PTA is a tank then. It may never end for ages to come.
As for the player who was in the last one, I'm kind of sad. I wanted to finish the first iteration to the end. There were so many problems stacking up with me at the time, both in life and on the forum to the point where I couldn't handle all of it. I'm glad he enjoyed it, though I wish I could have done more to keep it going and keep it interesting.
If you can help me out here for one second, Quick question, there is one last mechanic or issue I've been having for a while and have yet to actually solve. It's the whole Day, Night thing. Controlling the passage of time through the whole RP. In the previous iteration, I had the main tournament events held on certain dates from spring, summer and fall. In one year of real time, we spent one whole week in the RP's time. The story never even reached the end of spring when I let it die! Its hilarious, though it's sad that this mechanic was crippling a whole lot of development until I had to throw out and allow others to follow their own time.
I may allow other teams this iteration to follow their own times, but it's still a touchy and bothersome subject.