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Daily Fake Card Discussion

Fangking Omega

Acanthite founder
573
Posts
19
Years
  • King Shuckle said:
    I might test it for my next card. I assume it works the same for previous holosheets? Same process I mean.

    Oh Fangking! If you go to Pokebeach.com and look at the recent Japanese cards that came out, you will notice that there are now Shiny Delta Species Pokemon ;) I guess that means you have to make 9 more blanks when the english scans come out. :D~

    EDIT: Also, PPNSteve has added the new VS Badge sheet with the main D/P Trainers on it! He has also added the speical holosheet that will add cool holo effects to the name and HP of the Pokemon! Download those now!

    Also, Fang, after D/P is fully revealed, I can send you a pic of the new professor that was revealed recently. I would give it to you now, but his name is too long and no one would be able to fit it next the Pokemon's name even if you abbreviate "Professor." X.x

    You mean the dude who's allegedly called Professor Rowan? x.x

    I don't have my superconvenient blank making tools anymore, they were lost in the flames of d.... er... hard drive failure. Just so you know.

    EDIT: But whatever. I've just finished Delta Species Pokémon-ex blanks. Sending to Steve.
     
    Last edited:

    QFred

    Behold...
    1,222
    Posts
    19
    Years
  • Oh god!!! I love that character!!!

    I think this is the best professor ever!!


    Also... *ah-hem* OMG!! Are you sure you can't make the blanks from the delta blanks and the ex/* blanks???
     

    Fangking Omega

    Acanthite founder
    573
    Posts
    19
    Years
  • All Delta ex and Shining are finished. Plus I've revamped the old Shining blanks - holo and non-holo versions of each. Expect them to be up when Steve has a moment :)

    EDIT: OK guys, I'm pleased to announce that the Delta Species Pokémon-ex blanks are now up and available.

    Here is the index.
    http://pokemonpalace.net/?id=tcg/fakes/delta_ex

    I'm also happy to announce that the Shining (*) Delta Pokémon blanks will be available very soon, as in the next 24 hours or so, along with an update of the standard Shining (*) blanks which were a little messy. These new Shining blanks will include holo and non-holo versions. Keep an eye out for them at the usual location on PPN.
     
    Last edited:

    icycatelf

    Alex
    3,558
    Posts
    19
    Years
  • KougaWolf said:
    I made a new holofoil sheet:
    holosheetcustom.jpg

    It'll make the foil look like it has parallel lines through it.
    If you have a program that lets you tilt it, you could give your Pokemon cards the effect that Parallel-rare YuGiOh cards have.
    Here is another sheet that may help someone.
    http://i11.photobucket.com/albums/a168/kougawolf/hologramsheet.jpg
    It's not custom, it's the inside of a fake YuGiOh foil card.
     

    icycatelf

    Alex
    3,558
    Posts
    19
    Years
  • I've been working on Project NV for quite some time now.

    Project NV is a set of templates that were simply made on Microsoft Powerpoint by layering auto shapes and adding text and unofficial symbols.
    I've recently started making some templates that are sorta like the EX Delta Species cards. It is, like all NV templates, not very detailed.
    Here is a preview of the new setup: NerV

    To see the templates from the original NV, click here

    They are just meant to experiment with; they're not intended to look like real cards.

    NV (N.V.)- Abbreviation for Pokemon New View TCG

    NerV (N. er V.)- Abbreviation for Pokemon Newer View TCG


    Believe it or not, these use to be kind'a popular around what one was Home of the Sprites;
    I would make Pokemon eggs and I'd include an NV card-- but it got too hard on me, so I stopped.
     
    Last edited:

    Gokey Shuckle

    Bisexual and Proud
    2,582
    Posts
    19
    Years
  • A new rule has been added in the rules thread. Make sure you look at it. I am also considing banning text fakes again. Why? Because people say they will eventually post them and then they never do. It's a waste of thread space if no cards are being posted.

    If not a full ban, then a time limit. Those who go past the time limit I have set will get a warning. :O

    I'm still thinking about it.
     

    Adept-eX

    A Adobe Photoshop Veteran ;P
    125
    Posts
    18
    Years
  • Well... is a good rule I think King Shuckle. Now changing of topic, I ask: It was useful the last Illustration Tutorial than I posted? because if not then better I quit it and don't continue... or if isn't that then say me in what do you want learn for do illustrations?
     

    icycatelf

    Alex
    3,558
    Posts
    19
    Years
  • I didn't know where else to post this, so I decided to post it here. I enjoy making up fake Pokemon cards, but I just can't really put them together; anyway, these are some text fakes that I've made up within the past 2 months. Anyone who wants to make cards of them or wants to borrow attacks, etc. from them is welcome to, but I expect credit for my unique attacks. Here they are:


    Shedinja * 90 HP PSY

    PokeBody: Curious Aura
    When Shedinja * is attacked, your opponent must flip 3 coins.
    If one is heads, the Defending Pokemon does no damage to Shedinja *.
    If two are heads, prevent all effects of attacks done by the Defending Pokemon.
    If all three are heads, the attack proceeds as normal.

    DRK: Dark Entangle
    The Defending Pokemon is now Paralyzed.

    PSY, GRS, GRS, COL: Toxic Curse 20
    The Defending Pokemon is now Poisoned.
    Put 3 damage counters instead of 1 on the Defending Pokemon between turns.

    W: None R: None C: 0

    -

    Charmander * 50 HP FIR

    PokePower: Wildfire!
    All GRS energies attached to Charmander * become FIR energies.
    This power stops working when Charmander * is affected by a Special Condition.

    COL: Scratch 10

    FIR, FIR, FIR: Set Ablaze 70
    Discard all FIR energies attached to Charmander *.
    Charmander * does 10 damage to itself.

    W: WTR R: None C: 1

    -

    Ho-oh * 110 HP FIR

    PokePower: Rainbow Wings
    When Ho-oh * attacks, flip a coin.
    If heads, Ho-oh *'s type becomes the Weakness of the Defending Pokemon.
    If the Defending Pokemon has no Weakness, Ho-oh *'s type remains FIR.

    FIR, FIR, COL: Holy Flames
    Choose one of your opponent's Pokemon.
    This attack does 40 damage to that Pokemon.

    W: WTR R: FGT C: 2

    -

    Celebi * 70 HP GRS

    PokePower: Timetravel
    Once during your turn, before your attack, flip 3 coins.
    If at least 2 of them are heads, remove all damage counters put on Celebi durning your oopponent's last turn.
    This power stops working when Celebi * is affected by a Special Condition.

    GRS, COL: Spiraling Leaves 20

    GRS, PSY, COL: Magical Vines 50
    If the Defending Pokemon is DRK or FIR type, this attacks base damage is 20.

    W: FIR/DRK R: None C: 1

    -

    Gengar * 100 HP PSY

    PokePower: Darkest Quality
    During only one turn throughout this entire game, knock out one of your own benched Basic Pokemon.
    Your opponent then draws a prize card(s), just as though he/she had been the one to knock it out.
    Add the Knocked out Pokemon's HP to Gengar *'s HP.
    When Gengar * becomes affected by a Special Condition, it's base HP returns to normal.

    PSY: Confuse Ray
    The Defending Pokemon is now Confused.

    DRK, PSY, COL: Darkest Nightshade 50

    W: DRK R: FGT C: 3

    -

    Weedle * 50 HP COL-delta

    PokeBody: Spore End
    When Weedle * is attacked, your opponent must flip a coin.
    If heads, the Defending Pokemon is now Asleep or Paralyzed.

    COL: Pin Missle 10x
    Flip 3 coins.
    This attack does 10 damage times the number of heads.

    COL, COL, COL: Poison Darts 30
    The Defending Pokemon is now Poisoned.

    W: FIR R: None C: 1

    -

    Victreebel * 110 HP GRS

    PokeBody: Poisonous Influence
    Victreebel's attacks to 20 additional damage when it is Poisoned.

    COL, COL: Bite 20

    GRS, GRS, COL: Release Toxins 40
    If "Bite" was used during your last turn, the Defending Pokemon is now Poisoned.

    W: FIR R: ELT C: 2

    -

    Dragonite * 120 HP FIR-delta

    PokePower: Uplift
    Once per turn (before your attack) you may draw 1 card from your deck.
    If it is a Supporter card, draw 2 more cards.

    FIR, COL, COL: Delta Tornado 60+
    If a Stadium card is in play, this attack does 60 damage plus 30 more damage.
    Discard the Stadium card.

    W: COL R: FGT C: 3

    -

    Mewtwo * 100 HP PSY

    PokePower: Instant Kill
    This Power can only be used when the Defending Pokemon is a Stage 2 Pokemon.
    When Mewtwo * attacks, knock-out the Defending Pokemon, ignoring any effects of that Pokemon.
    You don't take any Prize cards.
    This Power stops working when Mewtwo * is affected by a Special Condition.

    PSY, PSY, PSY: Super Psyblast 50
    Discard 1 energy card attached to Mewtwo *.

    W: PSY R: None C: 2

    -

    Snorlax * 100 HP COL

    COL: Goodnight 10
    Snorlax is now Asleep.

    COL, COL: Metronome
    Flip a coin.
    If heads, choose an attack on one of your Benched Pokemon.
    Snorlax * performs that attack (without copying the energy cost).

    COL, COL, COL: Rollover 30+
    If Snorlax * is Asleep, this attack does 30 damage plus 20 more damage.

    W: FGT R: PST C: 3

    -

    Deoxys * 90 HP ELT-delta

    PokePower: Form Change
    Once during your turn (before your attack), you may search your another Deoxys and switch it with Deoxys *.
    All cards, damage counters, and Special Conditions that were on this card are now on the new Pokemon.
    Shuffle your deck afterward.

    ELT, COL: Electric Wires 30
    Put 1 damage counter on each of your opponent's non-ELT Pokemon (without applying Weakness and Resistance).

    W: PSY R: None C: 1

    -

    Scizor* 100 HP MTL

    PokePower: Three-headed Intemidation
    Any damage done to Scizor * is reduced by 20 (after applying Weakness and Resistance).

    MTL: Sharpen
    Put 1 damage counter on one of your opponent's Pokemon that has MTL as its weakness.

    MTL, COL, COL: Sharp Claws 40+
    If "Sharpen" was used during your last turn, this attack does 40 damage plus 20 more damage.

    W: FIR R: None C: 2

    -

    Articuno * 90 HP COL-delta

    PokeBody: Shimmer
    When Articuno * is attacked, you may discard a Basic energy card attached to it.
    If you do, negate all effects of attacks, including up to 30 damage, done to Articuno *.

    COL, COL: Successful Flight 20+
    If the Defending Pokemon tries to attack Articuno * during your opponent's turn, your opponent must flip a coin.
    If tails, this attack does 20 damage plus 20 more damage during your next turn.

    W: ELT R: FGT C: 1

    -

    Chimecho * 70 HP PSY

    PokePower: Chiming Bell
    Once per turn (before your attack), flip a coin.
    If heads, the Defending Pokemon is now Asleep.
    This Power stops working when Chimecho * is affected by a Special Condition.

    PSY, COL: Unresistable Ringing 20
    Until Chimecho * is knocked-out, neither player applies Resistance when attacking.

    W: PSY R: None C: 0

    -

    Quagsire * 80 HP WTR

    PokeBody: Dampness
    Quagsire * is unaffected by attacks from your opponent's FIR-type Pokemon.

    WTR, WTR, COL: Hydrolic Works 30
    Discard a nummber of WTR energies attached to Quagsire *.
    For each energy card discarded in this way, put 3 damage counters on 1 of your opponent's benched Pokemon.

    W: GRS R: None C: 1

    -

    Wigglytuff * 90 HP COL

    PokeBody: Elasticity
    When Wigglytuff * is attacked, put half the number of damage counters that were put on Wigglytuff *
    by the attack on the Defending Pokemon (rounded to the lowest 10).

    COL: Inflate
    Damage done to Wigglytuff * is cut in half (rounded to the lowest 10) during your opponent's next turn.

    COL, COL: Backslap 20+
    Flip a coin.
    If heads, this attack does 20 damage plus 10 more damage.

    W: FGT R: PSY C: 0

    -

    Dragonair * 70 HP ELT-delta

    COL: Protective Wave
    Negate all damage done to Dragonair * during your opponent's next turn.
    (All other effects of attacks still happen.)

    ELT, ELT, COL: Dragon-summoning Thunder 30+
    Search your deck for Dratini cards and bench as many as you can.
    This attack does 30 damage plus 10 more damage for each Dratini on your bench.

    W: COL R: FGT C: 1

    -

    Lugia * 100 HP PSY/MTL-delta

    PokeBody: Silver Wings
    When Lugia * is attacked, flip a coin.
    If heads, Lugia *'s Resistance becomes the type of the Defending Pokemon.

    MTL, COL: Metal Wingclash 30
    Flip a coin.
    If tails, this attack does nothing.

    PSY, PSY: Psyche 40

    W: PSY R: None C: 2

    -

    Speed Pikachu * 60 HP ELT

    PokePower: Superspeed
    As long as Speed Pikachu * doesn't have any Special Energy cards attached to it,
    the Retreat Cost of all your Pokemon is 0.

    ELT, ELT, WTR: Conducted Lightning 30
    Put 2 damage counters on each Pokemon that is WTR type or has WTR energies attached to them
    (excluding Speed Pikachu *).

    W: FGT R: None C: 0

    -

    Parukia * 120 HP PSY

    PokePower: Time Vortex
    While Parukia * is your Active Pokemon, once during your turn, when you are required to flip a coin and get tails,
    you may flip another coin in its place. This Power stops working if Parukia * is affected by a Special Condition.

    PSY, COL, COL: Pearl Bullets 30x
    Flip a coin until you get tails.
    This attack does 30 damage times the number of heads.

    W: None R: FGT C: 4

    -

    Diaruga * 120 HP PSY

    PokePower: Dimensional Vortex
    While Pokemon is your Active Pokemon, once during your opponent's turn,
    when he/she flips a coin and gets heads, he/she must flip another coin in its place.
    This Power stops working if Pokemon is affected by a Special Condition.

    PSY, COL, COL: Diamond Shards
    Your opponent flips a coin until he/she gets heads. For each tails,
    put 1 damage counter on the Defending Pokemon.

    W: None R: FGT C: 4

    -

    Imakuni?'s Slowbro * 70 HP WTR

    WTR, COL: Gone Fishin' 30
    Draw cards from your deck until you have at least 1 WTR-type Pokemon and 1 WTR energy in your hand.
    Throw all WTR-type Pokemon and WTR energy cards that are in your hand in your opponent's face.
    You cannot use those cards anymore.

    W: PSY R: None C: 1

    -

    Imakuni?'s Dugtrio * 80 HP FGT

    PokePower: When In Doubt, Dig Away
    When you feel that you are going to loose, grab a shovel and dig a hole in the floor to escape.

    FGT, COL: Rise Up 20
    This attack can only be used if you changed your mind about digging away.

    W: WTR/GRS R: None C: 2

    -

    Imakuni?'s Chansey * 100 HP COL

    PokePower: Egg Hunt
    Only once during this game (when Imakuni?'s Chansey * becomes your Active Pokemon),
    you may get an egg, show it to your opponent, and hide it.
    Your opponent then looks for the egg.
    If your opponent finds the egg, he/she wins the game.
    If your opponent doesn't find the egg, you win the game.

    COL, COL: Egg Crush 20
    Breack an egg over your opponent's head.

    W: FGT R: PSY C: 2

    -

    Imakuni?'s Exeggutor * 80 HP GRS

    PokeBody: Egg Heads
    If Imakuni?'s Exeggutor is attacked by an attack that requires your opponent to flip a coin and he/she gets tails,
    break an egg over your opponent's head.

    COL, COL, COL: Coconut Blast 30
    Throw a coconut at your opponent.
    If he/she dodges it, this attack does nothing.
    If it hits your them, put 10 damage counters on your opponent.

    W: FIR R: None C: 2
     

    Gokey Shuckle

    Bisexual and Proud
    2,582
    Posts
    19
    Years
  • Yeah I might as well say it. I have retired from Fake Carding. It's been fun and I still like it, it's just that my busy schedule has kept me from Photoshop. I will continue to rate cards, which I plan on doing this weekend. I will mod this section as well so don't worry. Have fun everyone! Continue to make new cards and expand your horizons!!!
     

    Flame Claw

    Flaminator
    579
    Posts
    19
    Years
  • Thank god you got your money back for 'em, lol.
    Oh, there's a link in my sig for some info about Project:Space.

    I'm sure that with the Resource Share Thread this topic won't get as much attention.
     
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