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His Return [House Points awarded!]

10,078
Posts
15
Years
    • UK
    • Seen Oct 17, 2023

    HIS RETURN
    3kYdKou.png

    an alternate timeline

    Night 0 | Day 1 | Night 1 | Day 2 | Night 2

    As evening falls on Hogwarts, the Heads of House notice something terrifying. The Ghosts of Hogwarts are missing. The Paintings are empty.

    They've been anticipating an attack from The Death Eaters ever since the Ministry of Magic fell a month ago, but this tactic wasn't expected. Just minutes after their first realisation, another piece of evidence fell in to place. The potion's master had found traces of Polyjuice Potion in the dungeons.

    The Death Eaters were walking among them.

    On the order of the Headmaster, Hogwarts was locked down. The Centaurs of the Forbidden Forest took up patrols around the school, with permission from the Headmaster to kill anyone who tried entering or leaving the castle.

    "Ready the students, War has come to Hogwarts."
    Info
    In this game the informed minority are The Death Eaters, whilst the four Hogwart Houses make up the uninformed majority.

    The Death Eaters have broken into Hogwarts, disguised by a sophisticated Polyjuice potion. Blending in to the massive student pool, The Death Eaters are looking to eliminate the four heads of house and assume control of the school.

    Rules
    • Do not talk about game details outside of this thread and associated chats.
    • On your death, you may post once. You should not reveal any game information.
    • Day Phases will last ~48 hours and Night Phases ~24 hours.
    • Posting at night is forbidden.
    • Missing two day votes will result in your banishment.
    • If you wish to abstain from a night action, please let me know. If I see anyone is frequently not sending PMs I may remove them.
    • If unsure about anything just ask! :)
    Spells, Curses and Potions
    Unlike most mafia games, here every player will have a number of possible actions to pick from through the night. Each Hogwarts house has access to a different set of spells. During the night phase you're able to use one spell available to your group - however, you cannot use the same spell twice in a row.

    Each house also has one special character, their Head of House. Each Head has a special role or action on top of their normal house spells. Their secret skills cannot be passed on, so their abilites die with them - use them wisely!

    There are also many Death Eaters infiltrating the school. The Death Eaters will win if they kill all Heads of House - for the Hogwarts community to win they must kill all of Lord Voldemort's followers.

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    The students of Gryffindor house are brave and strong. They put their life on the line to save their comrades and have strong instincts.


    House Spells:

    Accio - The user can summon forth a declared magical item. This spell requires the caster's full focus.
    Expecto Patronum - A spell to repel darkness, the caster cannot be targeted by dark curses that night. The user will know how many spells targeted them at the end of the night.
    Expelliarmus - The caster can disarm one foe, stopping them casting a spell.

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    The students of Hufflepuff house are fair and just. They are loyal to the end, with unwavering dedication to their house and school.


    House Spells:

    Apaneo - The user can resuscitate someone who is about to die.
    Lumos - Allows the user to know who has visited them that night.
    Periculum - Causes red sparks to fly into the air. If two Hufflepuffs cast this on the same night they will learn each other's identities.

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    The students of Ravenclaw house are quick witted and wise. They pride themselves on their intelligence and do not like to lose.


    House Spells:

    Legilimens - Allows the caster to delve into the mind of the victim, allowing the caster to detect their alignment.
    Fianto Duri - Nullifies magic against the user. If cast simultaneously by two users at once then all of Ravenclaw are protected.
    Veritaserum - Spike your target's drink with this serum and they will be unable to lie the following day. Once a player has been drugged they become immune.

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    The students of Slytherin house are resourceful and ambitious. They do not fear limitations and often exceed expectations.


    House Spells:

    Deletrius - Destoys any items the target holds.
    Sonorus - Disrupts two players at random, stopping them casting spells for the night.
    Sectumsempra - The user inflicts a festering wound on their enemy, with a 50% chance of death.


    The Death Eaters have invaded the school, disguised as regular students. They practice malicious and deadly curses, enough to make the most experienced wizards tremble in fear. The Death Eaters are aware of one another's identities, but may not communicate outside the thread until N2. Each member has their own unique specialist spell, and one of them per night may utilise the killing curse. There are two hidden abilities also.

    Curses:
    Avada Kedavra - The killing curse able to strike down the strongest wizards. If a Death Eater uses this spell they will be unable to perform another action that night. A wizard who survives the killing curse, through any means, will have their fate altered.
    Crucio - The user can cause excruciating pain on their victim, leaving them useless and defenseless. Consistent torturing from this spell can lead to death.
    Fiendfyre Curse - A dangerous curse that summons a fiery snake if the target mentions a particular curse word.
    Imperio - The user can manipulate their targets votes.
    Oppugno - A user inflicted by this jinx will have items backfire.
    Oppugno Exponentia - A user inflicted by this jinx will have spells backfire.
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    Last edited by a moderator:

    Sun

    When the sun goes down...
    4,706
    Posts
    10
    Years
    • Seen Jan 20, 2017
    Hmm, while my activity's still low. I guess it wouldn't hurt to join?
    Here's to hope that I won't be dragged away by personal matters again.
     

    Ullion

    [color=#00cc99][i]Simic Synthesis[/i][/color]
    4,712
    Posts
    17
    Years
  • I probably shouldn't join but....

    screw it I'm in :|
     
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