Akiba
[img]http://i.imgur.com/o3RYT4v.png[/img]
- 4,261
- Posts
- 14
- Years
- Age 25
- in a gap
- Seen Apr 10, 2017
I've never been bothered or too aware of the fact that in the Pokemon anime, most of the Pokemon speak sentences created with different splices of their own names.
In the games, they'd make more animal-like sounds.Also partly because it was relatively difficult to produce human-like sounds with 8-bit sound technology.
Excerpt from Bulbapedia:
It's cute, creative, and doesn't sound that strange, but it had me thinking about it once I started watching Pokemon in other languages.
A clear example: Bulbasaur would say "Bulba-bulba" in English, and in Chinese it would be "Zhong-zi zhong-zi."
There's quite a lot of variation. The Japanese anime has more consistent and natural sounding cries, and that leads me to my question:
Do you think the Pokemon in the Anime should have more animal-like cries, making it more consistent across languages and with the games, change the game sounds to be more human-like now that we have improved sound technology, or just let it be, as it always has been?
In the games, they'd make more animal-like sounds.
Excerpt from Bulbapedia:
Some Pokémon's cries are entirely unrelated to their names in any language. For example, Victreebel screeches loudly, Staryu quickly yells "Heah!" in an echoing male voice, and Starmie says "Hoo!" in a breathy, echoing female voice. Most Legendary Pokémon that cannot speak to humans instead roar, screech, or make other sounds. Krabby's and Kingler's cry, which sounds similar to "cookie", is sometimes used as an internet meme.
It's cute, creative, and doesn't sound that strange, but it had me thinking about it once I started watching Pokemon in other languages.
A clear example: Bulbasaur would say "Bulba-bulba" in English, and in Chinese it would be "Zhong-zi zhong-zi."
There's quite a lot of variation. The Japanese anime has more consistent and natural sounding cries, and that leads me to my question:
Do you think the Pokemon in the Anime should have more animal-like cries, making it more consistent across languages and with the games, change the game sounds to be more human-like now that we have improved sound technology, or just let it be, as it always has been?