Lumina
Lucid Melody
- 1,287
- Posts
- 13
- Years
- Age 28
- The Dreaming City
- Seen May 18, 2022
I just used Olivia to get Galeforce on Inigo, I never use her for anything else ever. In my opinion, one of the most useless units.
Aren't dancer units in general useless in combat?I just used Olivia to get Galeforce on Inigo, I never use her for anything else ever. In my opinion, one of the most useless units.
Aren't dancer units in general useless in combat?
Sounds like Nohr is getting quite a bit of fun stuff in exchange for no world map.The Nohr campaign features diverse victory conditions, such as seizing a location, breaking through enemy lines, defending your base and maps with turn restrictions.
Up to Chapter 5, the game is exactly the same, but the rest of the game–5/6ths of the game–follows a completely different story depending on your campaign choice.
The concept of choice was heavily inspired by the player's choice between Arran and Samson in the first game, Dark Dragon and Sword of Light.
Players who purchase the download version can play up to Chapter 5, but then must download the Hoshido or Nohr campaign to continue–the first campaign can be downloaded for free.
The third campaign (DLC) is roughly halfway between Hoshido and Nohr in difficulty. You can also adjust the difficulty partway through the game.
This quote addresses the "what if?"...Hitoshi Yamagami (the group manager) adds that the Hoshido and Nohr campaigns were not designed to split the game for no reason. Although the first few chapters are the same, the rest of the game–5/6ths of the game–follows a completely different story.
What they intended was not to split the story, but rather make the player choose which side–Hoshido or Nohr–they want to ally with and create a story based on that player's "what if".
Was there a confirmation on what difficulty the neutral path be?