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- Seen Sep 2, 2015
The actual offset is everything after the 080 or 090. That's why you get 5 numbers instead of 8, because the first three are not as relevant to the offset coding itself.
Correction. It's not 5. It's 6 (plus 1 bit).
GBA ROM is mapped into 08000000 - 09FFFFFF
source: gbatek/gbamemorymap (Can't post the link due to post limit)
note: Thanks for answering my previous post.
Another question. How do I make my shiny pokemon has different stats from ordinary pokemon? (e.g. shiny swellow with 5% more stats, assuming 0 EV and 0 IV, and has slower exp growth)