Call me stupid, but I really don't see the need of having anything higher than that for a computer monitor. For the distance you're going to be from it, any higher resolution just seems like an unnecessary strain on system resources - not to mention making everything too small to see clearly without some sort of scaling (a la Retina).
If I were to get a new monitor and want to upgrade from a 1080p 60hz, I'd rather stick with 1080p and get a 144hz monitor than go for 1440p or 4k.
Heh. I don't find a point to higher resolution monitors, too. Personally I find the increased detail to be dwarfed by GPU power needed to power it well (and I'm not a fan of upscaling in games).
Would be nice if there existed cheap 1080p variable-sync monitors...
I need to figure out clocking on my laptop. Perhaps I can get a bit more performance out of GTA V. I'm running it close to High settings and am getting roughly 35 to 40 FPS. I tried using MSI Afterburner but it was confusing and I couldn't tweak the fan speed manually.
Also not to mention that Afterburner took over the preset button for Dragon Gaming Centre. I wonder if there is a registry value I can adjust to prevent that.
It's probably not a good idea to try to tweak the fan speeds. Usually the automatic setting will make the fans go at max if thermal throttling is imminent. By default,
Afterburner's values are offset-based for clock speeds, so 0 means no change. Use positive values to add speeds, and negative values to subtract from it. GDDR5 memory tends to overclock much better than the GPU chip accompanying it. Try overclocking the GPU chip in 10 MHz increments (Core base/boost, depending on what your GPU exposes), and memory in an increment depending on the app in use.
Why? Different GPU overclocking utilities treat the memory clock speed in a different manner. 1 memory MHz in Afterburner is like 2 memory MHz in Asus GPU Tweak, another GPU overclocking utility. You'll probably know exactly what's going on by comparing the reported number in the GPU overclocking utility to the official memory specification of the GPU in MT/s. As a rule, in the MT/s rule, increment by 50 MHz per step (and this is what you do with Asus GPU Tweak); since Afterburner displays it as (MT/s / 2) MHz, you want to increase it by 25 MHz per step in Afterburner. You'll figure it out, anyway. Note that the real clock speed is (MT/s / 4) MHz for GDDR5 memory. Overclock one thing at a time until you find its limit, remember it, then reset clocks and overclock the other thing, and then finally put them together and see if you need to reduce memory overclocks further. Prioritize core clocks over memory.
I don't recommend overvolting laptop chips. The cooling probably can't handle it, and most Maxwell and Kepler chips can overclock fairly well (about at least 10%) before errors or crashes start to rear their heads without overvolting. Desktop video cards with non-reference coolers, or for the matter, NVIDIA's reference coolers can take overvolting well, though, assuming your card isn't voltage-locked. Though it's probably not a very good idea to try to run them at a significantly elevated voltage for extended periods of time, due to heat and silicon life concerns. I would feel iffy if I threw in more than 100 mV additional voltage, though it's likely your video card will at least live through the warranty period up to about 1.4V (1400mV, or would be about +200 mV for a 1.2V/1200mV card.) As a rule, check the temps, check the stability, and use everything you have there to test it!
I wouldn't know anything about the registry setting. Hmm...
Speaking of which, I really need to get my Asus G56JR's battery replaced as soon as possible. I think I'll get it and my desktop motherboard out to be serviced and purchase a battery for the former. It's now at 10% of its original capacity, and the laptop has been getting unusually warm during use, even. Oh, and my desktop motherboard's channel A RAM slots are still fried.