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Spoiler:
Not a lot of stuff went on inbetween the Fighting and Grass Gym. I used Mega Lucario to my full power. Snorlax finally retired after reaching 35. He was such a powerhouse early on in the game.
I will give my 'bane' when people least expect it >:D or rather when I see something juicy to curse. Also the Forest's Curse I may or may have not broken that rule with seviper during the last segment due to me not knowing it was a continuos effect, but I don't remember using Seviper anything other than maybe if I needed it to take a hit or so in the fighting gym. If you want to give me a penalty for having the seviper during the last segment I would be honored to take it rather than restart the whole challenge due to a misunderstanding on my part.
Lucario swept the whole grass gym while Exeggcute dealt with Azure Bay until his level limit was hit.
Fourth badge aquired! Level Limits reduced by 10 more levels!
Current Team:.
Eleanor • Blaze Black 2 • Badge #8
This part started off with a bang, as I had to go and catch 3 team members specifically for the fight that comes right after Drayden... the team Plasma sage in Opelucid. Spoiler alert, only two proved useful, whereas the third, that I had so much hopes for, kind of let me down. I eventually was able to progress further than that, though, and reached Humilau without too much trouble. I levelled up some new team members as well and swapped out those who were close to the level cap so... all good, right?
That was until I hit the Gym, which you're supposed to fight as soon as you get there but that, even after all the training, was a literal nightmare to go through! It felt like the game was lagging on purpose right as I was fighting those trainers, too, as they proceeded to knock me out multiple times with all the coverage moves. Guess that's something to be prepared for when you're underleveled...
I came back to fight Marlon only after a bit more training, but... still not as much as you'd think, given the levels. Once again though, difficult but doable. My Pokémon outdid themselves for this one, netting me the last badge and the last rule of the run! Now though... now things get real!
My team right now is...
Spoiler:TEAM (with caught, current and limited levels):
• Gothitelle, lv. 24 → 55 → 59
• Accelgor, lv. 44 → 56 → 59
• Gardevoir, lv. 45 → 53 → 60
• Pelipper, lv. 50 → 51 → 60
• Tangrowth, lv. 44 → 51 → 59
• Bellossom, lv. 49 → 52 → 64
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guitarist al | ruby | badges: 6
🔮20 level limit, 10 level limit after 4 badges
🔮ghosts +5 levels
🔮odds +5, evens -5 (at time of 2nd badge)
🔮-5 unless ghost move (at time of 3rd badge)
🔮-5 if pokemon gets status condition
🔮flying +5 levels
🔮no items in battle except held (personal rule)
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SharpLives lv. 31 (max: 35) @ silk scarf
immunity / naughty
slash / quick attack / swords dance / crush claw
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IDontLoveU lv. 35 (max: 44) @ mystic water
clear body / modest
surf / bubblebeam / wrap / acid
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SING lv. 31 (max: 35) @ amulet coin
cute charm / sassy
strength / disable / rollout / shock wave
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Party Psn lv. 31 (max: 36) @ quick claw
levitate / rash
poison gas / sludge / tackle / smokescreen
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Skylines lv. 29 (max: 31) @ king's rock
lightningrod / hasty
howl / quick attack / spark / odor sleuth
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Demolition lv. 29 (max: 37) @ exp share
pressure / quirky
quick attack / bite / razor wind / swords dance
so not long into this segment, i basically lost my solrock and newly caught manectric. solrock lost 5 levels from paralysis and it was already at 32 and its new max is 33...i just. boxed it at that point. manectric lost 5 from the same thing and went from 36 to 31 when it was at 29. i boxed it while i trecked up route 117 to conserve any level gains for the flying gym bc i knew i'd need it there. over all though, aside from those hang ups, this segment wasn't bad. caught a couple more pokemon and i've got a few more i plan on grabbing at mt. pyre and in the safari zone. can't wait to see what i'm plagued with next lol. once i'm out on the ocean though, i won't have to worry so much about the status thing unless i run into a trainer or w/e. also i'm tired of getting sprites for the boxed mons so i'm just gonna list them now lol
box:
shroomish, zigzagoon, dustox, taillow, makuhita, aron, minun, roselia, azumarill, numel, machamp, solrock, sandshrew, castform
out:
marshtomp
Well I only had one Pokemon in my team and it wasn't fire, so that's unfortunate.
Gym 7 Defeated
I can't believe I got away with how underleveled my Pokemon were for this fight. The gym had all lvl 64's. I replayed it a bunch and eventually just built up a decent strategy, but ultimately it was Toxic Spikes that won me the fight.
Team:
Spoiler:
View attachment 93862
Lvl 42 -> 49
View attachment 93861
Lvl 43 -> 50
View attachment 93856
Lvl 44 -> 51
View attachment 93859
Lvl 47 -> 52
View attachment 93860
Lvl 44 -> 53
View attachment 93858
Lvl 41 -> 50
View attachment 93857
Ruleset Update!
💀 Yuna / Badge 4:
Skinny demons - You can only use Pokémon that weigh less than 60.0 kg (132.3 lbs.) for this segment.
💀 Eleanor / Badge 8:
The ghosts are coming - For the next segment, you can only catch the first Pokémon you find in each new area, and you can't catch any Pokémon in areas you've already explored.
💀 Sydian / Badge 6:
Return from the grave - Pick one Pokémon, who is boxed because of level limit. Put it on your team with a new level limit of 15.
💀 Wschimidth / Badge 7:
Underwater mysteries - Water, Dragon and Dark-type Pokémon currently on your team lose 10 levels from the level limit. (Pokémon who have 2 of these types at the same time, such as Crawdaunt, still lose 10 levels).
💀 Yuna / Badge 4:
Skinny demons - You can only use Pokémon that weigh less than 60.0 kg (132.3 lbs.) for this segment.
💀 Eleanor / Badge 8:
The ghosts are coming - For the next segment, you can only catch the first Pokémon you find in each new area, and you can't catch any Pokémon in areas you've already explored.
💀 Sydian / Badge 6:
Return from the grave - Pick one Pokémon, who is boxed because of level limit. Put it on your team with a new level limit of 15.
💀 Wschimidth / Badge 7:
Underwater mysteries - Water, Dragon and Dark-type Pokémon currently on your team lose 10 levels from the level limit. (Pokémon who have 2 of these types at the same time, such as Crawdaunt, still lose 10 levels).