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  • Oh I see.. Thanks! Can I ask you simple questions regarding asm in the future?
    Hi I wanna try learning ASM and somethings bugging me.. What is an IDA and IDB.. I saw your signature and downloaded it but I have no clue as to what it can do lol
    Fantastic! I'm doing okay finding the relevant functions from Fire Red. Mostly focusing on porting. It'll definitely be really helpful for new ones though.
    Ha yeah! Makes sense, can't remember the bugs in my rombase tbh.

    It's all good, maybe later. I'm just focusing on abilities and sprites again at the moment, just to try and get the emerald rombase to a good place.
    Also on a random note how is your Hidden Abilities routine?

    I'm thinking about getting back into my hack this June / July.
    I believe the 03 command is a callasm in terms of move animations.
    What I'm thinking of doing, is using the recover move animation but changing the colour of the particles with a black background, followed up 'Explosion' movement, but replacing the explosion with the mega stone particle. That way it can shine a bit, and then break.
    Then following up with the luster purge white flash.
    Eenteresting. So it doesn't run the evolution routine? But uh yeah sure, I can think of one. I could probably generate the mega stone image over the player and then have a white / multicoloured flash, which would then have the Mega Evo underneath.
    Hey do you think you could help me learn asm? I cant seem to figure out the tutorials no matter how hard I try and trying to learn it without any help would be a waste of time.
    So im going to try it with the flag check. Would I put ex. @mov r0, #0x[flag/4] in the main: of the warp.s script or is there another thing I have to do with that.
    Ya you're right but I might have a sollution. A flag check at the beginning of the warp.s script. So you can have no one follow you at the beginning of the game and then have a script so that NPC can follow while setting that flag, so they can follow you everywhere. Would that work.
    OK but when you warp to somewhere else the NPC doesn't follow you. So is there a script that can do that or do I have to insert the warp.s and try to go around the random NPC sprite at the beginning of the game.
    Just one question. If you set no one to copy the player is there suppose to an NPC following right when the gamestarts.
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