Polar Spectrum
I'm still here; watching. Waiting.
- 1,663
- Posts
- 10
- Years
- [Birthplace banned for centralizing childhood]
- Seen May 29, 2017
This is why maxing out HP before a defensive stat is important:
252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 252 HP / 252+ Def Tangrowth: 112-132 (27.7 - 32.6%) -- guaranteed 4HKO
252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 0 HP / 252+ Def Tangrowth: 112-132 (32.8 - 38.7%) -- 98.8% chance to 3HKO
Bisharp is NOT a counter to Arcanine in any way. It's weak to Close Combat and Flare Blitz, and it won't like switching in to any of those. Here's a definition of a counter:
Intimidate only works if Arcanine itself switches in to battle, unless it's a double-switch.
Creative sets are fine, but only as long as the moves listed are viable enough to deal with opposing threats. Your set isn't that viable because Metal Burst can be predicted and set up on. Knock Off > Night Slash for the item-removing utility.
Alrighty, first of all, my mistake - I was not taking the part of the OP that says they have to be able to switch in on the previous Pokemon into account. I wrongfully assumed it was a hypothetical 1 on 1 situation where both were thrown out at once, my bad. However, your comparison on the importance of HP vs Def investment sheerly for taking physical hits isn't very convincing since you had one tangtowth with def and hp, while the other only had def. Compare one with HP and Atk taking an ice fang, vs one with Atk and Def if you'd please. (I would do this myself- but I'm at work typing this from a phone lol. So besides a myriad of typoes I'm probably missing, I can't handle a damage calc too well right now.)
That being said, and my mistake being explained, Bisharp is a check to that SPECIFIC arcanine listed above (not a counter, I know); because it cannot setup, and since it has a choice band- if left against that bisharp, being locked into any one of its moves would end in bisharp KO'ing it. But again, I misunderstood the goal and specific rules of this, so once more, sorry man. :p my bad. I think I got it now.
COUNTER- to wash Rotom.
Vileplume
Ability: Effect Spore (doesn't matter here, I know.)
Item: Big Root
Nature:Modest
EV's: 252 Sp Atk, 152 Sp Def, 100 HP
Moves: Giga Drain, Moonlight, sleep powder, sludge bomb
Vileplume can switch in on either of Rotom wash's stabs - regain very fair amounts of HP with giga drain, while dealing substantial damage to Rotom, and it can handle stall tactics with will o wisp and protect with moonlight.