First of all if you have any more questions after this please quote my post, because I rarely check the Q&A section. :)
1. I'm confused as to what your question is asking. Do you want a single move's critical hit ratio to go up like taking Splash and raising its critical hit ratio from 1x to 2x (Splash is a joke by the way) or by like [S-HIGHLIGHT]talking to someone within the game and that'll change it[/S-HIGHLIGHT]?
2. No there is no tool, but you should check out this thread which explains how you can do it yourself: https://mail.pokecommunity.com/showthread.php?t=307117
3. In Emerald? No idea sorry. :(
Also this is optional, but I recommend patching your rom up with this rombase because it actually has new moves added to the game as well us updated moves and other miscellaneous stuff.
Well as far as I know no. You can't talk to someone and change a moves critical hit ratio, but I'm pretty sure there's some way of changing a critical hit ratio of all the moves, however since I don't frequent the rom hacking section as much I've sorta forgotten how. Sorry!My apologies for the long delay...
Can you really do that? I originally wanted to change the base critical hit ratio of all moves, not just the high-crit rate ones.
I appreciate it, I really do. But I can't really use that rombase you offered, considering how far I am with the rom-hack... I'll consider it the next time I plan to make another Emerald rom-hack.
Hey guys. I'm working on an Emerald rom-hack.
At first, I wanted to find a way to change the base critical hit ratio of all moves, not just the high-crit moves. I can't find anything...
It probably has something to do with ASM, hopefully not.
Please help, anyone?
So i have this tileset i found on google *attached below*
How would i go about adding this to A-map?
08460CA4 with tilemap at 08460CE8.
Yeah, you accidentally changed the palette. And A-Map is bugging. Use a backup and try again is what I'd suggest.So I've got problems again with map glitching.
I finally switched to XSE and all my scripts now work properly:
Spoiler:The PC cannot exist without the notebook, and I don't want to go to the trouble of messing with tilesets. I had to explain it somehow.
Spoiler:Two reasons for this:
1) My region is basically a really long north-south line, and I'm pretty sure Emerald doesn't have the multi-page Town Map feature. I've drawn a map of the region in MS Paint, and I will stick it in the thread OP when some version of the hack is released. Right now the game says it is at https://www.example.com.
2) Once I finally figured out NTME, I realized I didn't know how to edit the tiles, and I couldn't find any close approximations to the kinds of shapes I needed for my region. At this point I gave up trying. I intend to leave the Poke'Nav entirely unused for this reason; if you hack it in there yourselves you will find the Hoenn map intact.
You will notice that while the scripts work, there are two problems with the map itself: a) the PC and chair are not the correct tiles (even though A-Map says they are), and b) the border block is purple instead of black for some reason. Also, I can walk on the tile that is supposed to be the PC, even though the movement permission is set to 1 according to A-Map.
Any ideas?