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- Seen May 8, 2016
Is there a way to write a script that changes a byte in the rom? Let's say that I wanted to make a pokemart script, but one of the items in the shop needs to have a different than usual price. In the script, I would want a byte change in the rom before the pokemart options come up, and another one to change it back to the way it was after the script is over. Is there any way to do this by scripting or asm?
Just to clear things up, I would only want only one shop in particular to sell the item at a different price, not just a simple change to the overall price of the item.
Just to clear things up, I would only want only one shop in particular to sell the item at a different price, not just a simple change to the overall price of the item.