/Circa
a face in the clouds.
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- Posts
- 17
- Years
- Melbourne, Victoria
- Seen Jul 22, 2023
Thanks thethethethe, you've been helpfull :D.
So, I figured I'd remove them after their certain movements.
So, for the theif, when he finishes he's set, and the policemen in the $goaway pointer.
So, I figured I'd remove them after their certain movements.
So, for the theif, when he finishes he's set, and the policemen in the $goaway pointer.
Code:
#org $startscript
lock
checkflag 0x201
if B_true goto $endscript
applymovement 0x5 $theif
pause 0x10
applymovement 0x6 $policemen
pause 0x50
message $policetalk
boxset 0x6
applymovement ox6 $goaway
pause 0x10
setflag 0x201
release
end
#org $policetalk
= Argh!\nWhy didn't you stop him?
#org $theif
#raw 0x0A
#raw 0x08
#raw 0x08
#raw 0x0A
#raw 0x0A
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x53 0x5 0x00
#raw 0xFE
#org $policemen
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0x0A
#raw 0xFE
#org $goaway
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x08
#raw 0x53 0x6 0x00
#raw 0xFE
#org $endscript
release
end