cooley
///Keepin' it simple
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- Seen Dec 5, 2014
So can I get some help with this one? I know I come here a lot, but I was dazed when I was writing this one so I don't know what I forgot to put in.
Code:#org $dex lock faceplayer checkflag 0x204 compare lastresult 1 if b_true goto $hey message $give $give 1 = Hey \v\h01, so this\nis your birthday? Well, Sam said you\n would be by to pick up your\npokemon. First take this, setflag 0x829 ' No need for 'setflag 0x828' That just opens the POKèMON menu special 0x16F message $recieved $recieved 1 = You recieved the Pokedex!! boxset 6 message $follow $follow 1 = Now for your Pokemon,\nfollow me. boxset 6 applymovement [B]0x03[/B] $walk1 [B]applymovement 0xFF $walk1[/B] ' To follow people no. 3 $walk1 1 ; 0x01 0x09 0x09 0x04 ' You don't have to put '#binary' pausemove 0 message $pick $pick 1 = Pick one of these Pokemon\nand take it to Viridian,[B]\l[/B]Sam said he wanted you to come[B]\p[/B]to Agatha's house. [B]boxset 6[/B] release end #org $hey checkflag 0x200 compare lastresult 1 if b_true goto $alright checkflag 0x201 compare lastresult 1 if b_true goto $alright checkflag ox202 compare lastresult 1 if b_true goto $alright message $hey1 'don't have to put lock and faceplayer there $hey1 1 = So have you went to see Sam yet? boxset 6 release end #org $alright message $alright1 'again The player is already locked from the beginning $alright1 1 = So do you like your Pokemon? boxset 6 release end
Oh, and a basic text script is:
Code:#org $[B]text[/B] ' I changed it because you already have a pointer named '$text' lock faceplayer [B]message $talk[/B] $talk 1 = Hello boxset 6 'yes You do need that release end
The only 'Next line command' isn't only '\n', There are \p, and \l too.
I think it should work now.
I didn't correct all mistakes, because I don't have the time now.