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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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I've seen multi-choice messageboxes mentioned in only one place and that's thex4's scripting tut, but it didn't say how to do it, so my question is: is it possible to/how do you make scripts involving a messagebox where you have the option of answering out of a choice of options - not yes and no but something like:

"Hello, where would you like to go?"

*Pallet town
*Pewter city
*Celadon city
*Cinnabar island

And you choose one, thus setting a number 0-3 to LASTRESULT depending on your answer.

Is this possible and if so, how? Thanks a lot.

Yep it is.
Have you played FR/LG? The boatsmen asks you where would you like to go and then you pick from three options and he takes you there. Go look for the script on Advance Map. He's at Vermillion City.
 
Does anyone know of a good program to edit the Pokemon that trainer/gym leaders have, which isn't PET? That one doesn't work for me.

And is there any way that I can make a Route attach to a city it doesn't normally go to? Like in Fire Red, make Route 3 come out of the right side of Viridian instead?
 
I'm looking for a wild pokemon editor for Pokemon Crystal, does anyone know where I can find it?
Crysmap might be able to do that, I don't quite remember.

You can also edit them in hex. 02A5E9 (in Crystal) starts a list of wild Pokemon and their locations, in the following format:
[2-byte map number]
[wild Pokemon ratio morn][wild Pokemon ratio day][wild Pokemon ratio nite]
[level][species][level][species][level][species][level][species][level][species][level][species][level][species] (morn)
[level][species][level][species][level][species][level][species][level][species][level][species][level][species] (day)
[level][species][level][species][level][species][level][species][level][species][level][species][level][species] (nite)

The list continues this way until you reach a FF for the first byte, which signifies the end of the list.
 
Does anyone know of a good program to edit the Pokemon that trainer/gym leaders have, which isn't PET? That one doesn't work for me.

And is there any way that I can make a Route attach to a city it doesn't normally go to? Like in Fire Red, make Route 3 come out of the right side of Viridian instead?

PET. The Best thing you have.

Trainer Edit. Also a secondary choice.

Hex- Sometimes.


Advance Map, Route COnnections :\.
 
Help

3 questions,

1) is there any way i can make someone give you a togepi egg earlier in the game, like in pewter city or something

2) is there any way i can make you start in cerulean city and get your pokemon from there ect

3) how can i add rivals into the game like on pokemon shiny gold, and make a battle pop up randomly were it didnt used to be

i am hacking pokemon fire red,

i'd appreciate my questions being answered
cheers,
 
The first and last involve scripting. The 2nd one, you could use start map changer advance.
 
Hex editor HELP!!!!

I need help hacking the intro of the pokemon advance gen games where proffesor birch is talking to you using a hex editor.
 
There's a hacking section somewhere on this forum, this isnt the right place to ask.
 
ok here it is
I've searched the forums and i cant find anything related to this
i want to find a scripting very good tutorial that explains stuff like making a sprite move to a certain area when u go on a certain block and other advance stuff like that
i dont care wat the compiler is btw
 
ok here it is
I've searched the forums and i cant find anything related to this
i want to find a scripting very good tutorial that explains stuff like making a sprite move to a certain area when u go on a certain block and other advance stuff like that
i dont care wat the compiler is btw

go to the documents and tutorials and you'll find a LOT of scripting tutorials, especially thethethethe's scripting tutorial. ;)
 
Stuff like that goes in the emulation section.
just look at the documents and tutorials and you will find out how to do it.
 
Two questions about fire red,

1.How do you change the pokemon that appear iwhen you look at your party(ex.the ones that move thats right beside their name)?

2.How do you add more moves without replacing the old ones?
 
Two questions about fire red,

1.How do you change the pokemon that appear iwhen you look at your party(ex.the ones that move thats right beside their name)?

2.How do you add more moves without replacing the old ones?

1. you need the hacking tool called IconEd to edit those icons. I have a tutorial on how to do so.

2. better ask thethethethe about that matter. you need to do so with hex. ;)
 
Two questions about fire red,

1.How do you change the pokemon that appear iwhen you look at your party(ex.the ones that move thats right beside their name)?

2.How do you add more moves without replacing the old ones?

For two, you'd need to repoint all of the attack information. Then just append a new attack onto the end of the current data.

It's a pain in the ass to repoint though; so many pointers... I tried, but it screwed everything up. You should just replace all the awful moves, like I did (y'know, stuff like Wrap, Bubble, Mega Kick, Sky Attack... there's loads of horrible moves).

I've asked before, but how do create new item/ability/attack effects (mostly want to know about items). I know berries in particular have two bytes in their item data (byte 18 and 19) that tell them what effect they have.
 
I am having a problem with a sand route in Fire Red. I would like to have wild pokemon but Grass will not work. How would I get wild pokemon into a sand route?
 
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