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Maruno
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  • That's a series that I've seen here and there but never actually played myself. They made a reboot or a remastering of one of those games not too long ago, right?
    Hey Maruno, brief question about the team recruitment thread - would an in-browser tech demo be an acceptable replacement for 4 screenshots/thread?
    If you saw, we've got a new idea in the pipeline thanks in part to your card ideas.

    And yes, we could! But it should hold off until you check out the new thing, cause if that happens, we'll want to focus on that. :) Do you happen to be on Skype?
    I guess we could make it like a directory of the emblems. I wouldn't want to include every random "x of the week" type, but there's quite a lot hidden in there that members might like seeing.
    Sorry nobody has responded still. :/ I'll go ahead and think of some stuff and respond to the thread today. Would you be interested in helping me make an Emblem Guide of sorts? Since we both like that idea and nobody else seems to have a thought, we could just go for it and see.
    Yeah, I VM'd him when I initally moved the other thread. I think I'll let it stay in ROM Hacking for now, as there really isn't anywhere else it'd fit (except perhaps Computers & Technology, but even then that's more for discussions than resources).
    Hey! Just wanted to say I appreciate your reply in that thread. I read everything and I definitely agree with you on a good chunk of what you said. I don't really feel like I should continuously reply though, I'd rather have some more thoughtful posts like yours from MORE of the staff. Just wanted to thank you for taking the time to write it all. :)
    Hey, this is just to inform you I've moved this thread from Research & Development to Game Dev because it isn't ROM Hacking, but I'm not sure if Progressing Games is the best place for it but it seemed that way. Sorry if it isn't D:
    Fair enough - I'd just guess that PE kinda snowballed over time, and since it's the biggest name, of course it's become the default.

    I think Unity's a good program to use, for two big reasons: Primarily, my goal is also something more akin to the 2.5D generations(Diamond/Pearl/HG/SS and Black/White/B2/W2). Secondarily, I'd like to see a bit more diversity in publishing - Unity's got build options for just about everything these days, and there are a lot of times that the test builds for fangames seem not to really warrant downloading a whole build. (And personally I like browser-based implementation a bit better :P )
    Hey Maruno,
    I've been working on a Unity kit to mirror Pokemon Essentials' functionality. However, I was wondering if you had any recommendations on getting the community involved in its development, seeing as engines other than Essentials don't really get much attention since they get lumped in with scripts and tutorials.
    Thanks for any help you can offer,
    Christopher K.
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