[Approved] PokeCommunity Stadium 2 PvE Autobattle



[PokeCommunity.com] PokeCommunity Stadium 2 PvE Autobattle
PokeCommunity Stadium 2

Welcome to PokeCommunity Stadium 2, a PvE Pokemon autobattle event

How does this event work?
Selects a team of 6 rental Pokemon from Pokemon Stadium 2. Pits them against several trainers from Pokemon Stadium 2's Gym Leader Castle in Pokemon Showdown. Scores each match based on damage dealt and health remaining.

Comes with a twist: Cannot directly participate in the battle itself. Handles all the move selections for you. Chooses the moves semi-randomly. Applies to the enemy trainer as well. Amounts to being a step up from Metronome battles.

Do not worry about owning Pokemon Stadium 2 or using Pokemon Showdown, also. Requires neither to fully participate.

What do you control?
  • The Pokemon on your team. Chooses a team of six at the beginning. See the list of rental Pokemon further down for your options. Sticks with that team for the entire event.
  • The order of your team. Selects three Pokemon to send into battle, as well as the order. Make sure not to put a Baton Pass Pokemon in the back.
  • Each Pokemon's item. May give each Pokemon an item. Choose wisely. Sticks with that Pokemon for the entire event. Cannot give any two Pokemon the same item. See the Item List down below for your available items and their effects.
  • Each Pokemon's command. Instructs each Pokemon how to behave. Do you want your Kingler to never use Leer? Command it to be "Aggressive" so it will never pick Leer. Do you want Aipom to focus on status moves? Pick "Tricky". Allows you to change each Pokemon's command prior to each individual match. Listed all the commands directly below.

Commands
  • Aggressive: Always selects a damaging move (unless forced).
  • Confident: Selects a damaging move 75% of the time.
  • Quirky: Selects a damaging move 50% of the time.
  • Cautious: Selects a damaging move 25% of the time.
  • Tricky: Never selects a damaging move (unless forced).
  • Random: Selects all moves with equal likelihood. (Defaults to this if a command is not chosen. Uses this for enemy trainers.)


Clauses
Plays this on the Gen 2 Nintendo Cup 2000 format. (Could not figure out how to do it custom.) Includes various clauses.

  • Stadium Sleep Clause: Limit one foe put to sleep
  • Freeze Clause Mod: Limit one foe frozen
  • Species Clause: Limit one of each Pokémon
  • Item Clause: Limit one of each item
  • Endless Battle Clause: Forcing endless battles is banned
  • Event Moves Clause: Event-only moves are banned

Notes Generation 2 mechanics as well. Will not encounter any Fairy types. Never technically designated any moves as "status" yet, also. Uses Generation 4 classifications for that.


Scoring
Every 1 damage dealt = 1 point
Every 1 hitpoint remaining after battle = 0.25 points

Also awards a x1.1 score multiplier if you include a Pokemon who is not fully evolved in that match's team of 3. Increases to x1.2 by bringing two and x1.3 for all three being not fully evolved. (Note: Determines "not fully evolved" by Generation 2 Pokemon standards. Will not qualify for the multiplier by bringing Murkrow, for example.)

Adds up the scores from all of your matches to determine your final score. Drops the lowest of your four individual match scores.


List of All Rental Pokemon
Spoilered all the possible Pokemon below. Copy/paste these when sending in your team. Add your item after the @ symbol.

Lifted all the level 100 rental Pokemon from Pokemon Stadium 2's list. Leveled them down to 50. Feel free to browse them on somewhere like Serebii or this Rental Pokemon pastebin too. May be easier to read.

Notes three things:
1. Maximum DVs on all of them, unlike the rentals in Pokemon Stadium 2.
2. Selects 0 Friendship for Pokemon with Frustration and 255 Friendship for Pokemon with Return.
3. Ran into issues with Pokemon Showdown enforcing certain rules. Forced a few changes.
  • Cannot select Tyranitar or Dragonite. (Must be at least level 55.)
  • Cannot select Mew or Celebi. (Banned for being Uber.)
  • Replaced Suicune's Mist with Psych Up. (Learns Mist at level 51.)
  • Replaced Hitmonlee's Reversal with Jump Kick. (Learns Reversal at level 51.)
  • Replaced Porygon's Conversion 2 with Conversion.

Spoiler: Rental Pokemon List

Bulbasaur @
Level: 50
IVs: 30 HP
- Razor Leaf
- Headbutt
- Toxic
- Growth

Charmander @
Level: 50
IVs: 30 HP
- Flamethrower
- Slash
- Dragonbreath
- Sunny Day

Squirtle @
Level: 50
IVs: 30 HP
- Surf
- Bite
- Blizzard
- Rain Dance

Caterpie @
Level: 50
IVs: 30 HP
- Tackle
- String Shot
-
-

Weedle @
Level: 50
IVs: 30 HP
- Poison Sting
- String Shot
-
-

Pidgey @
Level: 50
IVs: 30 HP
- Fly
- Return
- Steel Wing
- Sand-attack

Rattata @
Level: 50
IVs: 30 HP
- Super Fang
- Headbutt
- Shadow Ball
- Focus Energy

Fearow @
Level: 50
IVs: 30 HP
- Drill Peck
- Hyper Beam
- Pursuit
- Toxic

Pikachu @
Level: 50
IVs: 30 HP
- Thunderbolt
- Headbutt
- Iron Tail
- Thunder Wave

Sandshrew @
Level: 50
IVs: 30 HP
- Earthquake
- Slash
- Fury Cutter
- Sandstorm

Nidorina @
Level: 50
IVs: 30 HP
- Strength
- Bite
- Blizzard
- Toxic

Nidorino @
Level: 50
IVs: 30 HP
- Strength
- Double Kick
- Thunder
- Horn Drill

Clefable @
Level: 50
IVs: 30 HP
- Metronome
- Headbutt
- Ice Punch
- Encore

Jigglypuff @
Level: 50
IVs: 30 HP
- Body Slam
- Rollout
- Defense Curl
- Sing

Golbat @
Level: 50
IVs: 30 HP
- Wing Attack
- Bite
- Steel Wing
- Haze

Vileplume @
Level: 50
IVs: 30 HP
- Petal Dance
- Acid
- Sweet Scent
- Poisonpowder

Venonat @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Psychic
- Supersonic
- Stun Spore

Dugtrio @
Level: 50
IVs: 30 HP
- Magnitude
- Slash
- Attract
- Curse

Psyduck @
Level: 50
IVs: 30 HP
- Surf
- Dig
- Swagger
- Psych Up

Primeape @
Level: 50
IVs: 30 HP
- Cross Chop
- Thrash
- Curse
- Focus Energy

Poliwag @
Level: 50
IVs: 30 HP
- Hydro Pump
- Body Slam
- Hypnosis
- Rain Dance

Abra @
Level: 50
IVs: 30 HP
- Psychic
- Ice Punch
- Swagger
- Attract

Machop @
Level: 50
IVs: 30 HP
- Cross Chop
- Seismic Toss
- Earthquake
- Double Team

Bellsprout @
Level: 50
IVs: 30 HP
- Giga Drain
- Sludge Bomb
- Toxic
- Growth

Tentacool @
Level: 50
IVs: 30 HP
- Surf
- Sludge Bomb
- Blizzard
- Screech

Graveler @
Level: 50
IVs: 30 HP
- Earthquake
- Rollout
- Selfdestruct
- Sandstorm

Rapidash @
Level: 50
IVs: 30 HP
- Fire Spin
- Stomp
- Attract
- Toxic

Magnemite @
Level: 50
IVs: 30 HP
- Thunder
- Frustration
- Supersonic
- Thunder Wave

Doduo @
Level: 50
IVs: 30 HP
- Drill Peck
- Tri Attack
- Steel Wing
- Double Team

Dewgong @
Level: 50
IVs: 30 HP
- Waterfall
- Aurora Beam
- Sleep Talk
- Rest

Shellder @
Level: 50
IVs: 30 HP
- Surf
- Ice Beam
- Swift
- Supersonic

Haunter @
Level: 50
IVs: 30 HP
- Shadow Ball
- Giga Drain
- Spite
- Destiny Bond

Drowzee @
Level: 50
IVs: 30 HP
- Psychic
- Headbutt
- Dream Eater
- Hypnosis

Kingler @
Level: 50
IVs: 30 HP
- Crabhammer
- Vicegrip
- Guillotine
- Leer

Exeggcute @
Level: 50
IVs: 30 HP
- Psychic
- Giga Drain
- Stun Spore
- Leech Seed

Marowak @
Level: 50
IVs: 30 HP
- Bone Rush
- Thrash
- Thunderpunch
- Focus Energy

Lickitung @
Level: 50
IVs: 30 HP
- Hyper Beam
- Shadow Ball
- Surf
- Supersonic

Rhyhorn @
Level: 50
IVs: 30 HP
- Earthquake
- Rollout
- Iron Tail
- Scary Face

Tangela @
Level: 50
IVs: 30 HP
- Giga Drain
- Thief
- Sleep Powder
- Growth

Seadra @
Level: 50
IVs: 30 HP
- Surf
- Dragonbreath
- Swift
- Smokescreen

Staryu @
Level: 50
IVs: 30 HP
- Psychic
- Hydro Pump
- Thunder
- Recover

Scyther @
Level: 50
IVs: 30 HP
- Wing Attack
- Pursuit
- Swift
- Focus Energy

Magmar @
Level: 50
IVs: 30 HP
- Fire Punch
- Smog
- Smokescreen
- Confuse Ray

Magikarp @
Level: 50
IVs: 30 HP
- Tackle
- Flail
- Splash
-

Ditto @
Level: 50
IVs: 30 HP
- Transform
-
-
-

Jolteon @
Level: 50
IVs: 30 HP
- Zap Cannon
- Pin Missile
- Double Kick
- Sand-attack

Omanyte @
Level: 50
IVs: 30 HP
- Surf
- Ancientpower
- Blizzard
- Protect

Kabutops @
Level: 50
IVs: 30 HP
- Ancientpower
- Surf
- Leer
- Endure

Articuno @
Level: 50
IVs: 30 HP
- Blizzard
- Peck
- Agility
- Mist

Dratini @
Level: 50
IVs: 30 HP
- Outrage
- Headbutt
- Safeguard
- Thunder Wave

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Meganium @
Level: 50
IVs: 30 HP
- Solarbeam
- Strength
- Poisonpowder
- Reflect

Typhloison @
Level: 50
IVs: 30 HP
- Flame Wheel
- Swift
- Rock Smash
- Smokescreen

Feraligatr @
Level: 50
IVs: 30 HP
- Water Gun
- Dig
- Dynamicpunch
- Leer

Hoothoot @
Level: 50
IVs: 30 HP
- Fly
- Swift
- Dream Eater
- Hypnosis

Ledian @
Level: 50
IVs: 30 HP
- Giga Drain
- Dig
- Hyper Beam
- Supersonic

Crobat @
Level: 50
IVs: 30 HP
- Fly
- Bite
- Leech Life
- Supersonic

Pichu @
Level: 50
IVs: 30 HP
- Thunder
- Headbutt
- Attract
- Sweet Kiss

Togepi @
Level: 50
IVs: 30 HP
- Headbutt
- Metronome
- Attract
- Sweet Kiss

Xatu @
Level: 50
IVs: 30 HP
- Fly
- Future Sight
- Night Shade
- Flash

Ampharos @
Level: 50
IVs: 30 HP
- Zap Cannon
- Dynamicpunch
- Swift
- Flash

Azumarill @
Level: 50
IVs: 30 HP
- Waterfall
- Icy Wind
- Defense Curl
- Rain Dance

Hoppip @
Level: 50
IVs: 30 HP
- Giga Drain
- Headbutt
- Leech Seed
- Sleep Powder

Aipom @
Level: 50
IVs: 30 HP
- Strength
- Double Team
- Baton Pass
- Agility

Yanma @
Level: 50
IVs: 30 HP
- Giga Drain
- Headbutt
- Swagger
- Double Team

Espeon @
Level: 50
IVs: 30 HP
- Psybeam
- Swift
- Tail Whip
- Psych Up

Slowking @
Level: 50
IVs: 30 HP
- Psychic
- Water Gun
- Disable
- Growl

Wobbuffet @
Level: 50
IVs: 30 HP
- Counter
- Mirror Coat
- Safeguard
- Destiny Bond

Forretress @
Level: 50
IVs: 30 HP
- Strength
- Rollout
- Sandstorm
- Spikes

Steelix @
Level: 50
IVs: 30 HP
- Iron Tail
- Mud-slap
- Rock Throw
- Sandstorm

Qwilfish @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Hydro Pump
- Pin Missile
- Minimize

Heracross @
Level: 50
IVs: 30 HP
- Megahorn
- Rock Smash
- Thief
- Leer

Ursaring @
Level: 50
IVs: 30 HP
- Dig
- Fire Punch
- Snore
- Rest

Swinub @
Level: 50
IVs: 30 HP
- Blizzard
- Earthquake
- Strength
- Mist

Remoraid @
Level: 50
IVs: 30 HP
- Surf
- Ice Beam
- Hyper Beam
- Lock-on

Mantine @
Level: 50
IVs: 30 HP
- Wing Attack
- Waterfall
- Take Down
- Supersonic

Houndoom @
Level: 50
IVs: 30 HP
- Ember
- Bite
- Swift
- Roar

Donphan @
Level: 50
IVs: 30 HP
- Earthquake
- Rapid Spin
- Sandstorm
- Growl

Smeargle @
Level: 50
IVs: 30 HP
- Body Slam
- Mach Punch
- Flamethrower
- Confuse Ray

Smoochum @
Level: 50
IVs: 30 HP
- Psychic
- Blizzard
- Sing
- Sweet Kiss

Miltank @
Level: 50
IVs: 30 HP
- Stomp
- Ice Punch
- Heal Bell
- Bide

Entei @
Level: 50
IVs: 30 HP
- Fire Blast
- Rock Smash
- Leer
- Roar

Pupitar @
Level: 50
IVs: 30 HP
- Rock Slide
- Dig
- Hyper Beam
- Screech

Ivysaur @
Level: 50
IVs: 30 HP
- Solarbeam
- Fury Cutter
- Leech Seed
- Sunny Day

Charmeleon @
Level: 50
IVs: 30 HP
- Fire Blast
- Strength
- Dig
- Smokescreen

Wartortle @
Level: 50
IVs: 30 HP
- Waterfall
- Icy Wind
- Dig
- Rapid Spin

Metapod @
Level: 50
IVs: 30 HP
- Harden
-
-
-

Kakuna @
Level: 50
IVs: 30 HP
- Harden
-
-
-

Pidgeotto @
Level: 50
IVs: 30 HP
- Fly
- Frustration
- Steel Wing
- Mirror Move

Raticate @
Level: 50
IVs: 30 HP
- Super Fang
- Hyper Fang
- Pursuit
- Scary Face

Ekans @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Earthquake
- Strength
- Glare

Pikachu @
Level: 50
IVs: 30 HP
- Thunderbolt
- Surf
- Iron Tail
- Thunder Wave

Sandslash @
Level: 50
IVs: 30 HP
- Earthquake
- Fury Swipes
- Sand-attack
- Sandstorm

Nidoqueen @
Level: 50
IVs: 30 HP
- Body Slam
- Mud-slap
- Ice Punch
- Toxic

Nidoking @
Level: 50
IVs: 30 HP
- Horn Attack
- Mud-slap
- Thunder
- Horn Drill

Vulpix @
Level: 50
IVs: 30 HP
- Flamethrower
- Dig
- Confuse Ray
- Sunny Day

Wigglytuff @
Level: 50
IVs: 30 HP
- Double-edge
- Fire Punch
- Disable
- Sing

Oddish @
Level: 50
IVs: 30 HP
- Giga Drain
- Sludge Bomb
- Moonlight
- Stun Spore

Paras @
Level: 50
IVs: 30 HP
- Giga Drain
- Slash
- Spore
- Growth

Venomoth @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Psychic
- Leech Life
- Foresight

Meowth @
Level: 50
IVs: 30 HP
- Slash
- Faint Attack
- Shadow Ball
- Screech

Golduck @
Level: 50
IVs: 30 HP
- Hydro Pump
- Fury Swipes
- Confusion
- Psych Up

Growlithe @
Level: 50
IVs: 30 HP
- Flamethrower
- Dig
- Sunny Day
- Roar

Poliwhirl @
Level: 50
IVs: 30 HP
- Surf
- Snore
- Belly Drum
- Rest

Kadabra @
Level: 50
IVs: 30 HP
- Psychic
- Thunderpunch
- Reflect
- Kinesis

Machoke @
Level: 50
IVs: 30 HP
- Vital Throw
- Strength
- Dig
- Foresight

Weepinbell @
Level: 50
IVs: 30 HP
- Razor Leaf
- Sludge Bomb
- Stun Spore
- Growth

Tentacruel @
Level: 50
IVs: 30 HP
- Bubblebeam
- Sludge Bomb
- Wrap
- Barrier

Golem @
Level: 50
IVs: 30 HP
- Magnitude
- Rock Throw
- Rock Smash
- Harden

Slowpoke @
Level: 50
IVs: 30 HP
- Surf
- Psychic
- Earthquake
- Amnesia

Magneton @
Level: 50
IVs: 30 HP
- Thunder
- Swift
- Flash
- Thunder Wave

Dodrio @
Level: 50
IVs: 30 HP
- Fly
- Tri Attack
- Pursuit
- Growl

Grimer @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Frustration
- Toxic
- Screech

Cloyster @
Level: 50
IVs: 30 HP
- Clamp
- Aurora Beam
- Spike Cannon
- Withdraw

Gengar @
Level: 50
IVs: 30 HP
- Night Shade
- Thief
- Nightmare
- Hypnosis

Hypno @
Level: 50
IVs: 30 HP
- Confusion
- Dream Eater
- Psych Up
- Hypnosis

Voltorb @
Level: 50
IVs: 30 HP
- Thunder
- Selfdestruct
- Mirror Coat
- Rain Dance

Exeggutor @
Level: 50
IVs: 30 HP
- Egg Bomb
- Confusion
- Nightmare
- Sleep Powder

Hitmonlee @
Level: 50
IVs: 30 HP
- Hi Jump Kick
- Mega Kick
- Jump Kick
- Meditate

Koffing @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Fire Blast
- Explosion
- Toxic

Rhydon @
Level: 50
IVs: 30 HP
- Dig
- Stomp
- Zap Cannon
- Scary Face

Kangaskhan @
Level: 50
IVs: 30 HP
- Dizzy Punch
- Bite
- Surf
- Leer

Goldeen @
Level: 50
IVs: 30 HP
- Surf
- Horn Attack
- Horn Drill
- Supersonic

Starmie @
Level: 50
IVs: 30 HP
- Waterfall
- Zap Cannon
- Rapid Spin
- Harden

Jynx @
Level: 50
IVs: 30 HP
- Ice Punch
- Confusion
- Lick
- Mean Look

Pinsir @
Level: 50
IVs: 30 HP
- Fury Cutter
- Vicegrip
- Submission
- Focus Energy

Gyarados @
Level: 50
IVs: 30 HP
- Waterfall
- Dragon Rage
- Twister
- Leer

Eevee @
Level: 50
IVs: 30 HP
- Take Down
- Iron Tail
- Shadow Ball
- Sand-attack

Flareon @
Level: 50
IVs: 30 HP
- Fire Blast
- Smog
- Quick Attack
- Tail Whip

Omastar @
Level: 50
IVs: 30 HP
- Water Gun
- Ancientpower
- Spike Cannon
- Bite

Aerodactyl @
Level: 50
IVs: 30 HP
- Ancientpower
- Bite
- Curse
- Supersonic

Zapdos @
Level: 50
IVs: 30 HP
- Thunder
- Rock Smash
- Flash
- Detect

Dragonair @
Level: 50
IVs: 30 HP
- Outrage
- Headbutt
- Fire Blast
- Thunder Wave

Chikorita @
Level: 50
IVs: 30 HP
- Giga Drain
- Body Slam
- Light Screen
- Toxic

Cyndaquil @
Level: 50
IVs: 30 HP
- Flamethrower
- Headbutt
- Dig
- Sunny Day

Totodile @
Level: 50
IVs: 30 HP
- Surf
- Blizzard
- Slash
- Screech

Sentret @
Level: 50
IVs: 30 HP
- Headbutt
- Shadow Ball
- Rollout
- Defense Curl

Noctowl @
Level: 50
IVs: 30 HP
- Fly
- Take Down
- Confusion
- Foresight

Spinarak @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Leech Life
- Dig
- Night Shade

Chinchou @
Level: 50
IVs: 30 HP
- Surf
- Thunder
- Rain Dance
- Confuse Ray

Cleffa @
Level: 50
IVs: 30 HP
- Headbutt
- Psychic
- Encore
- Sweet Kiss

Togetic @
Level: 50
IVs: 30 HP
- Fly
- Double-edge
- Metronome
- Charm

Mareep @
Level: 50
IVs: 30 HP
- Thunder
- Headbutt
- Light Screen
- Thunder Wave

Bellossom @
Level: 50
IVs: 30 HP
- Petal Dance
- Cut
- Poisonpowder
- Attract

Sudowoodo @
Level: 50
IVs: 30 HP
- Rock Slide
- Dig
- Strength
- Mimic

Skiploom @
Level: 50
IVs: 30 HP
- Solarbeam
- Headbutt
- Synthesis
- Sunny Day

Sunkern @
Level: 50
IVs: 30 HP
- Giga Drain
- Sludge Bomb
- Attract
- Growth

Wooper @
Level: 50
IVs: 30 HP
- Surf
- Earthquake
- Ice Punch
- Amnesia

Umbreon @
Level: 50
IVs: 30 HP
- Faint Attack
- Quick Attack
- Sand-attack
- Mean Look

Misdreavus @
Level: 50
IVs: 30 HP
- Shadow Ball
- Thunder
- Psywave
- Pain Split

Girafarig @
Level: 50
IVs: 30 HP
- Psybeam
- Stomp
- Crunch
- Agility

Dunsparce @
Level: 50
IVs: 30 HP
- Strength
- Dig
- Attract
- Glare

Snubbull @
Level: 50
IVs: 30 HP
- Strength
- Shadow Ball
- Charm
- Swagger

Scizor @
Level: 50
IVs: 30 HP
- Metal Claw
- Cut
- Agility
- Leer

Sneasel @
Level: 50
IVs: 30 HP
- Ice Punch
- Beat Up
- Slash
- Screech

Slugma @
Level: 50
IVs: 30 HP
- Flamethrower
- Rock Slide
- Body Slam
- Amnesia

Piloswine @
Level: 50
IVs: 30 HP
- Icy Wind
- Earthquake
- Fury Attack
- Mist

Octillery @
Level: 50
IVs: 30 HP
- Octazooka
- Hyper Beam
- Focus Energy
- Lock-on

Skarmory @
Level: 50
IVs: 30 HP
- Steel Wing
- Fly
- Fury Attack
- Agility

Kingdra @
Level: 50
IVs: 30 HP
- Waterfall
- Twister
- Frustration
- Leer

Porygon2 @
Level: 50
IVs: 30 HP
- Swift
- Zap Cannon
- Thief
- Conversion

Tyrogue @
Level: 50
IVs: 30 HP
- Rock Smash
- Strength
- Double Team
- Attract

Elekid @
Level: 50
IVs: 30 HP
- Thunderbolt
- Headbutt
- Screech
- Light Screen

Blissey @
Level: 50
IVs: 30 HP
- Egg Bomb
- Thunder
- Defense Curl
- Flash

Suicune @
Level: 50
IVs: 30 HP
- Bubblebeam
- Gust
- Psych Up
- Roar

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Venusaur @
Level: 50
IVs: 30 HP
- Giga Drain
- Tackle
- Poisonpowder
- Growl

Charizard @
Level: 50
IVs: 30 HP
- Fire Punch
- Wing Attack
- Growl
- Scary Face

Blastoise @
Level: 50
IVs: 30 HP
- Hydro Pump
- Rapid Spin
- Mud-slap
- Withdraw

Butterfree @
Level: 50
IVs: 30 HP
- Gust
- Psychic
- Hyper Beam
- Stun Spore

Beedrill @
Level: 50
IVs: 30 HP
- Twineedle
- Sludge Bomb
- Pursuit
- Focus Energy

Pidgeot @
Level: 50
IVs: 30 HP
- Fly
- Swift
- Steel Wing
- Whirlwind

Spearow @
Level: 50
IVs: 30 HP
- Drill Peck
- Frustration
- Steel Wing
- Mirror Move

Arbok @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Bite
- Dig
- Glare

Raichu @
Level: 50
IVs: 30 HP
- Thunder
- Quick Attack
- Thunder Wave
- Tail Whip

Nidoran-F @
Level: 50
IVs: 30 HP
- Headbutt
- Iron Tail
- Blizzard
- Toxic

Nidoran-M @
Level: 50
IVs: 30 HP
- Headbutt
- Iron Tail
- Thunder
- Horn Drill

Clefairy @
Level: 50
IVs: 30 HP
- Metronome
- Strength
- Psychic
- Moonlight

Ninetales @
Level: 50
IVs: 30 HP
- Fire Blast
- Quick Attack
- Roar
- Safeguard

Zubat @
Level: 50
IVs: 30 HP
- Wing Attack
- Giga Drain
- Confuse Ray
- Toxic

Gloom @
Level: 50
IVs: 30 HP
- Solarbeam
- Sludge Bomb
- Sleep Powder
- Sunny Day

Parasect @
Level: 50
IVs: 30 HP
- Giga Drain
- Slash
- Fury Cutter
- Spore

Diglett @
Level: 50
IVs: 30 HP
- Earthquake
- Slash
- Fissure
- Sand-attack

Persian @
Level: 50
IVs: 30 HP
- Headbutt
- Bite
- Roar
- Growl

Mankey @
Level: 50
IVs: 30 HP
- Cross Chop
- Strength
- Double Team
- Screech

Arcanine @
Level: 50
IVs: 30 HP
- Flame Wheel
- Extremespeed
- Leer
- Roar

Poliwrath @
Level: 50
IVs: 30 HP
- Dynamicpunch
- Hydro Pump
- Doubleslap
- Mind Reader

Alakazam @
Level: 50
IVs: 30 HP
- Psybeam
- Future Sight
- Thief
- Kinesis

Machamp @
Level: 50
IVs: 30 HP
- Submission
- Scary Face
- Thunderpunch
- Fire Punch

Victreebel @
Level: 50
IVs: 30 HP
- Solarbeam
- Acid
- Sleep Powder
- Growth

Geodude @
Level: 50
IVs: 30 HP
- Earthquake
- Rollout
- Explosion
- Defense Curl

Ponyta @
Level: 50
IVs: 30 HP
- Fire Blast
- Headbutt
- Iron Tail
- Sunny Day

Slowbro @
Level: 50
IVs: 30 HP
- Surf
- Confusion
- Disable
- Growl

Farfetch'd @
Level: 50
IVs: 30 HP
- Slash
- Fly
- Steel Wing
- Swords Dance

Seel @
Level: 50
IVs: 30 HP
- Surf
- Ice Beam
- Headbutt
- Safeguard

Muk @
Level: 50
IVs: 30 HP
- Sludge
- Dynamicpunch
- Disable
- Acid Armor

Gastly @
Level: 50
IVs: 30 HP
- Shadow Ball
- Psychic
- Curse
- Confuse Ray

Onix @
Level: 50
IVs: 30 HP
- Earthquake
- Rock Throw
- Strength
- Sandstorm

Krabby @
Level: 50
IVs: 30 HP
- Crabhammer
- Strength
- Blizzard
- Guillotine

Electrode @
Level: 50
IVs: 30 HP
- Thunder
- Swift
- Sonicboom
- Flash

Cubone @
Level: 50
IVs: 30 HP
- Bonemerang
- Headbutt
- Icy Wind
- Focus Energy

Hitmonchan @
Level: 50
IVs: 30 HP
- Mach Punch
- Strength
- Ice Punch
- Counter

Weezing @
Level: 50
IVs: 30 HP
- Sludge
- Zap Cannon
- Selfdestruct
- Haze

Chansey @
Level: 50
IVs: 30 HP
- Egg Bomb
- Blizzard
- Dream Eater
- Sing

Horsea @
Level: 50
IVs: 30 HP
- Hydro Pump
- Blizzard
- Rain Dance
- Smokescreen

Seaking @
Level: 50
IVs: 30 HP
- Waterfall
- Flail
- Horn Drill
- Supersonic

Mr. Mime @
Level: 50
IVs: 30 HP
- Psybeam
- Barrier
- Baton Pass
- Substitute

Electabuzz @
Level: 50
IVs: 30 HP
- Thunderpunch
- Swift
- Light Screen
- Leer

Tauros @
Level: 50
IVs: 30 HP
- Take Down
- Pursuit
- Rock Smash
- Scary Face

Lapras @
Level: 50
IVs: 30 HP
- Whirlpool
- Icy Wind
- Perish Song
- Mist

Vaporeon @
Level: 50
IVs: 30 HP
- Waterfall
- Quick Attack
- Acid Armor
- Sand-attack

Porygon @
Level: 50
IVs: 30 HP
- Tri Attack
- Blizzard
- Sharpen
- Conversion

Kabuto @
Level: 50
IVs: 30 HP
- Rollout
- Giga Drain
- Blizzard
- Attract

Snorlax @
Level: 50
IVs: 30 HP
- Headbutt
- Fire Punch
- Defense Curl
- Curse

Moltres @
Level: 50
IVs: 30 HP
- Fire Blast
- Sky Attack
- Roar
- Endure

.
.
.
.
.
.
.

Bayleef @
Level: 50
IVs: 30 HP
- Razor Leaf
- Body Slam
- Safeguard
- Synthesis

Quilava @
Level: 50
IVs: 30 HP
- Fire Blast
- Rollout
- Strength
- Smokescreen

Croconaw @
Level: 50
IVs: 30 HP
- Hydro Pump
- Ice Punch
- Slash
- Scary Face

Furret @
Level: 50
IVs: 30 HP
- Strength
- Ice Punch
- Thunderpunch
- Amnesia

Ledyba @
Level: 50
IVs: 30 HP
- Double-edge
- Ice Punch
- Reflect
- Safeguard

Ariados @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Protect
- Toxic
- Spider Web

Lanturn @
Level: 50
IVs: 30 HP
- Hydro Pump
- Spark
- Flail
- Supersonic

Igglybuff @
Level: 50
IVs: 30 HP
- Headbutt
- Dream Eater
- Sing
- Sweet Kiss

Natu @
Level: 50
IVs: 30 HP
- Psychic
- Future Sight
- Night Shade
- Confuse Ray

Flaaffy @
Level: 50
IVs: 30 HP
- Thunderpunch
- Fire Punch
- Cotton Spore
- Light Screen

Marill @
Level: 50
IVs: 30 HP
- Surf
- Rollout
- Defense Curl
- Swagger

Politoed @
Level: 50
IVs: 30 HP
- Whirlpool
- Icy Wind
- Perish Song
- Swagger

Jumpluff @
Level: 50
IVs: 30 HP
- Mega Drain
- Headbutt
- Stun Spore
- Leech Seed

Sunflora @
Level: 50
IVs: 30 HP
- Razor Leaf
- Hyper Beam
- Toxic
- Growth

Quagsire @
Level: 50
IVs: 30 HP
- Surf
- Dig
- Slam
- Haze

Murkrow @
Level: 50
IVs: 30 HP
- Faint Attack
- Fly
- Night Shade
- Haze

Unown @
Level: 50
IVs: 30 HP
- Hidden Power
-
-
-

Pineco @
Level: 50
IVs: 30 HP
- Double-edge
- Giga Drain
- Explosion
- Spikes

Gligar @
Level: 50
IVs: 30 HP
- Slash
- Faint Attack
- Guillotine
- Sand-attack

Granbull @
Level: 50
IVs: 30 HP
- Headbutt
- Dynamicpunch
- Bite
- Scary Face

Shuckle @
Level: 50
IVs: 30 HP
- Sludge Bomb
- Rollout
- Bide
- Sandstorm

Teddiursa @
Level: 50
IVs: 30 HP
- Slash
- Faint Attack
- Earthquake
- Attract

Magcargo @
Level: 50
IVs: 30 HP
- Fire Blast
- Rock Slide
- Smog
- Amnesia

Corsola @
Level: 50
IVs: 30 HP
- Surf
- Ancientpower
- Mirror Coat
- Attract

Delibird @
Level: 50
IVs: 30 HP
- Present
- Blizzard
- Fly
- Double Team

Houndour @
Level: 50
IVs: 30 HP
- Flamethrower
- Crunch
- Sludge Bomb
- Sunny Day

Phanpy @
Level: 50
IVs: 30 HP
- Earthquake
- Double-edge
- Double Team
- Swagger

Stantler @
Level: 50
IVs: 30 HP
- Stomp
- Dream Eater
- Mud-slap
- Hypnosis

Hitmontop @
Level: 50
IVs: 30 HP
- Triple Kick
- Strength
- Focus Energy
- Counter

Magby @
Level: 50
IVs: 30 HP
- Flamethrower
- Iron Tail
- Confuse Ray
- Sunny Day

Raikou @
Level: 50
IVs: 30 HP
- Spark
- Quick Attack
- Flash
- Roar

Larvitar @
Level: 50
IVs: 30 HP
- Rock Slide
- Earthquake
- Hyper Beam
- Swagger

.
.
.
.
.
.
.



Item List
May select any of these items for your team. Copy/pasted it from Showdown with some rearranging. Regains any consumed items between matches. Do not forget the limit of one of each item. Stays with the Pokemon for the entire event too. (Posted an Item pastebin for alternate viewing.)
Spoiler: Item List

General items
  • Black Belt: Holder's Fighting-type attacks have 1.1x power.
  • Black Glasses: Holder's Dark-type attacks have 1.1x power.
  • Bright Powder: An attack against the holder has its accuracy out of 255 lowered by 20.
  • Charcoal: Holder's Fire-type attacks have 1.1x power.
  • Dragon Scale: Holder's Dragon-type attacks have 1.1x power. Evolves Seadra (trade).
  • Focus Band: Holder has a ~11.7% chance to survive an attack that would KO it with 1 HP.
  • Hard Stone: Holder's Rock-type attacks have 1.1x power.
  • King's Rock: Holder's attacks without a chance to flinch gain a 10% chance to flinch.
  • Leftovers: At the end of every turn, holder restores 1/16 of its max HP.
  • Magnet: Holder's Electric-type attacks have 1.1x power.
  • Mail: Cannot be given to or taken from a Pokemon, except by Covet/Knock Off/Thief.
  • Metal Coat: Holder's Steel-type attacks have 1.1x power.
  • Miracle Seed: Holder's Grass-type attacks have 1.1x power.
  • Mystic Water: Holder's Water-type attacks have 1.1x power.
  • Never-Melt Ice: Holder's Ice-type attacks have 1.1x power.
  • Pink Bow: Holder's Normal-type attacks have 1.1x power.
  • Poison Barb: Holder's Poison-type attacks have 1.1x power.
  • Polkadot Bow: Holder's Normal-type attacks have 1.1x power.
  • Quick Claw: Each turn, holder has a ~23.4% chance to move first in its priority bracket.
  • Scope Lens: Holder's critical hit ratio is raised by 1 stage.
  • Sharp Beak: Holder's Flying-type attacks have 1.1x power.
  • Silver Powder: Holder's Bug-type attacks have 1.1x power.
  • Soft Sand: Holder's Ground-type attacks have 1.1x power.
  • Spell Tag: Holder's Ghost-type attacks have 1.1x power.
  • Twisted Spoon: Holder's Psychic-type attacks have 1.1x power.

Single Use Items
  • Berry: Restores 10 HP when at 1/2 max HP or less. Single use.
  • Berry Juice: Restores 20 HP when at 1/2 max HP or less. Single use.
  • Berserk Gene: On switch-in, raises holder's Attack by 2 and confuses it. Single use.
  • Bitter Berry: Holder is cured if it is confused. Single use.
  • Burnt Berry: Holder is cured if it is frozen. Single use.
  • Gold Berry: Restores 30 HP when at 1/2 max HP or less. Single use.
  • Ice Berry: Holder is cured if it is burned. Single use.
  • Mint Berry: Holder wakes up if it is asleep. Single use.
  • Miracle Berry: Holder cures itself if it is confused or has a status condition. Single use.
  • Mystery Berry: Restores 5 PP to the first of the holder's moves to reach 0 PP. Single use.
  • PRZ Cure Berry: Holder cures itself if it is paralyzed. Single use.
  • PSN Cure Berry: Holder is cured if it is poisoned. Single use.

Pokémon-specific Items
  • Light Ball: If held by a Pikachu, its Special Attack is doubled.
  • Lucky Punch: If held by a Chansey, its critical hit ratio is always at stage 2. (25% crit rate)
  • Metal Powder: If held by a Ditto, its Defense and Sp. Def are 1.5x, even while Transformed.
  • Stick: If held by a Farfetch'd, its critical hit ratio is always at stage 2. (25% crit rate)
  • Thick Club: If held by a Cubone or a Marowak, its Attack is doubled.

Enemy Teams
Squares off against Pokemon Stadium 2's Gym Leader Castle Round 1 teams. (Serebii link or pastebin link.) Will face 2 random gym leaders, 1 random Elite Four, and Lance.

Provides full opponent information below. Selects 3 of their 6 Pokemon listed randomly, as well as the team order. Always faces the exact same Pokemon and order as every other participant. Keeps things fairer.

One note: Dealt with format issues for Lance's team. Switched out Dragonite and Tyranitar for Kangaskhan and Feraligatr (from the Round 2 team). Tested the other teams, also. Found no issues.
Spoiler: Gym Leaders

Leader Falkner
:t018::t022::t083::t164::t176::t225:
Pidgeot @ PRZCureBerry
Level: 50
IVs: 30 HP
- Fly
- Mud-Slap
- Whirlwind
- Quick Attack

Fearow @ Sharp Beak
Level: 50
IVs: 30 HP
- Swift
- Mud-Slap
- Drill Peck
- Mirror Move

Farfetch'd @ Stick
Level: 50
IVs: 30 HP
- Fly
- Slash
- Mud-Slap
- False Swipe

Noctowl @ Mint Berry
Level: 50
IVs: 30 HP
- Fly
- Take Down
- Mud-Slap
- Confusion

Togetic @ Burnt Berry
Level: 50
IVs: 30 HP
- Fly
- Psychic
- Fire Blast
- Double-Edge

Delibird @ Bitter Berry
Level: 50
IVs: 30 HP
- Present
- Mud-Slap
- Headbutt
- Blizzard



Leader Bugsy
:t012::t015::t070::t123::t127::t247:
Butterfree @ PSNCureBerry
Level: 50
IVs: 30 HP
- Gust
- Psychic
- Giga Drain
- Nightmare

Beedrill @ Mint Berry
Level: 50
IVs: 30 HP
- Cut
- Twineedle
- Sludge Bomb
- Poison Sting

Weepinbell @ Berry
Level: 50
IVs: 30 HP
- Cut
- Wrap
- Razor Leaf
- Sludge Bomb

Scyther @ PRZCureBerry
Level: 50
IVs: 30 HP
- Slash
- Hyper Beam
- Fury Cutter
- Wing Attack

Pinsir @ Bitter Berry
Level: 50
IVs: 30 HP
- Bind
- Strength
- Submission
- Seismic Toss

Pupitar @ Ice Berry
Level: 50
IVs: 30 HP
- Headbutt
- Sleep Talk
- Earthquake
- Rock Slide



Leader Whitney
:t036::t040::t044::t085::t234::t241:
Clefable @ Mint Berry
Level: 50
IVs: 30 HP
- Psychic
- Thunder
- Fire Blast
- Doubleslap

Wigglytuff @ PSNCureBerry
Level: 50
IVs: 30 HP
- Psychic
- Ice Punch
- Double-Edge
- Thunderpunch

Gloom @ Bitter Berry
Level: 50
IVs: 30 HP
- Solarbeam
- Giga Drain
- Petal Dance
- Sludge Bomb

Dodrio @ Burnt Berry
Level: 50
IVs: 30 HP
- Drill Peck
- Tri Attack
- Sleep Talk
- Fury Attack

Stantler @ Ice Berry
Level: 50
IVs: 30 HP
- Swift
- Psychic
- Headbutt
- Take Down

Miltank @ PRZCureBerry
Level: 50
IVs: 30 HP
- Bide
- Stomp
- Rollout
- Earthquake



Leader Morty
:t094::t105::t164::t168::t185::t203:
Gengar @ Bitter Berry
Level: 50
IVs: 30 HP
- Psychic
- Fire Punch
- Night Shade
- Shadow Ball

Marowak @ Mint Berry
Level: 50
IVs: 30 HP
- Headbutt
- Iron Tail
- Bone Club
- Bonemerang

Noctowl @ PSNCureBerry
Level: 50
IVs: 30 HP
- Fly
- Confusion
- Take Down
- Foresight

Ariados @ Burnt Berry
Level: 50
IVs: 30 HP
- Dig
- Psychic
- Night Shade
- Sludge Bomb

Sudowoodo @ Berry
Level: 50
IVs: 30 HP
- Low Kick
- Strength
- Earthquake
- Rock Slide

Girafarig @ PRZCureBerry
Level: 50
IVs: 30 HP
- Swift
- Psybeam
- Thunder
- Nightmare



Leader Chuck
:t028::t057::t062::t067::t107::t210:
Sandslash @ Mint Berry
Level: 50
IVs: 30 HP
- Dynamicpunch
- Dig
- Slash
- Rollout

Primeape @ Bitter Berry
Level: 50
IVs: 30 HP
- Dynamicpunch
- Dig
- Headbutt
- Seismic Toss

Poliwrath @ Focus Band
Level: 50
IVs: 30 HP
- Dynamicpunch
- Psychic
- Hydro Pump
- Earthquake

Machoke @ Ice Berry
Level: 50
IVs: 30 HP
- Dynamicpunch
- Earthquake
- Vital Throw
- Seismic Toss

Hitmonchan @ PSNCureBerry
Level: 50
IVs: 30 HP
- Dynamicpunch
- Mach Punch
- Mega Punch
- Comet Punch

Granbull @ PRZCureBerry
Level: 50
IVs: 30 HP
- Dynamicpunch
- Roar
- Strength
- Shadow Ball



Leader Jasmine
:t082::t205::t208::t222::t226::t227:
Magneton @ Mint Berry
Level: 50
IVs: 30 HP
- Swift
- Thunder
- Sonicboom
- Thundershock

Forretress @ PSNCureBerry
Level: 50
IVs: 30 HP
- Rollout
- Giga Drain
- Rapid Spin
- Double-Edge

Steelix @ Scope Lens
Level: 50
IVs: 30 HP
- Strength
- Iron Tail
- Rock Throw
- Earthquake

Corsola @ Bitter Berry
Level: 50
IVs: 30 HP
- Psychic
- Bubblebeam
- Ancientpower
- Spike Cannon

Mantine @ PRZCureBerry
Level: 50
IVs: 30 HP
- Surf
- Take Down
- Sleep Talk
- Wing Attack

Skarmory @ Metal Coat
Level: 50
IVs: 30 HP
- Fly
- Swift
- Steel Wing
- Fury Attack



Leader Pryce
:t087::t091::t124::t217::t221::t232:
Dewgong @ Mint Berry
Level: 50
IVs: 30 HP
- Surf
- Ice Beam
- Take Down
- Safeguard

Cloyster @ PRZCureBerry
Level: 50
IVs: 30 HP
- Surf
- Swift
- Ice Beam
- Spike Cannon

Jynx @ Miracle Berry
Level: 50
IVs: 30 HP
- Thrash
- Psychic
- Ice Punch
- Shadow Ball

Ursaring @ Bitter Berry
Level: 50
IVs: 30 HP
- Dig
- Thrash
- Faint Attack
- Thunderpunch

Piloswine @ Quick Claw
Level: 50
IVs: 30 HP
- Blizzard
- Take Down
- Sleep Talk
- Earthquake

Donphan @ Ice Berry
Level: 50
IVs: 30 HP
- Endure
- Rollout
- Defense Curl
- Double-Edge



Leader Clair
:t059::t112::t131::t148::t181::t230:
Arcanine @ Bitter Berry
Level: 50
IVs: 30 HP
- Dig
- Dragon Rage
- Flamethrower
- Extremespeed

Rhydon @ PSNCureBerry
Level: 50
IVs: 30 HP
- Rollout
- Iron Tail
- Earthquake
- Dynamicpunch

Lapras @ PRZCureBerry
Level: 50
IVs: 30 HP
- Surf
- Psychic
- Ice Beam
- Dragonbreath

Dragonair @ Dragon Fang
Level: 50
IVs: 30 HP
- Surf
- Thunder
- Blizzard
- Outrage

Ampharos @ Mint Berry
Level: 50
IVs: 30 HP
- Swift
- Headbutt
- Iron Tail
- Thunderpunch

Kingdra @ Scope Lens
Level: 50
IVs: 30 HP
- Blizzard
- Headbutt
- Hydro Pump
- Dragonbreath


Spoiler: Elite Four

Elite Four Will
:t036::t064::t103::t124::t178::t203:
Clefable @ Bitter Berry
Level: 50
IVs: 30 HP
- Psychic
- Thunder
- Blizzard
- Fire Blast

Kadabra @ Mint Berry
Level: 50
IVs: 30 HP
- Psychic
- Fire Punch
- Shadow Ball
- Thunderpunch

Exeggutor @ Burnt Berry
Level: 50
IVs: 30 HP
- Psychic
- Strength
- Giga Drain
- Sludge Bomb

Jynx @ Ice Berry
Level: 50
IVs: 30 HP
- Psychic
- Ice Punch
- Body Slam
- Doubleslap

Xatu @ King's Rock
Level: 50
IVs: 30 HP
- Psychic
- Fly
- Giga Drain
- Night Shade

Girafarig @ PRZCureBerry
Level: 50
IVs: 30 HP
- Psybeam
- Stomp
- Earthquake
- Shadow Ball



Elite Four Koga
:t042::t049::t089::t101::t168::t207:
Golbat @ PRZCureBerry
Level: 50
IVs: 30 HP
- Double Team
- Toxic
- Detect
- Wing Attack

Venomoth @ Focus Band
Level: 50
IVs: 30 HP
- Double Team
- Toxic
- Psybeam
- Giga Drain

Muk @ Burnt Berry
Level: 50
IVs: 30 HP
- Double Team
- Toxic
- Fire Blast
- Sludge Bomb

Electrode @ Bitter Berry
Level: 50
IVs: 30 HP
- Double Team
- Toxic
- Thunder
- Mirror Coat

Ariados @ Ice Berry
Level: 50
IVs: 30 HP
- Double Team
- Toxic
- Dig
- Spider Web

Gligar @ Mint Berry
Level: 50
IVs: 30 HP
- Double Team
- Toxic
- Iron Tail
- Sandstorm



Elite Four Bruno
:t009::t068::t076::t095::t115::t214:
Blastoise @ PRZCureBerry
Level: 50
IVs: 30 HP
- Surf
- Headbutt
- Ice Punch
- Dynamicpunch

Machamp @ Scope Lens
Level: 50
IVs: 30 HP
- Strength
- Cross Chop
- Earthquake
- Seismic Toss

Golem @ Bitter Berry
Level: 50
IVs: 30 HP
- Headbutt
- Magnitude
- Rock Throw
- Rock Smash

Onix @ Burnt Berry
Level: 50
IVs: 30 HP
- Dig
- Slam
- Rage
- Rock Throw

Kangaskhan @ PSNCureBerry
Level: 50
IVs: 30 HP
- Bite
- Reversal
- Rock Smash
- Dizzy Punch

Heracross @ Mint Berry
Level: 50
IVs: 30 HP
- Counter
- Reversal
- Earthquake
- Horn Attack



Elite Four Karen
:t045::t071::t094::t126::t197::t198:
Vileplume @ Ice Berry
Level: 50
IVs: 30 HP
- Attract
- Stun Spore
- Giga Drain
- Sludge Bomb

Victreebel @ Mint Berry
Level: 50
IVs: 30 HP
- Attract
- Acid
- Stun Spore
- Razor Leaf

Gengar @ PRZCureBerry
Level: 50
IVs: 30 HP
- Attract
- Lick
- Psychic
- Confuse Ray

Magmar @
Level: 50
IVs: 30 HP
- Attract
- Thief
- Fire Punch
- Confuse Ray

Umbreon @ Quick Claw
Level: 50
IVs: 30 HP
- Attract
- Psychic
- Pursuit
- Confuse Ray

Murkrow @ Bitter Berry
Level: 50
IVs: 30 HP
- Attract
- Fly
- Mud-Slap
- Faint Attack


Spoiler: Champion

Champion Lance
:t006::t130::t142::t115::t208::t160:
Charizard @ Mint Berry
Level: 50
IVs: 30 HP
- Hyper Beam
- Fly
- Dig
- Flamethrower

Gyarados @ PRZCureBerry
Level: 50
IVs: 30 HP
- Hyper Beam
- Surf
- Sleep Talk
- Dragonbreath

Aerodactyl @ PSNCureBerry
Level: 50
IVs: 30 HP
- Hyper Beam
- Earthquake
- Wing Attack
- Ancientpower

Kangaskhan @ BrightPowder
Level: 50
IVs: 30 HP
- Hyper Beam
- Earthquake
- Rock Slide
- Submission

Steelix @ Ice Berry
Level: 50
IVs: 30 HP
- Hyper Beam
- Iron Tail
- Earthquake
- Dragonbreath

Feraligatr @ Mystic Water
Level: 50
IVs: 30 HP
- Hyper Beam
- Surf
- Blizzard
- Earthquake




Bombarded you with plenty of information. How about an example battle?

Participant's team: Magby, Ampharos, and Nidorino. Chose the Confident command for each of them.
Whitney's Team: Clefable, Dodrio, and Gloom. Picks moves fully randomly for these.

The match replay: View attachment Gen2NintendoCup2000-2023-07-13-devalue-stadium2tester.html

  • Dealt 201 + 166 + 166 damage. Adds up to 533 points.
  • Ended the battle with 141 health on Nidorino and none on the others. Calculates that to be (141 * 0.25) = 35.25 points.
  • Brought two not fully evolved Pokemon. Puts the multiplier at x1.2.

Score = (533 + 35.25) * 1.2
Score = 681.9 points

Submit your teams to Devalue via private message on the forums or by direct messaging "devalkyr" (without the quotes) on Discord. Remember to give your Pokemon items too. Reveals these teams after the results of the first match, for the record. Feel free to ask questions in-thread or through the methods just mentioned. Permits users to join midway through the event also.

Announces the first enemy trainer right away: Leader Pryce
:t087::t091::t124::t217::t221::t232:
Spoiler: Pryce's Team

Dewgong @ Mint Berry
Level: 50
IVs: 30 HP
- Surf
- Ice Beam
- Take Down
- Safeguard

Cloyster @ PRZCureBerry
Level: 50
IVs: 30 HP
- Surf
- Swift
- Ice Beam
- Spike Cannon

Jynx @ Miracle Berry
Level: 50
IVs: 30 HP
- Thrash
- Psychic
- Ice Punch
- Shadow Ball

Ursaring @ Bitter Berry
Level: 50
IVs: 30 HP
- Dig
- Thrash
- Faint Attack
- Thunderpunch

Piloswine @ Quick Claw
Level: 50
IVs: 30 HP
- Blizzard
- Take Down
- Sleep Talk
- Earthquake

Donphan @ Ice Berry
Level: 50
IVs: 30 HP
- Endure
- Rollout
- Defense Curl
- Double-Edge


Submission deadline for the Leader Pryce match: August 16 at 12:01 PM EST. Do not forget to pick commands for your Pokemon.

Get-Together Points and Achievements
Awards 1st, 2nd, and 3rd place based on your score for this event.

1st place: 50 Get-Together points
2nd place: 25 Get-Together points
3rd place: 15 Get-Together points
Other participants: 5 Get-Together points

Created three achievements for this event too. Awards each of the first two achievements to a single person.
  • One-Hit Wonder: 10 points. Land the most OHKO moves (Horn Drill, Fissure, Guillotine). (Tiebreaker: Fewest OHKO moves from a single Pokemon.)
  • Incredible Pokemon Force: 10 points. Win a battle in the least number of turns. (Tiebreaker: Fewest total turns for all your battles.)

Awards this third achievement to anyone that qualifies.
  • Gym Trainer: 5 points. Win at least two matches with a monotype team. (For example, a Ground monotype team with Ground/Flying, Ground, and Ground/Poison. Only looks at the three Pokemon selected for a match, not your entire team.)


Future deadlines
  • Leader Pryce: August 16 at 12:01 PM EST
  • Gym Leader #2: August 19 at 12:01 PM EST
  • Elite Four member: August 22 at 12:01 PM EST
  • Lance: August 25 at 12:01 PM EST

To-do:
  1. Add achievements. Maybe one for landing a the most OHKO moves like Horn Drill?
  2. Figure out GT point scoring (not the event scoring).
  3. Change the image on top. Likely needs to custom-make it, rather than try to photoshop the existing image. Note to self: Exploud Surround. PokeCommunity logo for the upper-right. Done. May not be a graphical masterpiece. Smiles at it, nonetheless.

Edit: Reworded a few things. Added a day to the first deadline. Spends the most time in this event picking a team. Listed all the deadlines too.

Sidenote: Works as a PvP event too. May take a while to process results for both PvE and PvP, though.

Edit2: Changed URLs to dark red. Could not figure out how to change the Showdown replay's text color. (Did nothing outside the Attach tags. Broke the attachment by putting the color tag inside.) Settled for a red underline.
 
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To-do:
  1. Add achievements. Maybe one for landing a the most OHKO moves like Horn Drill?
  2. Figure out GT point scoring (not the event scoring).
  3. Change the image on top. Likely needs to custom-make it, rather than try to photoshop the existing image. Note to self: Exploud Surround. PokeCommunity logo for the upper-right. Done. May not be a graphical masterpiece. Smiles at it, nonetheless.

Edit: Reworded a few things. Added a day to the first deadline. Spends the most time in this event picking a team. Listed all the deadlines too.

Sidenote: Works as a PvP event too. May take a while to process results for both PvE and PvP, though.

Edit2: Changed URLs to dark red. Could not figure out how to change the Showdown replay's text color. (Did nothing outside the Attach tags. Broke the attachment by putting the color tag inside.) Settled for a red underline.

Firstly, I really like this event! As much as in reality it is mostly going to be reliant on RNG, it's a fun little event that only really takes effort in picking your team and it's a nice alternative for people that don't necessarily dabble in competitive play!

I think just with the magnitude of Pokémon to choose from etc. I would probably just keep it PvE, unless you think it's something you'll be happy to do! It looks like ultimately it will work just fine, just don't want you to overexert yourself.

Few things in the thread itself:
- I'll see if I can take a look at that Showdown link and fix that for you.
- It may be worth seeing if you can either divvy the rental list up into a few columns, or maybe linking it to something externally (like a Pastebin or something). Again I can take a look at the former.
- Just thinking that it is a LONG list to look at and on mobile that's going to be even longer to scroll through
- Maybe change the max-width to something like 75% and taking out the actual width value. I think this should then still scale on mobile but means it's not really thin on forums.

Achievements:
Just seeing there aren't any Achievements posted as of yet, how do these sound as some examples:
  1. Win at least 50% of your matches without one Pokémon fainting (could change % of course).
  2. Win 50% or more of your matches using a Monotype team.
  3. Win 50% or more matches using a team with no final evolutions.
  4. Win 50% or more of your matches using only Starter Pokémon.
In the event there is a tie, if you are keeping track of it perhaps it could be awarded to whoever has the highest %? Or an alternative could be biggest win streak instead? Otherwise anything not used for Achievements could maybe add a points multiplier instead?

Let me know what you think!
 
Firstly, I really like this event! As much as in reality it is mostly going to be reliant on RNG, it's a fun little event that only really takes effort in picking your team and it's a nice alternative for people that don't necessarily dabble in competitive play!

I think just with the magnitude of Pokémon to choose from etc. I would probably just keep it PvE, unless you think it's something you'll be happy to do! It looks like ultimately it will work just fine, just don't want you to overexert yourself.

Few things in the thread itself:
- I'll see if I can take a look at that Showdown link and fix that for you.
- It may be worth seeing if you can either divvy the rental list up into a few columns, or maybe linking it to something externally (like a Pastebin or something). Again I can take a look at the former.
- Just thinking that it is a LONG list to look at and on mobile that's going to be even longer to scroll through
- Maybe change the max-width to something like 75% and taking out the actual width value. I think this should then still scale on mobile but means it's not really thin on forums.

Achievements:
Just seeing there aren't any Achievements posted as of yet, how do these sound as some examples:
  1. Win at least 50% of your matches without one Pokémon fainting (could change % of course).
  2. Win 50% or more of your matches using a Monotype team.
  3. Win 50% or more matches using a team with no final evolutions.
  4. Win 50% or more of your matches using only Starter Pokémon.
In the event there is a tie, if you are keeping track of it perhaps it could be awarded to whoever has the highest %? Or an alternative could be biggest win streak instead? Otherwise anything not used for Achievements could maybe add a points multiplier instead?

Let me know what you think!

PvP?: Will keep it PvE only for this Get-Together. Might not be too terrible on processing time. Wrote a move selector since creating the thread. Spits out 20 moves per Pokemon based on their command. Should speed things up. Might have underestimated how much processing time this and Mind Read the Room will require, however. Hinges on the number of participants too. Errs on the side of caution.

Expends less effort for PvP, actually. Runs half the number of battles per participant. Is not affected by the number of different Pokemon at all.

Rental list division: Agrees on it being a massive list. But how would you separate it or even pare it down? Removes a handful of weak Pokemon (Magikarp, Caterpie, Metapod, Weedle, Kakuna) at most. Imagines someone wanting Venusaur, but also checking lower evolutions for the score multiplier. Sees an argument for Bulbasaur (a slow Toxic win), Ivysaur (Sunny Day + Solarbeam dream), and Venusaur (50/50 chance of good Giga Drains).

Already linked the Serebii page of rental Pokemon. Converted that page to the spoilered rental Pokemon information, actually.

Also asks how people choose rental Pokemon in the actual game. Follows more or less the same process.

Max-width to 75%: Done. Adds so much more space on the forums. Might do that to the other thread.

Achievements: Already effectively awards game points for Pokemon not fainting and not using final evolutions. Goes towards grabbing 1st place's GT points. Prefers to reward something people might not normally do. Should not torpedo your team to do so either. Likes the monotype team suggestion.

Added three to the post (for now):
  • One-Hit Wonder: Land the most OHKO moves (Horn Drill, Fissure, Guillotine). (Tiebreaker: Most OHKOs from a single Pokemon.)
  • Gym Trainer: Win at least two matches with a monotype team. (For example, a Ground monotype team with Ground/Flying, Ground, and Ground/Poison. Only looks at the three Pokemon selected for a match, not your entire team.) Awards this to anyone who meets the threshold.
  • Incredible Pokemon Force: Win a battle in the least number of turns. (Tiebreaker: Total turns for all your battles.)

On that note, how many Get-Together points should these achievements and this event be worth? Frontloads most of the effort in this. Only submits 3 Pokemon + commands after that.

Text in spoilers is almost impossible to read, white text doesn't work at all with that background color.

Checked the usual style (Yggdrasil). Was black-on-black without color tags. Turned the text white. Looked fine on Forum Default (a lighter theme) too. Figured it was good.

Apparently becomes white-on-white on the PokeCommunity Default, though. Sighs.

Swapped the text color to red. Hates to use the same color for URLs and spoiler text. Oh well. Should be legible, at least.

_________________________

Edit: Headed off an issue. Cannot use Dragonite or Tyranitar. Must be level 55. Affects both the rentals and Lance's team. Removed them from the rentals and swapped in Pokemon from Lance's Round 2 team, respectively.

Other rental conflicts:
  • Removed Celebi and Mew for being Ubers.
  • Switched Suicune's Mist for Psych Up, Hitmonlee's Reversal for Jump Kick, and Porygon's Conversion 2 for Conversion.

Added another note about Friendship levels for Pokemon with relevant moves too.
 
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Rental list division: Agrees on it being a massive list. But how would you separate it or even pare it down? Removes a handful of weak Pokemon (Magikarp, Caterpie, Metapod, Weedle, Kakuna) at most. Imagines someone wanting Venusaur, but also checking lower evolutions for the score multiplier. Sees an argument for Bulbasaur (a slow Toxic win), Ivysaur (Sunny Day + Solarbeam dream), and Venusaur (50/50 chance of good Giga Drains).

What I mean more is that I believe using CSS you can create separate columns within what you have there, meaning we may be able to at least have several columns, each with however many mons in, so it's just a little less of one huge mammoth list for people to scroll through. I wouldn't remove anything and didn't mean that, just a way of maybe reducing that one long list visually.

Achievements: Already effectively awards game points for Pokemon not fainting and not using final evolutions. Goes towards grabbing 1st place's GT points. Prefers to reward something people might not normally do. Should not torpedo your team to do so either. Likes the monotype team suggestion.

Added three to the post (for now):
  • One-Hit Wonder: Land the most OHKO moves (Horn Drill, Fissure, Guillotine). (Tiebreaker: Most OHKOs from a single Pokemon.)
  • Gym Trainer: Win at least two matches with a monotype team. (For example, a Ground monotype team with Ground/Flying, Ground, and Ground/Poison. Only looks at the three Pokemon selected for a match, not your entire team.) Awards this to anyone who meets the threshold.
  • Incredible Pokemon Force: Win a battle in the least number of turns. (Tiebreaker: Total turns for all your battles.)

On that note, how many Get-Together points should these achievements and this event be worth? Frontloads most of the effort in this. Only submits 3 Pokemon + commands after that.

Erm as much as generally speaking it's the 'majority' of the effort involved, I still think the points shouldn't be like, huge. I'd say probably 20 for the first and third one and as the second is more of a participation thing, perhaps 5 for each instance, but to be reviewed in case it turns out like 40 people all win and meet the conditions, unless you award to whoever has the most wins with their team.
 
What I mean more is that I believe using CSS you can create separate columns within what you have there, meaning we may be able to at least have several columns, each with however many mons in, so it's just a little less of one huge mammoth list for people to scroll through. I wouldn't remove anything and didn't mean that, just a way of maybe reducing that one long list visually.
Stuck in "Experimental Column Rental List" below the original Rental List. Changed it to three columns. Figured out how to alternate entries to make it look correct too. (Sticks Ivysaur below Bulbasaur otherwise.) Does that look better?

Erm as much as generally speaking it's the 'majority' of the effort involved, I still think the points shouldn't be like, huge. I'd say probably 20 for the first and third one and as the second is more of a participation thing, perhaps 5 for each instance, but to be reviewed in case it turns out like 40 people all win and meet the conditions, unless you award to whoever has the most wins with their team.
Meant the event as a whole frontloading effort, not the achievements. Presumably spends a while building a team. After that? Pick 3 of 6 against your opponent. Sort of feels like a short event over a long period of time. Should it have the points of a long event or a short event? Or perhaps somewhere in-between? Thought along the lines of:

1st place: 50 points
2nd place: 25 points
3rd place: 15 points
Participation: 5 points

Achievements
Created two types of achievements.

Awards these two achievements to a single participant.
  • One-Hit Wonder: 10 points. Land the most OHKO moves (Horn Drill, Fissure, Guillotine). (Tiebreaker: Most OHKOs from a single Pokemon.)
  • Incredible Pokemon Force: 10 points. Win a battle in the least number of turns. (Tiebreaker: Total turns for all your battles.)

Awards this achievement to any participant that qualifies.
  • Gym Trainer: 5 points. Win at least two matches with a monotype team. (For example, a Ground monotype team with Ground/Flying, Ground, and Ground/Poison. Only looks at the three Pokemon selected for a match, not your entire team.)
______________________

Knocked down the achievement points from the suggested 20. Feels like a lot if 1st place is 50. Is that fine?
 
Stuck in "Experimental Column Rental List" below the original Rental List. Changed it to three columns. Figured out how to alternate entries to make it look correct too. (Sticks Ivysaur below Bulbasaur otherwise.) Does that look better?


Meant the event as a whole frontloading effort, not the achievements. Presumably spends a while building a team. After that? Pick 3 of 6 against your opponent. Sort of feels like a short event over a long period of time. Should it have the points of a long event or a short event? Or perhaps somewhere in-between? Thought along the lines of:

1st place: 50 points
2nd place: 25 points
3rd place: 15 points
Participation: 5 points

Achievements
Created two types of achievements.

Awards these two achievements to a single participant.
  • One-Hit Wonder: 10 points. Land the most OHKO moves (Horn Drill, Fissure, Guillotine). (Tiebreaker: Most OHKOs from a single Pokemon.)
  • Incredible Pokemon Force: 10 points. Win a battle in the least number of turns. (Tiebreaker: Total turns for all your battles.)

Awards this achievement to any participant that qualifies.
  • Gym Trainer: 5 points. Win at least two matches with a monotype team. (For example, a Ground monotype team with Ground/Flying, Ground, and Ground/Poison. Only looks at the three Pokemon selected for a match, not your entire team.)
______________________

Knocked down the achievement points from the suggested 20. Feels like a lot if 1st place is 50. Is that fine?

Achievements look all good to me.

I am happy with the points distribution being like that - as much as there's not like a LOT of effort put in per se, I think that setup still works. Depending on no. of participants, doing points based on number of battles etc. could potentially cause a huge skew one way or the other, this at least keeps everything within the same constraints as other events.

Everything else I believe I've answered on Discord.

If you're happy with everything here, I'm going to go ahead and approve the event.
 
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