- 895
- Posts
- 10
- Years
- Seen Apr 22, 2018
A discussion in another thread has got me thinking about Pokémon storylines, and how they've changed over the years.
The first two Generations had very small-scale, realistic storylines. Team Rocket were the kinds of villains who existed in real life, greedy capitalists who wanted money and power regardless of the consequences, and their means of doing so had real life analogs: theft (obvious), animal abuse (killing Marowak), illegal trafficking (Slowpoke Tails), environmental destruction (tearing up Mt. Moon for fossils and the pond in Celadon), corporate takeovers (Silph Co. and Radio Tower), and genetic engineering/scientific exploitation (Red Gyarados and possibly, Mewtwo). Sure, there were legendaries, but they weren't overly involved in the plot, and one of them (Mewtwo) was the product of science, not mythology.
Generations 3 and 4 went in a decidedly different direction. The plots took a far more fantastical turn and started becoming huge "save the world" epics. Magma, Aqua, and Galactic were far more detached from real life villainy than Rocket, with huge, lofty goals (ie. control over land/sea, control over the universe) straight out of the epic fantasy playbook. Legendaries not only started becoming more directly involved with the plot, but they became more numerous, in general (Gen 4 introduced more Legendaries than the first two Gens combined), and their basis became increasingly mythological and religious in origin (especially in Gen 4, which introduced a literal "god" Pokémon).
Generation 5, on the other hand, brought back some of the realism. While there were still tons of Legendaries, and the plot was still very involved, Plasma were far more realistic villains than the previous three. They were animal rights idealists turned extremists, which is also something you see in real life, and we saw a return of science to the story (ie. Genesect and the Kyurem fusions). Interestingly, this Generation's story is often considered to be the series' best.
And, then there's Generation 6... Which went into full-blown fairytale mode. Not only did we see the return of the original fantasy villains (Magma and Aqua), but we got a newcomer (Flare) who wanted to create a "beautiful world" by reactiviating a centuries-old "Ultimate Weapon" to eliminate all life but themselves (not only unrealistic, but also painstakingly generic, IMO). We now have 3000 year old giants and multi-dimensional time travelers, along with Mega Evolutions putting the already unrealistic plot of the Hoenn games even further off into fantasyland than they originally were. And, did I mention that we got literal Fairy Pokémon this Gen? This was the Generation that Pokémon literally became Zelda.
All of that being said... What kinds of storylines do you prefer? Do you like the more Zelda-esque direction the franchise is currently going in, or do you want something more realistic and science-based like Gens 1, 2, and 5? Do you want to see things brought back down to a smaller scale, or do you enjoy the "save the world" epics?
Myself, I prefer realism and smaller-scale stories. Villains like Magma, Aqua, and Galactic were so far removed from reality that it was impossible for me to even remotely take them seriously, and to be honest, I just prefer stories I can relate to. I've never been a huge fan of the epic fantasy genre, in general, and I'd rather not see Pokémon go in that direction. Future games would be better to use Rocket or Plasma as a model for storytelling instead of Magma, Aqua, Galactic, or Flare, IMO.
The first two Generations had very small-scale, realistic storylines. Team Rocket were the kinds of villains who existed in real life, greedy capitalists who wanted money and power regardless of the consequences, and their means of doing so had real life analogs: theft (obvious), animal abuse (killing Marowak), illegal trafficking (Slowpoke Tails), environmental destruction (tearing up Mt. Moon for fossils and the pond in Celadon), corporate takeovers (Silph Co. and Radio Tower), and genetic engineering/scientific exploitation (Red Gyarados and possibly, Mewtwo). Sure, there were legendaries, but they weren't overly involved in the plot, and one of them (Mewtwo) was the product of science, not mythology.
Generations 3 and 4 went in a decidedly different direction. The plots took a far more fantastical turn and started becoming huge "save the world" epics. Magma, Aqua, and Galactic were far more detached from real life villainy than Rocket, with huge, lofty goals (ie. control over land/sea, control over the universe) straight out of the epic fantasy playbook. Legendaries not only started becoming more directly involved with the plot, but they became more numerous, in general (Gen 4 introduced more Legendaries than the first two Gens combined), and their basis became increasingly mythological and religious in origin (especially in Gen 4, which introduced a literal "god" Pokémon).
Generation 5, on the other hand, brought back some of the realism. While there were still tons of Legendaries, and the plot was still very involved, Plasma were far more realistic villains than the previous three. They were animal rights idealists turned extremists, which is also something you see in real life, and we saw a return of science to the story (ie. Genesect and the Kyurem fusions). Interestingly, this Generation's story is often considered to be the series' best.
And, then there's Generation 6... Which went into full-blown fairytale mode. Not only did we see the return of the original fantasy villains (Magma and Aqua), but we got a newcomer (Flare) who wanted to create a "beautiful world" by reactiviating a centuries-old "Ultimate Weapon" to eliminate all life but themselves (not only unrealistic, but also painstakingly generic, IMO). We now have 3000 year old giants and multi-dimensional time travelers, along with Mega Evolutions putting the already unrealistic plot of the Hoenn games even further off into fantasyland than they originally were. And, did I mention that we got literal Fairy Pokémon this Gen? This was the Generation that Pokémon literally became Zelda.
All of that being said... What kinds of storylines do you prefer? Do you like the more Zelda-esque direction the franchise is currently going in, or do you want something more realistic and science-based like Gens 1, 2, and 5? Do you want to see things brought back down to a smaller scale, or do you enjoy the "save the world" epics?
Myself, I prefer realism and smaller-scale stories. Villains like Magma, Aqua, and Galactic were so far removed from reality that it was impossible for me to even remotely take them seriously, and to be honest, I just prefer stories I can relate to. I've never been a huge fan of the epic fantasy genre, in general, and I'd rather not see Pokémon go in that direction. Future games would be better to use Rocket or Plasma as a model for storytelling instead of Magma, Aqua, Galactic, or Flare, IMO.