th3shark
Develops in AS3/C++
- 79
- Posts
- 11
- Years
- Connecticut
- Seen Jul 27, 2024
I say go for the larger screen size. It stands out from other fan games, and widescreen is more aesthetically pleasing anyway.
I wouldn't worry about the menu being too small. As long as there are no functional problems with the interface, the player will quickly get used to whatever design you pick. Bring back the dark tint effect used in the smaller resolution pictures though; it looks nice.
I wouldn't worry about the menu being too small. As long as there are no functional problems with the interface, the player will quickly get used to whatever design you pick. Bring back the dark tint effect used in the smaller resolution pictures though; it looks nice.