Reject217
Great Pokémon Reject
- 213
- Posts
- 13
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- Age 30
- California
- Seen Jan 10, 2025
Since you're taking out Epona, will you be implementing Pegasus Boots instead?
Since you're taking out Epona, will you be implementing Pegasus Boots instead?
I gotta ask since I'm a bit of a game music junkie, what music is planned for this? Zelda series is obvious, but which ones in particular? Since this is using graphics from the Oracle of ages/seasons games the songs originally heard in those games obviously come to mind, but I am also expecting songs from newer games and older titles too since it would be cool to see all sorts of variety here and there.
Also considering the zelda series, especially the classic style games like oracle of ages and seasons which use a lot of the same graphics as Link's Awakening from the original game boy, part of me expects cameo apperances of certain Mario enemies, specifically Cheep Cheeps, Shy Guys, Goombas, and Piranha Plants as bonus monsters to capture. They appeared from time to time in certain tunnel sections of these games. Chain Chomps and Lakitus also appeared in the Minish Cap game as well if memory serves, and a Hothead was the boss of the final dungeon in Link's Awakening. Figured I'd mention this if there's some chance we'll see these things.
ok cool I figured I'd ask, it makes sense you wouldn't want to add the mario enemies given what you said, there is so much to work with now especially with the upcoming new zelda for Wii U.
I just had to log in and comment...
My mind got blown and my jaw dropped a few times...
Overall, this has got to be the most well done hack ever, I honestly though it was the actual Link's Awakening for a moment there.
Do you plan to add every single zelda monster as a pokemon or just the monsters that might have evolve forms?
The Fire/Ice keese would be perfect for the stones.
Hmm. I am curious, considering this is practically a fan game as opposed to just a ROM Hack (though hacks are technically fan games anyway but I think you get what I mean here) I'm curious abou thow the stats will end up working. By which I mean regarding EVs and IVs. IV calculators will obviously be of no use considering all the pokemon are replaced by zelda entities, and regarding EVs, since this is a fire red hack there obviously wont be any EV reducing berries to effectively train your captured monsters to their best. Is there a whole new stat system implimented? Or will EV training be handled in a different manner? I ask this since the Zelda series is known for minigames and they could be used as a means to increase certain stats if you were to figure out what to do there.
I see how that would be ideal, it would be an almost guarntee for good feedback and a reward to those devotee's