- 282
- Posts
- 10
- Years
- Seen Nov 28, 2021
Thankyou! My Rockets were glitching like crazy!
Hi, ok, so I promise I won't harass you much more, but my rockets are still crashing when they walk to me.
Spoiler:#dynamic 0x71ADDE
#org @start
checkflag 0x206
if 0x1 goto @end
trainerbattle 0x1 0x0E 0x0 @rocket1taunt @rocket1lose @rocketafter <-- Remove that, and replace with -->
msgbox @rocketafter 0x6
release
end
#org @rocket1taunt
= Hi, can I see your SPEAROW for a\nminute?
#org @rocket1lose
= Think you're clever? My teammates\nwill take you down!
#org @end
end
#org @rocketafter
msgbox @bye 0x6
fadescreen 0x1
hidesprite 9
fadescreen 0x0
setflag 0x206
end
#org @bye
= I'm off to find re-enforcements!]
Hi ! A big problem here ! The hidepokepic command doesn't work for me ! I mean the showpokepic command displays the picture but the hidepokepic command doesn't work and the game , then freezes. It still stays on the screen.
Can someone help me with this problem ?
i have this scriptSpoiler:#dynamic 0x800000
#org @inicio
lock
faceplayer
checkflag 0x2223
if 0x1 goto @inicio2
checkflag 0x2224
if 0x1 goto @inicio3
msgbox @frase 0x5
compare LASTRESULT 0x1 <---------------------- this is line 11
if 0x1 goto @inicio4
msgbox @frase2 0x6
setflag 0x2224
release
end
#org @inicio2
msgbox @frase3 0x6
end
#org @inicio3
msgbox @frase4 0x5
compare LASTRESULT 0x1
if 0x1 goto @inicio5
msgbox @frase2 0x6
end
#org @inicio4
msgbox @frase5 0x6
fanfare 0x13E
special 0x16F
waitfanfare
msgbox @frase6 0x6
setflag 0x2223
end
#org @inicio5
msgbox @frase5 0x6
fanfare 0x13E
special 0x16F
waitfanfare
msgbox @frase6 0x6
setflag 0x2223
end
#org @frase
= Hi!\pI'm a PROF.OAK aid\nand he told me something...\pWe have a new upgrade for Pokedex!\nWhit this you can register another\nPokemons from another regions.\naaaaaaaaaaaaand...\pDo you want the upgrade now?
#org @frase2
= Come here when do you\nwant upgrade your Pokedex...
#org @frase3
= Your Pokedex is upgraded.
#org @frase4
= Oh! [PLAYER] Do you want upgrade your\nPOKéDEX right now?
#org @frase5
= Upgrading...\pPokedex upgraded sucessfully.
#org @frase6
= Good luck [PLAYER]!!!
and i got
Error 13 "type MIsmatch" over line 11
misses #define
Hi Metapod23 ! How are you ? Any news about AshGray ?
.....
i have this scriptSpoiler:#dynamic 0x800000
#org @inicio
lock
faceplayer
checkflag 0x2223
if 0x1 goto @inicio2
checkflag 0x2224
if 0x1 goto @inicio3
msgbox @frase 0x5
compare LASTRESULT 0x1 <---------------------- this is line 11
if 0x1 goto @inicio4
msgbox @frase2 0x6
setflag 0x2224
release
end
#org @inicio2
msgbox @frase3 0x6
end
#org @inicio3
msgbox @frase4 0x5
compare LASTRESULT 0x1
if 0x1 goto @inicio5
msgbox @frase2 0x6
end
#org @inicio4
msgbox @frase5 0x6
fanfare 0x13E
special 0x16F
waitfanfare
msgbox @frase6 0x6
setflag 0x2223
end
#org @inicio5
msgbox @frase5 0x6
fanfare 0x13E
special 0x16F
waitfanfare
msgbox @frase6 0x6
setflag 0x2223
end
#org @frase
= Hi!\pI'm a PROF.OAK aid\nand he told me something...\pWe have a new upgrade for Pokedex!\nWhit this you can register another\nPokemons from another regions.\naaaaaaaaaaaaand...\pDo you want the upgrade now?
#org @frase2
= Come here when do you\nwant upgrade your Pokedex...
#org @frase3
= Your Pokedex is upgraded.
#org @frase4
= Oh! [PLAYER] Do you want upgrade your\nPOKéDEX right now?
#org @frase5
= Upgrading...\pPokedex upgraded sucessfully.
#org @frase6
= Good luck [PLAYER]!!!
and i got
Error 13 "type MIsmatch" over line 11
misses #define
Try downloading the XSE 1.1.1 link in my signature. And, then remake your script, that should work.
Hi, I am trying to make a script tile in Pokemon fire red that makes an NPC move when you step on it. Although it isn't working.
Spoiler:#dynamic 0xOFFSET
#org @main
checkflag 0x100
if 0x1 goto @done
applymovement 0x[PERSON ID] @move
waitmovement 0x0
msgbox 0x6 @talk
setflag 0x100
release
end
#org @done
release
end
#org @move
#raw 0x13
#raw 0x10
#raw 0x62
#raw 0xFE
#org @talk
= Oh, Hi! I was about to come wake\nyou up!\pCome down stairs I have a\nsurprise
This is my first post . i want you to tell me how do you become an expert.
Hi, I am trying to make a script tile in Pokemon fire red that makes an NPC move when you step on it. Although it isn't working.
Spoiler:#dynamic 0xOFFSET
#org @main
checkflag 0x100
if 0x0 goto @move
applymovement 0x[PERSON ID] @move
waitmovement 0x0
msgbox 0x6 @talk
release
end
#org @move
#raw 0x13
#raw 0x10
#raw 0x62
#raw 0xFE
setflag 0x100
#org @talk
= Oh, Hi! I was about to come wake\nyou up!\pCome down stairs I have a\nsurprise