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Touched
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  • I got it to work without putting it into an assembler. When you put in the file directory for OBJCOPY, you put it like this: C:\\DevKitARM\\bin
    Wow! I'm really thankful for your massive help and detailed explanation of stack and registers. Although I haven't grasped the concept yet. Especially that part about pushing lower registers(like when you don't need the content of a register beforehand you don't have to push&pop it). This is also the first time I saw stack pointer being actually used in a routine. I'll come back and read that with a fresh mind tomorrow.
    A little help!

    Has anyone ever told you that your avatar is really scary? Like, it makes you look all mean and hard to approach. x]
    Hey Touched I got a question for you about how to put your follow me script in to a fire red rom. Do I use the assembly.py file and then callasm each routine + 1 to make a sprite follow. Ex. Callasm 0x800001 Callasm 0x810001 Callasm 0x820001 etc.... Please get back to me.
    Well that sucks.:( ONce I get the hand of ASM maybe I'll be able to help out some.
    Hey glad to see your alive.:) Hows the Emerald hacked engine coming along?
    Should the rom be in the engine folder? Annd, oooooh... I have Devkitarm. But yeah, it's a bit complicated. I just want to apply the engine and ave it for later, since I want to tackle Assembly in the very near future. Ok, so all I do is configure it to the file path of DevKitArm, and run it?
    Hello, Mr. Touched? I was just wondering about how exactly your hacked engine module for Emerald is to be applied in python, as I am unfamiliar with the software. :\ Also, will you ever develop a gui for the engine? Just curious about you as a programmer, is all.
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