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Tool: OWM: OverWorld Manager

Danno

Formerly Meowth, AKA InnerMobius
1,224
Posts
17
Years
  • I think I love you. Thank you so much for this lol... this will be infinitely useful to my project.
     
    113
    Posts
    8
    Years
  • Hi guys, I have a problem, when I try to "insert overworld frames" it says that I need to insert the same quantity of frames that I specify, but how do I do that? because it doesn't allow me to choose more than one picture and if I enlarge the image with all the frames there (from up to down) it says my picture is too big, can someone please help me?

    EDIT: I've solved that problem but now is another, when I inserted the new OW (Raikou from HG SS) and tryed to insert it to the Advance Map, the palette was really wrong, and tryed with all the palette slots in the Over World Manager but all the palettes were wrong... Can someone please help me?, I really need to insert new OWs (note: I'm not using the JPAN engine)
     
    Last edited:

    Phantom Phoenix

    Lost on the road of life
    167
    Posts
    8
    Years
    • Age 27
    • ???
    • Seen Jul 1, 2020
    Hi guys, I have a problem, when I try to "insert overworld frames" it says that I need to insert the same quantity of frames that I specify, but how do I do that? because it doesn't allow me to choose more than one picture and if I enlarge the image with all the frames there (from up to down) it says my picture is too big, can someone please help me?

    EDIT: I've solved that problem but now is another, when I inserted the new OW (Raikou from HG SS) and tryed to insert it to the Advance Map, the palette was really wrong, and tryed with all the palette slots in the Over World Manager but all the palettes were wrong... Can someone please help me?, I really need to insert new OWs (note: I'm not using the JPAN engine)
    palette will show wrong in advance map for the OWs in which you used expanded palettes not the original palette. but don't worry in game it works totally fine.
     
    Last edited:

    Kimonas

    %string not found
    91
    Posts
    13
    Years
  • Found a bug in the latest release, while I fixed loading indexed images, now non-indexed images couldn't be loaded, yaay :P. Anyway, I fixed it and updated the original download.

    Something else I never mentioned. You can select where OWM repoints your original table. Before it repoints it, it checks the "Free Space Start" address in the ini and searches for free space from there on. So by changing this address in the ini you can "control" where your OW Table gets repointed.
     
    Last edited:
    113
    Posts
    8
    Years
  • Found a bug in the latest release, while I fixed loading indexed images, now non-indexed images couldn't be loaded, yaay :P. Anyway, I fixed it and updated the original download.

    Something else I never mentioned. You can select where OWM repoints your original table. Before it repoints it, it checks the "Free Space Start" address in the ini and searches for free space from there on. So by changing this address in the ini you can "control" where your OW Table gets repointed.

    How do I repoint my Overworld table? Also I have a problem, when I try to open a Patched ROM, the Overworl Manager doesn't work (It doesn't matter what kind of patch, even the JPAN's one), the tool gets loading and loading and only when I closed it shows a little window that says something (don't remember what...) and how many Overwolds can I insert without the JPAN engine?
    Also thanks to Lightning X for the answer ^_^
     

    Kimonas

    %string not found
    91
    Posts
    13
    Years
  • How do I repoint my Overworld table?

    You can't repoint it manually with OWM. OWM repoints the Original OW Table the first time the ROM is loaded.

    Also I have a problem, when I try to open a Patched ROM, the Overworld Manager doesn't work (It doesn't matter what kind of patch, even the JPAN's one), the tool gets loading and loading and only when I closed it shows a little window that says something (don't remember what...)

    OWM must have created a file named OWM.log in its folder. Could you send me that file?

    how many Overwolds can I insert without the JPAN engine?

    I think up to 255
     

    Dragonflye

    Author of Pokémon Sovereign of the Skies
    107
    Posts
    14
    Years
    • Age 28
    • Seen Oct 9, 2023
    I can't open this Tool on Windows 10 32bit.
    untitled3yjd5.png
     

    javcdark

    no hablo ingles
    23
    Posts
    10
    Years
    • Seen Mar 15, 2020
    the ruby offsets are wrong
    here are the correct offsets

    Code:
    OW Table Pointers = 0x5BC3C
    Original OW Table Pointers = 0x5BC3C
    Original OW Pointers Address = 0x36DC58
    Original Num of OWs = 217
    
    Palette Table Pointers Address = 0x5BE20, 0x5BEB4, 0x5BF0E
    Original Palette Table Address = 0x37377C
    Original Num of Palettes = 27
    
    OW Limiter Address = 0x5BC28
     

    Jaizu

    Average rom hacker
    281
    Posts
    14
    Years
  • Looks good man! Good luck with the tool, having overworlds with different palettes always gave me headache with testing lol
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    can u make a 32 bit version of this tool this version of the program is not compatabile with my windows version
     
    9
    Posts
    8
    Years
    • Age 29
    • Seen Jun 6, 2016
    Can confirm that problem. You should always compile for 32-bit systems, as a bigger variety of users can be reached through that. The program runs fine on 64-bit systems though and will be useful for my hack! Thank you! :)
     

    Kimonas

    %string not found
    91
    Posts
    13
    Years
  • Can confirm that problem. You should always compile for 32-bit systems, as a bigger variety of users can be reached through that. The program runs fine on 64-bit systems though and will be useful for my hack! Thank you! :)

    pokefreak890 said:
    can u make a 32 bit version of this tool this version of the program is not compatabile with my windows version

    Dragonflye said:
    I can't open this Tool on Windows 10 32bit.

    Sure will! You can also run it from the source code until I do :)
     
    52
    Posts
    9
    Years
    • Seen Oct 16, 2023
    It is to go download the old version because of this bug here.

    translate.google.com
     
    33
    Posts
    8
    Years
    • Seen Jun 5, 2016
    I opened a rom on this tool and it doesn't load any ow tables or any ow. it's all blank. I am using jpan's engine rom
     
    1,309
    Posts
    12
    Years
    • She/Her
    • Seen Nov 24, 2023
    Can this tool be used on FR hacks that don't use JPAN's engine? Sorry if you've answered this before, the comments and thread info are conflicting/confusing =P
     

    im_mega

    Some guy on the internet.
    29
    Posts
    9
    Years
    • he/him
    • Seen yesterday
    I've just downloaded the latest version, and when I open my ROM, the "Fixes" option is greyed out, even though my nurse joy is still broken. Is there something I'm doing wrong?
     

    Tapan681

    RiverDream
    66
    Posts
    8
    Years
  • Download link is not working.Can you provide mediafire link?

    edit:- its working correctly

    But I am getting an error when I tried to open it. It says
    "This program cant start because MSVCR100.dll is missing from your computer. Try reinstallingthe program to fix this problem".
     
    Last edited:

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    so how is that 32-bit version of OVM manager coming along and also i dont know how to use the source code to get it to work if someone could teach me how that would be great
     
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