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- Seen Sep 14, 2014
Does anyone routinely use this to level up stats? I find it to be a fun mini-game and a fairly easy way to pile on the stats.
Does anyone routinely use this to level up stats? I find it to be a fun mini-game and a fairly easy way to pile on the stats.
I use it all the time, I love it. It used to be the sole way I trained EVs until I started getting into Horde training, but after I started trying to find a Scraggy horde and got ELEVEN Gulpin hordes in a row, I figured it's not always the fastest way to go, so I go back and forth if I only have 1 pokemon to train, but always use the Horde training if I am doing multiples at the same time.
Any particular strategy in your training? Does the level of the Pokemon impact the long term gains of the training? i.e. Does it matter if I get to level 50 and then do the training or if I do the training at level 15 and then get to 50?
That route is better for HP EV training because of all them Gulpin hordes. If you wanna EV train attack, Route 19 or 20 (whichever one is to the east of Snowbelle) is better since Weepinbell hordes are the more common ones there (and there's the occasional Arbok horde).I use it all the time, I love it. It used to be the sole way I trained EVs until I started getting into Horde training, but after I started trying to find a Scraggy horde and got ELEVEN Gulpin hordes in a row, I figured it's not always the fastest way to go, so I go back and forth if I only have 1 pokemon to train, but always use the Horde training if I am doing multiples at the same time.
That route is better for HP EV training because of all them Gulpin hordes. If you wanna EV train attack, Route 19 or 20 (whichever one is to the east of Snowbelle) is better since Weepinbell hordes are the more common ones there (and there's the occasional Arbok horde).
Anyway, for the question in the OP, I used to use it as my sole method of EV training early on, but then switched to EV training via hordes once I learned about that. I still use Super Training sometimes if I need just 4 or 8 EVs in a stat, or if I need a really specific number of them.
Taking the conversation into a slightly different direction, how do you all plan your EV Spreads? Do you think of your team, the natures you want, priority stats, etc ahead of time and then do what it takes to create that Pokemon?
I'm trying to find the inspiration I need to find a team that works best for me. So I'm curious as to how you all make your plans/what you consider.
personally, I go to Serebii.net and pick the pokemon I am training, then I go to the highest evolved version of them (there are links to each evolution, just in case you haven't been there) and most of the time (there are exceptions) I train a pokemon based on it's two highest stats and max out EVs in both of those stats, and then give the remaining 6EVs to the third highest stat. Using this strategy, I also let teh pokemon's natural strength dictate the moves it learns and what ability it should have.
For example, I have a a Hoppip and it's highest stat is Speed, it's second highest stat is SP Def so because of that, I gave it a Timid nature (because it's main strength is speed I want to max out that attribute) and it's second highest stat is Sp Def so I EV train both of those stats (and give the remaining 6 Evs to Def) but because of that, it's not getting much of a boost to it's Att or Sp Att which are terrible anyway (both at a base strength of 55) so I don't even worry about those. Since it won't be a direct attacker, I give it the Infiltrator ability, Cotton Guard to boost it's Def and give it Toxic, Leech Seed and Infestation, all of which will still hit the enemy behind Safeguard, Mist or Subsitute. (it will also ignore Reflect and Light Screen, but those aren't really an issue when you're not relying on attack)
On the other hand though, my Gulpin, which evolves to Swalot, will have it's highest stat being HP and it's second two highest stats being Def and SP Def, so in that instance, I max out HP and then divide the remaining EVs between the two Defenses at 129 evenly. I give it Black Sludge, the Liquid Ooze Ability and teach it Sludge Bomb, Stockpile, Spit Up and Swallow to boost it's Defenses even higher every time Stockpile is used to wall things but also have the ability to heal itself as needed.
Furthermore, my Fletchling, which becomes Talonflame, will have it's Speed and Attack as it's highest stats, so I give it a Jolly nature, Gale Wings ability to make all it's Flying type moves always go first, and mostly all attacking moves such as Brave Bird, Flare Blitz, Steel Wing (to take care of Rock types which it has a 4X weakness to) and Roost to heal itself before anything can harm it (with two moves that cause recoil damage, it needs a healing move)
But that's just what I do. Lots of people distribute varying amounts to several stats, it really depends on what they feel like doing. I personally prefer to boost the stats that pokemon already have naturally high numbers in because I figure those are it's strengths, other people prefor to boost their lowest stats so they're more universally well rounded. Other people have no strategy at all, because some pokemon that have terrible defense (for example) they boost it to max, whereas other pokemon that have equally terrible defense they ignore that stat altogether.
How did you choose those three Pokemon to begin with? Just a personal preference?
Thanks for all of the information!