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Pokemon X
Date of Birth Challenge - Rising Star Gregory
Update 4 (Route 12 -> Coumarine Gym)
This has been a pretty short update, but I still got a whole bunch of new moves. Braixen learned Light Screen via level-up, though I plan to have him forget it eventually since I'm giving him a Calm Mind build in the long run. Still, it's better than Thief. Meditite learned Power-Up Punch and Rock Tomb via TM right after the Shalour Gym, the latter being another TM I had forgotten about and should've taught earlier. Dwebble got a pair of excellent STAB moves, X-Scissor via TM at Azure Bay and Rock Slide via level-up, and both of these are staying on until the end of the game. Finally, Espeon didn't get a new move but did get the Leftovers, which are excellent for its current Future Sight stall build.
Serena (Coumarine Battle): This battle was quite similar to Serena's battle in Shalour, only with better luck on my part. Her Meowstic started off by setting Light Screen, then it nearly KOed Dwebble with a Disarming Voice and Psybeam, but he did manage to 3HKO it. Frogadier ended up KOing it the next turn with Quick Attack, though.
Frogadier hit Meditite with a Quick attack, confused him with a Water Pulse, and hit with another Quick Attack before Meditite 2HKOed it with Return. Meditite did end up hurting himself once, in-between the Returns, and got KOed by Absol right after finishing off Frogadier. Braixen hit Absol with Fire Spin and then Return, but was 2HKOed by Slash. The Rocky Helmet did do a lot of damage to Absol along with Braixen's attacks, so it was weak enough that I could have Espeon simply finish it off with Swift.
Ramos: This battle was more difficult than I expected, mostly because of Jumpluff's STAB Acrobatics, and it ended up getting healed twice. First off, I had Braixen set Light Screen, but he got hit by Leech Seed, and Braixen hit the next turn with Fire Spin, but Jumpluff outsped and 2HKOed it with Acrobatics.
Espeon failed to KO Jumpluff with Swift, and took half damage from Acrobatics, and Ramos healed it with a Hyper Potion. Espeon barely survived the next Acrobatics thanks to his Leftovers, and set up Future Sight, then used Protect and got healed by a Soda Pop while Future Sight nearly KOed it. I forgot he had a second Hyper Potion, which he used, and Espeon hit with a Swift that would've KOed it had he not healed, and then set up another Future Sight, but fainted to Acrobatics. I sent out Dwebble, which weakened it with a X-Scissor, but got 2HKOed by Acrobatics, and then Jumpluff finally fainted to Future Sight.
After Jumpluff and Dwebble fainted, I switched to Meditite, and let him get 4HKOed by Poisonpowder and three Acids from Weepinbell, and revived and healed both Braixen and Dwebble. I then switched to Braixen, and, though he got poisoned by Weepinbell, he 2HKOed it with Psybeam. Then, he hit Gogoat with a Fire Spin but got KOed by poison damage after nearly fainting to Bulldoze. Dwebble then easily survived two Take Downs and won the badge with two X-Scissors.
Team
Braixen (♂) | Fire | Level 31
Moves: Psybeam, Fire Spin, Return, Light Screen
Stats: 79 HP / 51 Atk / 50 Def / 68 SpA / 60 SpD / 61 Spe
Ability: Blaze | Nature: Bashful | Item: Rocky Helmet
Meditite (♂) | Fighting/Psychic | Level 30
Moves: Power-Up Punch, Return, Poison Jab, Rock Tomb
Stats: 64 HP / 36 Atk / 43 Def / 31 SpA / 44 SpD / 51 Spe
Ability: Pure Power | Nature: Lonely | Item: Eviolite
Dwebble (♀) | Bug/Rock | Level 31
Moves: X-Scissor, Rock Slide, Shadow Claw, Swords Dance
Stats: 76 HP / 50 Atk / 57 Def / 37 SpA / 35 SpD / 44 Spe
Ability: Sturdy | Nature: Mild | Item: Quick Claw
Espeon (♂) | Psychic | Level 30
Moves: Swift, Future Sight, Bite, Protect
Stats: 80 HP / 45 Atk / 45 Def / 87 SpA / 63 SpD / 79 Spe
Ability: Synchronize | Nature: Hasty | Item: Leftovers
Date of Birth Challenge - Rising Star Gregory
Update 4 (Route 12 -> Coumarine Gym)
This has been a pretty short update, but I still got a whole bunch of new moves. Braixen learned Light Screen via level-up, though I plan to have him forget it eventually since I'm giving him a Calm Mind build in the long run. Still, it's better than Thief. Meditite learned Power-Up Punch and Rock Tomb via TM right after the Shalour Gym, the latter being another TM I had forgotten about and should've taught earlier. Dwebble got a pair of excellent STAB moves, X-Scissor via TM at Azure Bay and Rock Slide via level-up, and both of these are staying on until the end of the game. Finally, Espeon didn't get a new move but did get the Leftovers, which are excellent for its current Future Sight stall build.
Serena (Coumarine Battle): This battle was quite similar to Serena's battle in Shalour, only with better luck on my part. Her Meowstic started off by setting Light Screen, then it nearly KOed Dwebble with a Disarming Voice and Psybeam, but he did manage to 3HKO it. Frogadier ended up KOing it the next turn with Quick Attack, though.
Frogadier hit Meditite with a Quick attack, confused him with a Water Pulse, and hit with another Quick Attack before Meditite 2HKOed it with Return. Meditite did end up hurting himself once, in-between the Returns, and got KOed by Absol right after finishing off Frogadier. Braixen hit Absol with Fire Spin and then Return, but was 2HKOed by Slash. The Rocky Helmet did do a lot of damage to Absol along with Braixen's attacks, so it was weak enough that I could have Espeon simply finish it off with Swift.
Ramos: This battle was more difficult than I expected, mostly because of Jumpluff's STAB Acrobatics, and it ended up getting healed twice. First off, I had Braixen set Light Screen, but he got hit by Leech Seed, and Braixen hit the next turn with Fire Spin, but Jumpluff outsped and 2HKOed it with Acrobatics.
Espeon failed to KO Jumpluff with Swift, and took half damage from Acrobatics, and Ramos healed it with a Hyper Potion. Espeon barely survived the next Acrobatics thanks to his Leftovers, and set up Future Sight, then used Protect and got healed by a Soda Pop while Future Sight nearly KOed it. I forgot he had a second Hyper Potion, which he used, and Espeon hit with a Swift that would've KOed it had he not healed, and then set up another Future Sight, but fainted to Acrobatics. I sent out Dwebble, which weakened it with a X-Scissor, but got 2HKOed by Acrobatics, and then Jumpluff finally fainted to Future Sight.
After Jumpluff and Dwebble fainted, I switched to Meditite, and let him get 4HKOed by Poisonpowder and three Acids from Weepinbell, and revived and healed both Braixen and Dwebble. I then switched to Braixen, and, though he got poisoned by Weepinbell, he 2HKOed it with Psybeam. Then, he hit Gogoat with a Fire Spin but got KOed by poison damage after nearly fainting to Bulldoze. Dwebble then easily survived two Take Downs and won the badge with two X-Scissors.
Team
Spoiler:
Moves: Psybeam, Fire Spin, Return, Light Screen
Stats: 79 HP / 51 Atk / 50 Def / 68 SpA / 60 SpD / 61 Spe
Ability: Blaze | Nature: Bashful | Item: Rocky Helmet
Moves: Power-Up Punch, Return, Poison Jab, Rock Tomb
Stats: 64 HP / 36 Atk / 43 Def / 31 SpA / 44 SpD / 51 Spe
Ability: Pure Power | Nature: Lonely | Item: Eviolite
Moves: X-Scissor, Rock Slide, Shadow Claw, Swords Dance
Stats: 76 HP / 50 Atk / 57 Def / 37 SpA / 35 SpD / 44 Spe
Ability: Sturdy | Nature: Mild | Item: Quick Claw
Moves: Swift, Future Sight, Bite, Protect
Stats: 80 HP / 45 Atk / 45 Def / 87 SpA / 63 SpD / 79 Spe
Ability: Synchronize | Nature: Hasty | Item: Leftovers