Mastermind_X
ASM-Hacker
- 92
- Posts
- 18
- Years
- Germany
- Seen Apr 18, 2013
Hey there,
maybe you remember some screenshots showing the unpack-algorithm plus a date referring to October 2008. Obviously, this release date can't be maintained anymore... I had to delay the tool again due to personal reasons - sorry for that.
But enough of the bad news. Here are the good ones:
The Tool called is now in the "open beta" state - the first stable version will be V0.1.2. The Day-Night-System is now working for several versions of Pokemon Ruby, Sapphire and Emerald - hopefully for yours too - the beta test took us much time.
As you can see in the screenshot below, there will be a "password system". Maybe you'll say "awww, that sux MX!!" but i have two reasons for introducing these passwords:
1) I don't feel like fixing about 10000 ROMs where some "intelligent" people tried to edit the very sensitive, ASM-based D/N-S manually.
2) The "password" is your personal checksum and the unpacking key as well. It's calculated by 2 "StartCodes" in the ROM-Header. These 2 StartCodes contain 16 bytes - each - and are completely assignable by the user. So you can write 32chars in your ROM-header which nobody can change - if someone tries it, the D/N-S is disabled. So this is YOUR possibility to put your (or mine *gg*) copyright. =)
UPDATE
Okay. That's basically how it will work. A D/NS minisite and some screenshots can be found here:
https://sfc.pokemon-inside.net/dayandnight.php
UPDATE II
Some of you will have noticed that I released a first candidate to the public. It can be found on SFC.
greetz
MX
maybe you remember some screenshots showing the unpack-algorithm plus a date referring to October 2008. Obviously, this release date can't be maintained anymore... I had to delay the tool again due to personal reasons - sorry for that.
But enough of the bad news. Here are the good ones:
The Tool called is now in the "open beta" state - the first stable version will be V0.1.2. The Day-Night-System is now working for several versions of Pokemon Ruby, Sapphire and Emerald - hopefully for yours too - the beta test took us much time.
As you can see in the screenshot below, there will be a "password system". Maybe you'll say "awww, that sux MX!!" but i have two reasons for introducing these passwords:
1) I don't feel like fixing about 10000 ROMs where some "intelligent" people tried to edit the very sensitive, ASM-based D/N-S manually.
2) The "password" is your personal checksum and the unpacking key as well. It's calculated by 2 "StartCodes" in the ROM-Header. These 2 StartCodes contain 16 bytes - each - and are completely assignable by the user. So you can write 32chars in your ROM-header which nobody can change - if someone tries it, the D/N-S is disabled. So this is YOUR possibility to put your (or mine *gg*) copyright. =)
UPDATE
Okay. That's basically how it will work. A D/NS minisite and some screenshots can be found here:
https://sfc.pokemon-inside.net/dayandnight.php
UPDATE II
Some of you will have noticed that I released a first candidate to the public. It can be found on SFC.
greetz
MX
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