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- Seen Dec 5, 2015
The pointer already exists
OOOOOOH
My bad.
BTW by the timestamp, you were writing your post when I submitted the edit of my post
EDIT: To elaborate, we were on completely different pages this entire time. Terminology wise, I thought reverse pointer = pointer entered in backwards, and pointer = the hex version of my name. So when I asked how to create a pointer I was actually asking how to create a reverse pointer.
SECOND EDIT: Well I thought I knew what was going wrong, unfortunately when I loaded up the ROM for a playtest the cutscene was still there. Does this patch only work in FireRed?
THIRD EDIT (At what point should I double post?): Just confirmed the patch only works for FireRed. This will work for the purposes of learning how to hack, but if possible I'd like to apply something similar to Emerald.
Theoretically, if someone were to find the bytes where Emerald stores the player's gender name, the bytes telling the ROM to load the game after the intro cutscene, and the bytes that activate the intro cutscene when the player presses New Game, would it be possible to create a intro cutscene skip in Emerald? Or does the game handle it more complicated than that?
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