Controversial?
Bored musician, bad programmer
- 639
- Posts
- 14
- Years
- UK
- Seen Oct 11, 2020
Now I put 'good' in inverted commas because it's incredibly subjective, but I kind of want your guys' opinions on something;
In your opinion, what makes a hack good?
What makes a run-of-the-mill Pokémon ROM hack rise to HotM/HotY standards, and what is it that makes some hacks in the Showcase stand out so much from the rest?
And speaking of which, what would you say the 'standard' for a HotM/HotY is? What are your criteria for making a good hack? Would it need to have things like changed tiles? Sprites? ASM edits such as day and night features? 4th, 5th and 6th Gen Pokémon? The Fairy-type added(god forbid)? Or do you think that a 'vanilla' hack with few changes outside of maps and scripts could hypothetically be as great as a HotY candidate on gameplay and story alone?
Now, this is purely subjective, but I would like to hear opinions on this subject matter, as I haven't seen many people confront this question before. Discuss! :P
In your opinion, what makes a hack good?
What makes a run-of-the-mill Pokémon ROM hack rise to HotM/HotY standards, and what is it that makes some hacks in the Showcase stand out so much from the rest?
And speaking of which, what would you say the 'standard' for a HotM/HotY is? What are your criteria for making a good hack? Would it need to have things like changed tiles? Sprites? ASM edits such as day and night features? 4th, 5th and 6th Gen Pokémon? The Fairy-type added
Now, this is purely subjective, but I would like to hear opinions on this subject matter, as I haven't seen many people confront this question before. Discuss! :P
Last edited: