Battle Tower (Information, Discussion, etc - like your neighborhood Ursaring)

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i dont care about others stratergy..im tying to come up with my own so dont tell me about others!
so your saying ice?apart from killing latias and coverage.which other advantage does it have over grass?
Lol, what else could you want? Ice is just a far better offensive Type. Grass is occasionally used in the Metagame because Swampert is a common lead. That's pretty much it.

For the record, I'm running a Salamence, now over Garchomp. The Dragon Dance/Substitute/Outrage/Earthquake @Yache Berry set seems to work fine, and it gives me a Fighting/Bug Resist, as well as a Physical Tank of sorts.

Does anyone actually post now or is it just me and Dark Seeker?
 
lol, I don't know about anyone else, but I just lurk.
I haven't really got a coherent BT team, I've just IV bred for an epic gible with 30 in attack and 31 in speed with egg move outrage.
I'm gonna put this together with my defensive Drapion and offensive Ursaring. My Guts/Toxi orb Facade Ursaring is just purely awesome, it has OHKO'd everything I've come across in BT.
 
Sorry to interupt any discussion here, but I've been reading this thread for the past few days. I'm also getting into the Battle Tower in Emerald (sorry if this is for Diamond/Pearl only).

Archer said:
If anyone feels like having a serious look at it, I'll post my team. Otherwise, I won't bother.
It's: Umbreon, Salamence, Infernape.
Just out of curiousity, I would like to see the team.
 
Sorry to interupt any discussion here, but I've been reading this thread for the past few days. I'm also getting into the Battle Tower in Emerald (sorry if this is for Diamond/Pearl only).


Just out of curiousity, I would like to see the team.
Lol, there's not much going on in the way of discussions, so feel free to get people talking. The main Idea is for DP Battle Tower discussion, however previous versions are free to be discussed. I'll either edit this post later with the team.
 
i wanna know which infernape your using..i love infernape and i ran a mix ape lead for a few runs.dint turn out to good as i couldnt go beyond 65!maybe the pokes i used with it werent goog enough anyways im gonna try this jolteon lead

joltein@life orb /leftovers
modest
252speed/252sp.att/6hp
with my ivs i can sub down to 1hp at lv.50
hp ice
t-bolt
substitue
baton pass/shadow ball

which moves should i pick and which item?
 
Baton Pass over Shadow Ball is a somewhat risky option, Jolteon isn't particulary bulky, and although its spec def is relatively high you haven't really invested any defensive EV's. That set seems to be more of an attacking set more than anything else. However, Sub-Passing could give someone a relatively free switch in, providing the other guy doesn't break your sub within the first turn.
But, I'd say you should get something like a Salac or Petaya berry and keep Shadow Ball > Baton Pass. That way, you could sub down and start a sweep of epic proportions.


Edit: Just out of curiosity, to those of you who have run 100+wins in the battle tower, how much BP do you get after every 7 wins then?
 
i dont hae access to stat boosting berries any other options?
1-7:3bp
7-14:3bp
14-21:20bp
21-28:4bp
28-35:5bp
35-42:5bp
42-49:20bp
49 onwards 7bp
till you lose!
 
I wanna try out this team for the BT. Is it good enough?

1. Scizor@Muscle Band
Adamant Nature
IV Spread (From HP to Sp. Def.) : 28/31/30/30/5/21
EV Spread: 255 HP, 255 Attack
Moveset:

Bullet Punch
X-Scissor
Roost
Swords Dance

Remarks: I think its a great member of my team. Bullet Punch, combined with Technician, STAB, Life Orb, and Swords Dance, as well as Scizor's Attack, make it deadly. X-Scissor is there for STAB. Roost is for a healing move, and Swords Dance doubles Scizor's Attack. What do you think of it?


2. Weavile@Focus Sash
Naughty Nature
IV Spread (From HP to Sp. Def.) :20/24/5/11/15/2
EV Spread: 255 Attack, 255 Speed
Moveset:

Night Slash
Swords Dance
Brick Break
Ice Punch

Remarks: Yeah, the IVs are bad, but Weavile's still usable. Night Slash and Ice Punch are for STAB, Swords Dance doubles Weavile's Attack, and Brick Break is for those who resist both of Weavile's STAB Moves.


3. Shiny Electivire@Expert Belt
Adamant Nature
IV Spread (From HP to Sp. Def.) : 31/29/17/31/31/31
EV Spread: 255 Attack, 255 Speed
Moveset:

Earthquake
Ice Punch
Cross Chop
ThunderPunch

Remarks: This Electivire has a pure sweeping Moveset. ThunderPunch is for STAB, Earthquake is there Electric Types, Rock Types, Steel Types, Fire Types, and Poison Types, Ice Punch deals with Grass, Dragon/Flying types, and Ground Types, and Cross Chop handles Normal Types. Expert Belt is there because this moveset is Super Effective against almost every type.
 
Okay, two problems that I see. The team is entirely Physical, meaning you will struggle with Physically bulky threats. I would suggest placing a Special Sweeper over Weavile, lead with a Choice user/Crippling Pokemon and fit Sub onto Scizor's set (preferably over Roost) Even if the IVs aren't perfect, you should aim for 30-31 in the important stats.
 
ok enought/trick and yawn teams im sick of using them
im making a simple bt team

LEAD:

porygon-z@choice scarf
modest
252sp.att/252speed/6hp
tri attack
shadow ball
t-bolt
ice beam

discription:his speed is holding him back from being one of the post devestating pokes in history,choice scarf solves that bit!

breloom@toxic orb
jolly/adamant ???
252att/252speed/6hp
spore
focus punch
seed bomb
substitute

discription:do i need to say anything?sleep and sweep though was thinking of replacing with salamance or metagross

dusknoir@leftovers
impish
252hp/160sp.def/100def
w-o-w
pain split
ice punch
shadow sneak

discription:perhaps vapereon or milotic?

what am i doing wrong?
 
Your team is fine, Dark Seeker, but I would personally go with the Vaporeon for the wish passing. If I had to guess I would say that your thinking of a Milotic with Hypnosis, but you do not need that since you have the spore of your Breloom.
 
ok enought/trick and yawn teams im sick of using them
im making a simple bt team

LEAD:

porygon-z@choice scarf
modest
252sp.att/252speed/6hp
tri attack
shadow ball
t-bolt
ice beam

discription:his speed is holding him back from being one of the post devestating pokes in history,choice scarf solves that bit!

Nah it really doesn't, since you go +Speed, -Devastation

I would seriously consider replacing this


breloom@toxic orb
jolly/adamant ???
252att/252speed/6hp
spore
focus punch
seed bomb
substitute

discription:do i need to say anything?sleep and sweep though was thinking of replacing with salamance or metagross

This hardly works in Emerald so I doubt it'll...

dusknoir@leftovers
impish
252hp/160sp.def/100def
w-o-w
pain split
ice punch
shadow sneak

discription:perhaps vapereon or milotic?

As long as it's not Dusknoir =p

what am i doing wrong?

See below

JD, I wouldn't really call this "fine" o_O

You don't have ANYTHING that can deliver a fast and powerful blow. The hardest Pokemon to beat are the ones that can take hits, and this is only amplified by having a weak scarfer and an even weaker wall not being able to do anything. Walls and bulky tanks or sweepers will give you a problem for sure. The fast and frail stuff isn't that much of a problem, but even for bad teams it rarely is so...

The ideal BT set-up for me is one mixed wall that can stall out nearly anything and then the next two slots with bulky sweepers. In the Emerald Battle Tower, Regice was my tank of choice and it didn't let me down, but things have gotten tougher now so investing in something even sturdier would be beneficial. For example:

Suicune @ Chesto Berry / Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Reflect
- Toxic
- Rest
- Surf

I imported this from Pokemon Coliseum and it's great. I'm not saying to use this set or pokemon exactly - just something along those lines usually takes care of the wall/bulky sweeper problem.

As for your own sweepers (bulky = better imo), Choice Band Garchomp or Choice Band Metagross are two better choices. A Calm Mind version of the above suicune (meaning Bold and 252 Def with CM and Ice Beam >>> Reflect and Toxic) is wonderful, and even LO Starmie is a good choice as well.

You also can use things with useful resistances like Gyarados and Salamence, both of whom are good bulky sweepers. I don't recommend frail sweepers as they basically need to OHKO something or they die. This isn't competitive where they'll switch to a counter to buy you an extra turn. That's why I don't recommend stuff like Porygon-Z.
 
Can I post my team? Or do I have to wait till people finish rating another team? Well, how is this team?:

Yanmega @ Wide Lens/ Leftovers
Ability: Speed Boost
EVs: 4 HP/ 252 SpA/ 252 Spe
Nature: Modest
~ Hypnosis/ Hidden Power [Ground]
~ Air Slash
~ Protect
~ Bug Buzz

Notes: Great lead for anything, Wide Lens if I decide to go with Hypnosis, and Leftovers if I go with HP. First I Protect, obtain the Speed boost, then sweep.
---

Garchomp @ Choice Band
Ability: Sand Veil
EVs: 4 HP/ 252 Atk/ 252 Spe
Nature: Jolly
~ Dragon Claw
~ Outrage
~ Earthquake
~ Stone Edge

Notes: CB Chomp, switch in on him easily, then attack. Outrage is a good late-game cleaner, too.
---

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP/ 84 Atk/ 172 SpD
Nature: Adamant
~ Ice Fang
~ Curse
~ Slack Off
~ Earthquake

Notes: Curse up, then sweep, overall, great for BT.

What do you think? I have Hippowdon in with Garchomp to take advantage of Sand Veil. I was wondering if I could add a Steel, Rock, or Ground Lead instead of Yanmega so he won't be damaged by Sandstorm...
 
JD, I wouldn't really call this "fine" o_O

You don't have ANYTHING that can deliver a fast and powerful blow. The hardest Pokemon to beat are the ones that can take hits, and this is only amplified by having a weak scarfer and an even weaker wall not being able to do anything. Walls and bulky tanks or sweepers will give you a problem for sure. The fast and frail stuff isn't that much of a problem, but even for bad teams it rarely is so...

The ideal BT set-up for me is one mixed wall that can stall out nearly anything and then the next two slots with bulky sweepers. In the Emerald Battle Tower, Regice was my tank of choice and it didn't let me down, but things have gotten tougher now so investing in something even sturdier would be beneficial. For example:

Suicune @ Chesto Berry / Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Reflect
- Toxic
- Rest
- Surf
thanx for that
thats nice but i dont like the idea of using cune as a toxi-staller.
changed porygon-z

starmie@life orb
timid/modest(help me out man)
252sp.att/252speed/6hp
surf
t-bolt
ice beam
psychic

changed breloom to

metagross@choice band
adamant
252att/100hp/158speed
t-punch
explosion
EQ
meteor mash

have had this guy for ages,just never thought of using him

and iv replaced dusknoir with

vapereon@leftovers
bold
252hp/252def/6sp.def
surf
toxic
wish
protect

how about that just thought of it!

Can I post my team? Or do I have to wait till people finish rating another team? Well, how is this team?:

Yanmega @ Wide Lens/ Leftovers
Ability: Speed Boost
EVs: 4 HP/ 252 SpA/ 252 Spe
Nature: Modest
~ Hypnosis/ Hidden Power [Ground]
~ Air Slash
~ Protect
~ Bug Buzz

Notes: Great lead for anything, Wide Lens if I decide to go with Hypnosis, and Leftovers if I go with HP. First I Protect, obtain the Speed boost, then sweep.
---

Garchomp @ Choice Band
Ability: Sand Veil
EVs: 4 HP/ 252 Atk/ 252 Spe
Nature: Jolly
~ Dragon Claw
~ Outrage
~ Earthquake
~ Stone Edge

Notes: CB Chomp, switch in on him easily, then attack. Outrage is a good late-game cleaner, too.
---

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP/ 84 Atk/ 172 SpD
Nature: Adamant
~ Ice Fang
~ Curse
~ Slack Off
~ Earthquake

Notes: Curse up, then sweep, overall, great for BT.

What do you think? I have Hippowdon in with Garchomp to take advantage of Sand Veil. I was wondering if I could add a Steel, Rock, or Ground Lead instead of Yanmega so he won't be damaged by Sandstorm...

i dont use yanemega for the reason that hypnosis keeps missing.if you wanna go ahead sure.but i wouldnt reccomend it!
outrage is good for late game. rofl there is no late game in 3 vs 3
i used this to get me to 100

garchomp@choice band
4 HP/ 252 Atk/ 252 Sped
jolly
outrage
EQ
crunch/AA(for dt)
fire fang/stone edge(i hate the accuracy!)

that should do :)

on hipowdown
careful>>>>>>adamant
that shoud do it
i dont know about steel/rock/ground leads.perhaps dd tar?
 
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