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essentials

  1. V

    Script: Follower Run Sprites

    Name the run sprite the regular name + "_run". So Follower trainer_POKEMONTRAINER_Leaf has a run sprite of trainer_POKEMONTRAINER_Leaf_run class Game_Follower alias _runfollowers_initialize initialize def initialize(event_data) _runfollowers_initialize(event_data)...
  2. AskipLudo

    [Scripting Question] Player AI not using items?

    So I've followed this thread (https://www.pokecommunity.com/threads/ai-vs-ai.320906/) months ago managed to make it work since code was same. But notice that player AI is using MEGARING when have a pokemon with megastone but for potions/fullrestore it's not using it, any way to tweak some code...
  3. Swdfm

    Graphics: Basic Dark Mode for Essentials

    Are your eyes as depressingly pathetic and light sensitive as mine? Do you feel like you are going to crumble every time a white flash comes up on the screen? Perhaps you like developing fangames in a dark environment, or have had one of your team complaining about eye strain problems? Maybe you...
  4. FL

    Script: [v13+] Show Species Introduction

    Shows a picture with the pokémon species in a border together with a message containing the name and kind, play it's cry and mark it as seen in pokédex. Good to make the starter selection event. Link Tested on Essentials v13 and v21.1. If this script isn't working on latest Essentials version...
  5. Lucidious89

    Script: Improved Field Skills - Use HM's Without Knowing the Move! [v21.1]

    A mod that allows for the use of HM's and other field moves without requiring a Pokemon to know the move. Overview This plugin aims to eliminate the need for requiring a Pokemon to have certain field moves in their moveset to have access to those moves on the overworld. Instead, each species...
  6. Lucidious89

    Script: Enhanced Pokemon UI [v21.1]

    Adds various small improvements to several Pokemon UI's, such as the Party, Summary, and Storage screens. Overview This plugin enhances several of the base UI screens in Essentials that deal with displaying Pokemon information by adding new features or displays that aren't included in base...
  7. Lucidious89

    Script: Improved Mementos - Ribbons & Marks [v21.1]

    A mod that improves upon the Ribbon system, as well as including Marks & Titles. What's a "Memento"? A "Memento" is just the term I chose to refer to both Ribbons and Marks collectively. This isn't an official term, but I'm using it here so I don't have to continuously type out "Ribbons and...
  8. Lucidious89

    Script: In-Depth Pokedex Data Page [v21.1]

    Adds a new page using Modular UI Scenes to display a ton of in-depth info for each species in the Pokedex. Overview This plugin showcases the potential of my Modular UI Scenes plugin by utilizing it to add a brand new "Data" page to each species' Pokedex entry in the Pokedex. This new page...
  9. Swdfm

    Script: Multiple Exp Gaining Panel (v20 + 21!)

    Hello! I'm back with another script! Introducing Multiple Exp Panel! You know in the newer games, when your party get experience all at once, a nice little pop up graphic shows up, and it shows the bars filling up, and the level going ping, and all that fancy stuff? In Base Essentials, we...
  10. Lucidious89

    Script: Modular UI Scenes [v21.1]

    Makes the Summary & Pokedex UI's modular, enabling you to easily add, remove, and/or reorder the pages in these screens. Overview Have you ever wanted to add a new page to the Summary or Pokedex screens, but found it too confusing, or didn't like having to rewrite/edit entire chunks of the...
  11. Swdfm

    Script: Storage System Utilities (Multiple Moving, Mass Release, Swap Boxes) v20 + v21!

    So, I was wanting to add some add/adapt multiple movement in storage scripts from one of my fangames to another, and then I realised that I might as well make the script public, update it, and add a few features to it. Introducing: Storage System Utilities! A useful small plugin that allows...
  12. FL

    Script: [v13+] Upgradeable Maps

    Copy tiles of map chunks from a map into other map when a switch is ON. Link Tested on Essentials v13 and v20.1. If this script isn't working on latest Essentials version, please inform on this thread.
  13. Lucidious89

    Script: Improved Mementos [v20.1] [DEPRECATED]

    -DOWNLOAD LINK- Installation
  14. Mars THT

    Concept: Pokemon Wars - The Hoenn Tale

    Hello, any and all. I'm just in the process of writing a concept for a fan game. It's based on the timeline in which the 'ultimate weapon' used by AZ fires the weapon (based on the theory that this weapon was used in Kalos on Paldea) and partially destroys both regions. With a region map...
  15. O

    Script: Orange's Natures Expansion!

    Hello! This plugin aims to add and expand upon the Natures of Pokemon! With the help of many other creators on the platform, this plugin is officially at a finished state! I couldn't have done it without them! Here are some of the features you will find in this plugin: Features: Add in many...
  16. FL

    Script: [v19+] Near-Universal TMs

    Makes all pokémon, except a few specific ones, learn the near universal moves as TM/TR/HM/Tutor, so isn't necessary to add the move to the PBS learnset. Example: All pokémon can learn Snore, except some species like Magikarp. Link Tested on Essentials v19.1, v20.1 and v21.1. If this script...
  17. Lucidious89

    Script: Terastal Phenomenon [v20.1] [DEPRECATED]

    -DOWNLOAD LINK- Installation
  18. KRLW890

    Script: Improved AI - Pokémon Essentials v20.1

    I don't know about you, but I've gotten tired of trying to make good, interesting teams for gym leaders only for the AI to pilot it like a braindead possum. And the only improved AI scripts I've been able to find are for previous versions of Essentials and don't work with 20.1, so I went in...
  19. Lucidious89

    Script: Improved Item Text [v20.1] [DEPRECATED]

    Overview Have you ever noticed in the most recent generation of Pokemon games, that the text displayed for certain items are more complex when referenced in dialogue? For example, in older generations, if you find a Honey item in the overworld, the game would say "You found a Honey!". However...
  20. realAfonso

    Script: [v20] Real Quest System - A simples quest system to Essentials

    Hello people! Today I bring you a quest system that I created for my game and I decided to turn it into a plugin for anyone who wants it. Code here -> Github. Install First of all, install the Real Core by clicking here. This is mandatory. You can download this repository by click on...
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