this game. This is why I decided to make a fixed version of this hack which contains a whole Kanto Region. I know someone else tried to do the same thing, but all of them tried to change the original things in this hack. This makes me think I should make a fixed version in which all the creators' ideas are perfectly preserved. So, here it is. A faithfully fixed Pokemon Shiny Gold Beta5.
The following glitches are fixed:
A small cave in Ice Path is glitched.
The glitched border tiles of Route 2.
You can still enter Safari Zone even though you lost your Pokemon.
The following things are added by me:
Gold/Silver style Pewter City, Route 3, Mt. Moon, Vermilion City, Route 1, Pallet Town, Route 21, Cinnabar Island, Route 20, Route 19.
Trainer Tower, secret areas where you can catch Mewtwo, Rayquazza and Regirock after Red is defeated. (All these things are based on the creator's original map.)
Rival's events in Mt. Moon, Indigo Plateau and Dragon's Den.
Some screenshots:
![]()
Here's the download link:
https://www.mediafire.com/file/xu6vti3df8ydef8/ShinyGold_Faithfully_Fixed_Beta5.ips
For some reason this patch soesn't work for me - when I try to load it I get error beeps and nothing else. Tried on several emulators with several roms - problem stays. Is there any specific patch requirements here? Like program used or special rom release?In the previous patch, some players may not be able to catch Rayquaza and Regirock, and it's possible that you can't get Silver Wing. And there is a chance you game freezes when you heal your Pokemon in Lavender Town. All these things should be fixed in the newest patch, the old link still works:
https://www.mediafire.com/file/xu6vti3df8ydef8/ShinyGold_Faithfully_Fixed_Beta5.ips/file
So I've been playing ultra shiny gold sigma for a bit now, made it quite a ways through kanto and finally caught celebi. But recently I've been getting into breeding my pokemon because I wanted a decent froakie to raise.
Well at some point I decided to breed my gardevoir and everytime he lays an egg it hatches into a mega gardevoir, which sounded cool at first, but then I realized that I won't be getting the stat boosts from evolution. You get huge boosts to your stats when you evolve your pokemon so starting as a mega form Pokemon it's not going to grow to be as strong as the gardevoir I already have (also as a side note, a few bad eggs appeared in my PC and I have no idea what caused them. But I was uh, pretty shaken up. Luckily it allowed me to release them with no problem.)
Jiangzhengwenjzw helped me to apply JPAN's save patch to this hack. Now all flags and vars should be safe, which means you may not see any bad eggs in the PC anymore. However, if your save file is from the older version, then don't update it, because this update may not be safe for old save files.I still remember how much I liked this game. This is why I decided to make a fixed version of this hack which contains a whole Kanto Region. I know someone else tried to do the same thing, but all of them tried to change the original things in this hack. This makes me think I should make a fixed version in which all the creators' ideas are perfectly preserved. So, here it is. A faithfully fixed Pokemon Shiny Gold Beta5.
The following glitches are fixed:
A small cave in Ice Path is glitched.
The glitched border tiles of Route 2.
You can still enter Safari Zone even though you lost your Pokemon.
The following things are added by me:
Gold/Silver style Pewter City, Route 3, Mt. Moon, Vermilion City, Route 1, Pallet Town, Route 21, Cinnabar Island, Route 20, Route 19.
Trainer Tower, secret areas where you can catch Mewtwo, Rayquazza and Regirock after Red is defeated. (All these things are based on the creator's original map.)
Rival's events in Mt. Moon, Indigo Plateau and Dragon's Den.
Some screenshots:
![]()
Here's the download link:
https://www.mediafire.com/file/xu6vti3df8ydef8/ShinyGold_Faithfully_Fixed_Beta5.ips
Jiangzhengwenjzw helped me to apply JPAN's save patch to this hack. Now all flags and vars should be safe, which means you may not see any bad eggs in the PC anymore. However, if your save file is from the older version, then don't update it, because this update may not be safe for old save files.
The old download link still works:
https://www.mediafire.com/file/xu6vti3df8ydef8/ShinyGold_Faithfully_Fixed_Beta5.ips/file
.gba
.thumb
.open "pokeshinygold.gba", 0x8000000
gRamFreeSpaceStart equ 0x0203C000
gFlagRamStart equ gRamFreeSpaceStart
gArrayCount equ (0x203C324)
gVarRamStart equ (gArrayCount+4)
gFreeSpace equ 0x8A000F0
// say goodbye to help system
.org 0x813B8C2
.halfword 0xE01D
// var access
.org 0x806E454
ldr r1, =varHack | 1
bx r1
.pool
// byte access
.org 0x806E5C0
ldr r1, =flagHack | 1
bx r1
.pool
.org gFreeSpace
varHack:
push {r4-r6, lr}
lsl r0, r0, #16
lsr r4, r0, #16
mov r6, r4
// check if it's in [0x4100, 0x7FFF]
mov r0, #0x41
lsl r0, r0, #8
cmp r4, r0
bcc varNotInRange // <0x4100
mov r0, #8
lsl r0, r0, #12
cmp r4, r0
bcs varNotInRange // >=0x8000
ldr r0, =gArrayCount
ldr r5, [r0]
ldr r6, =gVarRamStart
mov r3, #0
varLoop:
cmp r3, r5
beq pushBackVar
lsl r1, r3, #2
add r1, r1, r6
ldrh r2, [r1]
cmp r2, r4
beq varReturn
add r3, r3, #1
b varLoop
// r3 = index to insert
pushBackVar:
lsl r1, r3, #2
add r1, r1, r6
strh r4, [r1]
add r5, r5, #1
ldr r2, =gArrayCount
str r5, [r2]
// r1 = &varStruct[xxx].varName
varReturn:
add r0, r1, #2
pop {r4-r6, pc}
varNotInRange:
ldr r0, =0x806E45D
bx r0
.pool
flagHack:
push {r4-r6, lr}
lsl r5, r0, #16
lsr r4, r5, #16
mov r6, r4
// check if it's in [0x900, 0x1FFF]
mov r1, #9
lsl r1, r1, #8
cmp r4, r1
bcc flagNotInRange // <0x900
mov r2, #2
lsl r2, r2, #12
cmp r4, r2
bcs flagNotInRange // >=0x2000
sub r4, r4, r1
ldr r1, =gFlagRamStart
lsr r0, r4, #3
add r0, r1, r0
pop {r4-r6, pc}
flagNotInRange:
ldr r0, =0x806E5C9
bx r0
.pool
.close