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The Incredibly Wandering Thread V3 ⊂(◉‿◉)つ

DrFuji

[I]Heiki Hecchara‌‌[/I]
1,691
Posts
14
Years
  • Uhhh I don't think I've ever played a hack in my life, lol.

    There's no better time than the present to start :P

    Yeah, this has been in ROM Hacking long enough so its over to our little bro, Game Dev!
     

    Unknown#

    'Cause why not?
    457
    Posts
    13
    Years
  • Cool, this thread is in game development now! So, to start off the discussion, I was working on a project of mine, finally got a lot of it to work properly, and then realized that I had about 300 sprites to resize. Oh well, at least I've already fixed about half of them.
     

    DarkDoom3000

    Super Pokemon Eevee Edition
    1,715
    Posts
    19
    Years
  • ah, welcome back, increadibly wandering thread.

    >enjoy your stay, and make sure you don't call any games in this section hacks :P
     
    49
    Posts
    16
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    • Seen Apr 28, 2013
    Originally Posted by Unknown#
    I was working on a project of mine, finally got a lot of it to work properly, and then realized that I had about 300 sprites to resize. Oh well, at least I've already fixed about half of them.

    Ha i know what you mean, Im just in the middle of resizing a hole lot of tiles for my game myself. The main thing im doing, is resizing everything so my hero sprite can fit through doors proply. Then relizing the doors look horible compered to the buildings, so i then decided to resize the buildings aswell.
     

    Pharetra

    zzzz
    451
    Posts
    12
    Years
    • Seen Apr 22, 2024
    To answer the question of both of you, use Photoshop's Batch Processing feature. I have resized over 5000 sprites this way. Didn't cost too many time since it ran in the background on a PC with a SSD and a Core i5-2300. If you need any help regarding that, feel free to send me a PM.
     
    89
    Posts
    15
    Years
    • Seen Apr 5, 2016
    To answer the question of both of you, use Photoshop's Batch Processing feature. I have resized over 5000 sprites this way. Didn't cost too many time since it ran in the background on a PC with a SSD and a Core i5-2300. If you need any help regarding that, feel free to send me a PM.

    There are other tools out there that do the same thing, and you don't have to fork out the cash for photoshop! XD

    Anyway I would definitely like to see a bigger tutorial section involving rmxp, and not just for the pokemon essentials section. Some people have awesome ideas that could be implemented into essentials, or any other game, but they have no idea how to go about doing it XD
     
    10,673
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    15
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    • Seen Dec 30, 2023
    So I've been hacking for 2 years now and

    But yeah, I did write a guide which you can find in the Tutorials & Resource section. Though it's just for beginning really, so I'm considering expanding it and also writing up an intermediate tutorial.
     

    Mr Cat Dog

    Frasier says it best
    11,344
    Posts
    20
    Years
  • Hi IWT, I've found you again. And it's so good to have my opinion - that hacks and games are exactly the same - validated on such a large scale! Oh, wait...

    In all seriousness, I'm looking forward to Pokemon: Phoenix Rising. It certainly looks very good, and while my knowledge of fan-made games is even less than that of hacks, I can guarantee I'll end up playing it when it all comes to fruition.
     
    89
    Posts
    15
    Years
    • Seen Apr 5, 2016
    Hi IWT, I've found you again. And it's so good to have my opinion - that hacks and games are exactly the same - validated on such a large scale! Oh, wait...

    In all seriousness, I'm looking forward to Pokemon: Phoenix Rising. It certainly looks very good, and while my knowledge of fan-made games is even less than that of hacks, I can guarantee I'll end up playing it when it all comes to fruition.

    Quite honestly rom hacking and game dev are really 2 totally different things. Rom hacking involves the person taking an already existing game making modifications to text maps and otherwise of a rom, and are usually limited by the rom its self to how good it can look, how many maps it can have, etc. Game development on the other hand its far more in depth because people can start from scratch and build a game if they want to and have the skills. While that's all good and said people can use kits like pokemon essentials or some of its branch versions to make the development process easier, but that's not to say it is easy.
     

    FL

    Pokémon Island Creator
    2,449
    Posts
    13
    Years
    • Seen Apr 30, 2024
    Quite honestly rom hacking and game dev are really 2 totally different things. Rom hacking involves the person taking an already existing game making modifications to text maps and otherwise of a rom, and are usually limited by the rom its self to how good it can look, how many maps it can have, etc. Game development on the other hand its far more in depth because people can start from scratch and build a game if they want to and have the skills. While that's all good and said people can use kits like pokemon essentials or some of its branch versions to make the development process easier, but that's not to say it is easy.
    Yes. The game dev is more flexible to change some features, and even remake the entire battle system (if you have the skills). If people have sprites and data, is possible to make a game with 3000 pokémon!! This makes me thinks about a random pokémon generator XD

    On the other hand, so far nobody successfully recreates all the extra things in official games like the Contests, and games made with RPG Maker are only for Windows

    By the way, making a game with Shadow Pokémon, for example, it's easy with the Pokémon Essentials Kit.
     

    Mr Cat Dog

    Frasier says it best
    11,344
    Posts
    20
    Years
  • Quite honestly rom hacking and game dev are really 2 totally different things. Rom hacking involves the person taking an already existing game making modifications to text maps and otherwise of a rom, and are usually limited by the rom its self to how good it can look, how many maps it can have, etc. Game development on the other hand its far more in depth because people can start from scratch and build a game if they want to and have the skills. While that's all good and said people can use kits like pokemon essentials or some of its branch versions to make the development process easier, but that's not to say it is easy.
    The internet is a very bad place for sarcasm and irony.
     

    Shining Raichu

    Expect me like you expect Jesus.
    8,959
    Posts
    13
    Years
  • Wow this thread is still going, I'm in a state of shock! Where has it been all this time?!

    Well, it's in Other Chat again so I guess it's time to turn it back into DCC 2.0 :P
     
    13,600
    Posts
    15
    Years
    • they/them
    • Seen Dec 11, 2023
    nono, it's in Celebrations to we must Celebrate that is is not yet dead despite wherever it was before this
     
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