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Script Requests/Sharing/Discussion

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they still won't work....
the thing in the corner still happens then it freezes

can you tell me if im inserting the script right?

I save the notepad as an .rbc file
then i right click it and press conpile script
then I choose the destination and when it gives me the scipt, i only copy the numbers
then i paste it to a person in advance map
 
they still won't work....
the thing in the corner still happens then it freezes

can you tell me if im inserting the script right?

I save the notepad as an .rbc file
then i right click it and press conpile script
then I choose the destination and when it gives me the scipt, i only copy the numbers
then i paste it to a person in advance map

after you click destination, then you shal click "burn"
 
You need to put the flag numbers in the OW's people ID slot using Advancemap.

I have tried this. But still Entei or Charizard are still there after I caught them.
I have pasted the flag numbers in the People ID slot with AdvanceMap.
The flag numbers is 200 right?(coz it says setflag 0x200).

The problem must be in the script.
Help here pls.

THANKS...
 
For some reason,

Pokescript won't work for me...

Run Time 6 error keeps popping up whenever I try to compile the scripts, can anyone explain the problem?
 
I am not familiar with follow me scripts so can someone tell me what is wrong?

Spoiler:
 
Does anyone have a script thats adds the national pokedex please!!
 
I am not familiar with follow me scripts so can someone tell me what is wrong?

Spoiler:
If it is a Follow Me Script, how come the Movements aren't the same?
And When you have a Follow me script you Have to Write it like this:

Code:
...............
...............
applymovement 0x01 $move
applymovement 0xFF $move
pausemove 0
message $hey
boxset 6
...............
...............
 
I do not have to answer, I got it how I wanted anyway. The script did not work before because of a simple mistake. I put it on the guy and not the script event. so when i went on the script it froze. But it works haw I want now.
 
Anyone care to tell me why My Trainerbattle scripts don't play music when the "!" Appears?
And After the Trainer battle, the Game Freezes. I use regular Trainer battle scripts like:

Code:
EXAMPLE:
#org $start
trainerbattle 1 0x05D $before $after
message $beaten
$beaten 1 = I'll beat you next time.
boxset 6
release
end

#org $before
$before 1 = I'm a dinosaur!

#org $after
$after 1 = It isn't nice to trick people.
 
Anyone care to tell me why My Trainerbattle scripts don't play music when the "!" Appears?
And After the Trainer battle, the Game Freezes. I use regular Trainer battle scripts like:

Code:
EXAMPLE:
#org $start
trainerbattle 1 0x05D $before $after
message $beaten
$beaten 1 = I'll beat you next time.
boxset 6
release
end

#org $before
$before 1 = I'm a dinosaur!

#org $after
$after 1 = It isn't nice to trick people.
For a regular trainerbattle you should be using trainerbattle 0:
Code:
EXAMPLE:
#org $start
trainerbattle 0 0x05D $before $after
message $beaten
$beaten 1 = I'll beat you next time.
boxset 6
release
end

#org $before
$before 1 = I'm a dinosaur!

#org $after
$after 1 = It isn't nice to trick people.
Trainerbattle 1 is used for gym leaders and requires a $further offset at the end of the command for code immediately after you win the battle.
 
Just replace the trainers battle sprite with the pokemon sprite.
 
script

hey Im making a Hack
Could somebody make me a script where
1. When the hero steps outside of his house a man walks over to him from the left
2. He says "Hey youre [PLAYER], Please come with me then takes you to The Lab

Outside of House Co-Ordinates - 0005, 0008
Where The Man is standing - 0002, 0008
Door To The Lab - 0011, 0007

I would be very grateful and PM me with the scripts please and Thank You

Oh, and I need for that event to disappear after he has taken you there and to stay in his lab if thats possible
 
Last edited:
a fish stick said:
#org 0x726C70
checkflag 0x50A
compare LASTRESULT 0x1
if 0x1 goto 0x726CD4
message 0x726D38
boxset 0x6
applymovement 0xFF 0x726D9C
pause 0x40
setflag 0x50A
release
end

#org 0x726CD4
end

#org 0x726D38
= Hey, wait up!

#org 0x726D9C
#raw 0x62
#raw 0x02
#raw 0xFE
Here's my script. It works, but... for some reason, either the setflag of the checkflag doesn't work.

It's for FireRed... in the Viridian City map.

Is there a mistake in the script? Or do I have to change something in the Viridian City map/script event?
 
Last edited:
You do not need compare lastresult there. Just put

checkflag 0x50A
if 0x1 goto 0x726CD4
 
I need a few scripters for my new hack pokemon hell and heaven. please tell me if you can help. I will give credits. thank you
 
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