Spiky-Eared Pichu
NDS Hacker/Researcher
- 257
- Posts
- 15
- Years
- Seen Oct 2, 2019
A starter editor wouldn't be hard to add, but I think that it wouldn't make very much sense in a tool like SDSME. However, maybe in the future I will make other small tools for things like that. If I have enough time, I will also try to write some basic documents on how to use SDSME, because the tutorials available don't cover everything and are outdated.
SDSME 1.9.0 will introduce a (once again) redesigned tileset editor, but that this time it will actually EDIT things. You'll be able to edit palettes and textures without MKDS, and also change some interesting settings that weren't previously available anywhere (transparency and texture flipping). Here's what it looks like (not finished, there are lots of features to add yet):
SDSME 1.9.0 will introduce a (once again) redesigned tileset editor, but that this time it will actually EDIT things. You'll be able to edit palettes and textures without MKDS, and also change some interesting settings that weren't previously available anywhere (transparency and texture flipping). Here's what it looks like (not finished, there are lots of features to add yet):
![[PokeCommunity.com] Spiky's DS Map Editor (NOW OPEN-SOURCE) [PokeCommunity.com] Spiky's DS Map Editor (NOW OPEN-SOURCE)](https://img20.imageshack.us/img20/6248/ismh.png)