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Klippy: No, you've got it all wrong... it can't be me!
He pleaded as best as he could with the others as they chased him through the town. It was true he was a Tracker, but he couldn't pull off the ruse forever...
Klippy: I'm telling you guys... this isn't real wolf fur, I've just been wearing a fur coat this whole time!
The others were unconvinced, angrily staring him down. One of them stepped forward and clenched his fist.
Johnny: Get ready to die, scum.
Klippy: Hah... if this is how it's gonna be, I'll take you out now! It's not too late, I can still take over this place... Maybe I can even get that extra kill I've been asking Superjolt for this whole game!
Superjolt: Nope, no can do Klippy
Klippy: Damn you Super!
Klippy then lunged to attack Johnny. But Johnny jumped up, and with one swift blow, pummeled Klippy back toward the ground. Klippy flew through two buildings and a brick wall, then skidded across the ground. He was laying there, badly injured and just barely conscious when he noticed a bag of sensu beans to his left. He tried his best to reach out and grab one, but then NightKrow walked up and crushed the beans underfoot. Klippy tried to mutter something, but then fell limp - and with that, he was gone...
Superjolt: Well, it appears that Klippy is now dead as ****! It would appear that all threats are gone, at least for now... Until the next game, everybody...
...this is Superjolt, signing out...
Klippy was lynched! He was a Werewolf Tracker! - Bardothren/Bard v2, Vincent, Abby/Abby v2, symire, Aaron, mew_nani, Nero, Selena Fluorpsar, Nakuzami, Pecilia, Johnny, and NightKrow all win as members of the Town!
I guess first I can say that I thought this particular setup would've been slightly boring, but I was wrong about that lol. I rolled a few other setups to see what I would end up with, but they ended up being really lopsided (really unfair for town) or really boring, so I ended up using the first one (with a couple of extra re-rolls after realizing a couple of the original ones actually sucked).
- Gunner only used her Vote-Amplifier ability once, she had one shot left that went unused for the rest of the game. Interestingly she could have made Aaron a temporary quadruple-voter with this ability!
- Speaking of Gunner, she ended up with 3 roles through a process of re-rolling stuff that sucked and stuff literally telling me to roll again or combine roles. Eventually I got something that was called like "Day 2 Self Role Picker" or something (I can't remember exactly) where it said to let the player choose a role that they've posted in the Grand Idea thread starting Day 2. Obviously no one here has posted over in that thread, and I got tried of re-rolling so I just tweaked it to "Day 2+ Role-getter" (which allowed a 50% chance each day of getting a random extra role once. Aaron also ended up getting the same thing!)
- Strange (replaced later by Bard v2) ended up with a totally useless role, I decided to keep it in because of the chance of Gunner or Aaron getting something poison-related as their extra role, but that didn't end up happening!
- Neither mafia faction ever seriously considered or discussed killing Naku (the literal confirmed inno) until Klippy decided to do it Night 8!
- On that note, the Mafia team never considered killing Johnny either despite Johnny being confirmed Jailkeeper after targeting gimmepie Night 1
- The thread ended up being 24 pages (well I guess it's more like 23.5 pages technically), which is the longest mafia game thread since Gunpowder: Age of Outlaws (which was 29 pages not counting post-game)
- I hope everyone enjoyed the phase post where Vincent got lynched, which featured him falling down a deep hole after literally digging himself into a hole during Day 2 (I just couldn't resist, sorry Vincent lol)
Day/Night Action List:
Spoiler:
Game Start:
Bidoof FTW is told the following: The earliest you could likely win is Day 5.
The earliest you could possibly lose is Day 1.
Day 1:
Nakuzami is publicly confirmed innocent!
Players are alerted there is an Anti-Social Survivor in the game!
Gunner activates Vote-Amplifier ability (Gunner's votes now count as normal, full votes instead of half-votes for Day 1)
A No Lynch is reached!
Night 1:
Abby gives Johnny a second target: Abby (fails, blocked by Vincent)
symire checks if Pecilia has an unused killing ability (learns Pecilia does not)
Pecilia checks Vincent's role (learns Vincent is a Roleblocker)
Vincent blocks Abby
Klippy tracks Abby (Abby blocked, so learns Abby visited no one)
EvilChameleon tracks Johnny (learns Johnny visited gimmepie)
Johnny jails gimmepie
Decidueye kills Bidoof FTW (kill successful)
gimmepie kills Bard (kill successful)
gimmepie gains a Jailkeeper ability (Johnny's power ineffective)
jdthebud opts to not swap roles with anyone
Charlie Brown does not send action
Nero does not send action
Werewolves do not send a night kill
Day 2:
Aaron gets second role - Double Doublet Voter
Gunner gets second (technically third) role - Vengeful Vanilla-izer
Vincent is lynched!
Night 2:
Abby gives Decidueye a second target: Abby
symire checks if Aaron has an unused killing ability (learns Aaron does not)
Pecilia checks Decidueye's role (fails, jailed by gimmepie)
Johnny jails jdthebud
gimmepie jails Pecilia
Klippy tracks gimmepie (learns gimmepie visited Pecilia)
EvilChameleon tracks Gunner (learns Gunner visited no one)
Decidueye kills jdthebud and Abby
Klippy kills Pecilia (fails, Pecilia bulletproof AND jailed by gimmepie)
EvilChameleon kills Abby
jdthebud opts not to switch with anyone
Charlie Brown does not send action
Nero does not send action
Day 3:
Mafia faction receives a 1-Shot Role Switch to make up for jd's accidental death
symire is lynched!
Night 3:
Pecilia checks Uzumaki Naruto's role (learns Desi is a survivor)
gimmepie jails Klippy
Johnny jails Nero
Klippy tracks Bard v2 (fails, jailed by gimmepie)
EvilChameleon tracks Selena Fluorspar (learns Selena visited no one)
mew_nani vector-tracks NightKrow[6] (NightKrow doesn't visit, result: NULL)
Klippy kills gimmepie (fails, jailed by gimmepie)
EvilChameleon kills Pecilia (fails, Pecilia bulletproof)
Decidueye kills Aaron
EvilChameleon switches roles with Decidueye
- EvilChameleon becomes a Mafia Tracker Vigilante
- Decidueye becomes an Endgame Jester Role Switcher
Nero does not send action
Day 4:
Desi is lynched!
Night 4:
Pecilia checks EvilChameleon's role (fails, jailed by gimmepie)
gimmepie jails Pecilia
Johnny jails Decidueye
Klippy tracks Johnny
Klippy kills mew_nani
gimmepie kills Decidueye (fails, Decidueye jailed by Johnny)
EvilChameleon vig kills Bard v2
Decidueye switches roles with Klippy (fails, jailed by Johnny)
Nero does not send action
EvilChameleon does not send tracking action
Day 5:
Nakuzami vig-kills gimmepie
Decidueye is lynched!
Night 5:
Pecilia checks NightKrow's role (learns NightKrow is Chocolate)
Klippy tracks NightKrow (learns NightKrow visited no one)
Klippy kills Nero
EvilChameleon kills Pecilia (fails, Pecilia bulletproof)
Johnny does not send action
Nero does not send action
EvilChameleon does not send tracking action
Day 6:
No Lynch occurs (majority not reached)
Night 6:
Pecilia checks Nakuzami's role (learns Naku is an Innocent One-Shot Day-vig)
Klippy tracks Nakuzami (fails, jailed by Johnny)
Klippy kills Abby v2 (fails, jailed by Johnny)
EvilChameleon kills Klippy (fails, Klippy jailed by Johnny)
Day 7:
EvilChameleon is lynched!
Mafia faction eliminated!
Night 7:
Pecilia checks Abby v2's role (learns Abby is a 2-Shot Vote-Amplifier Doublet-Voter Not Very Secret Voter Vengeful Vanilla-izer)
Klippy tracks Abby v2 (learns Abby visited no one)
Klippy kills Selena Fluorspar
Johnny does not send action
Day 8:
Abby v2 is lynched!
Abby v2 venge-vanilla-izes NightKrow!
NightKrow becomes a Vanilla Townie
Night 8:
Pecilia checks Klippy's role (learns Klippy is a Tracker)
Johnny jails NightKrow
Klippy tracks Johnny (learns Johnny visited NightKrow)
Klippy kills Nakuzami
Day 9:
Klippy is lynched!
All Role PMs:
Spoiler:
gimmepie
Spoiler:
Welcome to Grand Idea Mafia, gimmepie!
You are aMafia Placeholder
Your fellow mafia members are: jdthebud - Mafia Role Switcher EvilChameleon - Mafia Tracker
Factional Kill: You must choose which player carries out the night kill. Choosing to do a no-kill is a valid option.
Abilities:
- Place Now Held (Passive): You are not affected by the first action that targets you.
- Re-Do: You gain a copy of the first action that targets you.
Win Condition: You win when all opposing factions are outnumbered or eliminated and at least 1 mafia-aligned player is still alive, or if nothing can prevent this.
Abby
Spoiler:
Welcome to Grand Idea Mafia, Abby!
You are a Town Direct Motivator
Abilities:
- You can target a player each night and name an additional target for said player.
Example: You can target Player A and name Player B. Player A will additionally target Player B in addition to any other target(s) they choose that night.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Bardothren
Spoiler:
Welcome to Grand Idea Mafia, Bardothren!
You are a Naughty Townie
Abilities:
- All votes count double against you, however your own vote is also doubled. When voting, you may vote for two different players at the same time, or put both votes on the same player.
Note: In the event of a MyLo or LyLo situation, all votes against you will count as normal and the same will apply for your own vote.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Aaron (game start)
-
Spoiler:
Welcome to Grand Idea Mafia, Aaron!
You are a S'mores Townie and Day 2+ Role-getter
Abilities:
- You're really just a vanilla townie, except you're more flavorful! You have no special abilities except for your voice and your vote in the game thread!
But wait, there's more! You will also get a second role, but it's delayed. Starting Day 2 and beyond, as long as you are alive, you have a 50% chance of receiving your second role! This lasts until you either receive it or get killed.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Aaron (starting Day 2)
Spoiler:
It's your lucky day!
You are now also an Double Doublet Voter!
Your current full role:
You are a S'mores Townie and Double Doublet Voter
Abilities:
- You're really just a vanilla townie, except you're more flavorful! You have no special abilities except for your voice and your vote in the game thread!
(technically you're not vanilla anymore but I'm supposed to combine the two roles so there we are!)
- Double Doublet Voter: You possess 4 votes worth .5 (one half) each. You may use all votes on the same player or spread them out, it's up to you!
But wait, there's more! You will also get a second role, but it's delayed. Starting Day 2 and beyond, as long as you are alive, you have a 50% chance of receiving your second role! This lasts until you either receive it or get killed.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Salzorrah/Abby v2 (game start)
Spoiler:
Welcome to Grand Idea Mafia, Gunner!
You are a Town 2-Shot Vote-Amplifier Doublet-Voter Not Very Secret Voter and Day 2+ Role-getter
Abilities:
- Not Very Secret Voter: Any votes you make will show up in any vote counts as being made by me instead of you! This is really just for show though, and has no impact on who gets lynched.
- Doublet Voter: You possess two votes that count as .5 each.
- Vote Amplifier: While active, any voters that possess multiple votes that are worth less than 1 vote each have their votes become full votes (including your self). This only applies for the first two day phases in which this modifier is active.
But wait, there's more! You will also get a second role, but it's delayed. Starting Day 2 and beyond, as long as you are alive, you have a 50% chance of receiving your second role! This lasts until you either receive it or get killed.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Salzorrah/Abby v2 (starting Day 2)
Spoiler:
It's your lucky day!
You're now also a Vengeful Vanilla-zier!
Your current full role:
You are a Town 2-Shot Vote-Amplifier Doublet-Voter Not Very Secret Voter Vengeful Vanilla-zier
Abilities:
- Not Very Secret Voter: Any votes you make will show up in any vote counts as being made by me instead of you! This is really just for show though, and has no impact on who gets lynched.
- Doublet Voter: You possess two votes that count as .5 each.
- Vote Amplifier: While active, any voters that possess multiple votes that are worth less than 1 vote each have their votes become full votes (including your self). This only applies for the first two day phases in which this modifier is active.
- Vengeful Vanilla-izer: Upon your death (either by lynch or kill) you can target a player of your choice and turn them Vanilla!
But wait, there's more! You will also get a second role, but it's delayed. Starting Day 2 and beyond, as long as you are alive, you have a 50% chance of receiving your second role! This lasts until you either receive it or get killed.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
NightKrow
Spoiler:
Welcome to Grand Idea Mafia, NightKrow!
You are a Chocolate Townie
Abilities:
- You're really just a vanilla townie, except you're more flavorful! You have no special abilities except for your voice and your vote in the game thread!
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Uzumaki Naruto
Spoiler:
Welcome to Grand Idea Mafia, Uzumaki Naruto!
You are an Anti-Social Survivor
At the start of Day 1, it will be confirmed in the game thread that this role exists (but not who has it).
Win Condition:
- If you die, you lose.
- If you are ever the only living anti-town player, you win and everyone else loses.
- If anti-town players ever make up more than half the playerlist, and you are one of them, you win and everyone else loses.
Johnny
Spoiler:
Welcome to Grand Idea Mafia, Johnny!
You are a Town Jailkeeper
Abilities:
- Each night, you can target a player. Your target will be both protected and roleblocked.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Pecilia
Spoiler:
Welcome to Grand Idea Mafia, Pecilia!
You are a Town Hated Bulletproof Rolecop Miller Self-Vanillaizer
Notes:
- Hated modifier: It will take one less vote to lynch you.
Example: If there's 7 players alive and it takes 4 votes to lynch, it will take 3 votes to lynch you.
- Miller: You will appear guilty on cop reports
Abilities:
- You are protected from one kill attempt each night (you will still die if targeted by more than one killing action, however)
- Each night, you can target a player and learn their role (but not their alignment)
- At any point in the game, you can choose to Vanilla-ize yourself, turning into a Vanilla Townie without any powers/modifiers. It is permanent once you do this.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
jdthebud
Spoiler:
Welcome to Grand Idea Mafia, jdthebud!
You are a Mafia Role Switcher
Your fellow mafia members are: EvilChameleon - Mafia Tracker gimmepie - Mafia Placeholder
Factional Kill: You must choose which player carries out the night kill. Choosing to do a no-kill is a valid option.
Abilities:
- Each night you can choose a target to switch roles with. You will gain their role and any modifiers (but not their alignment) and they will become the new Role Switcher. If you swap with someone who is vanilla or has no abilities, you will just become vanilla.
Charlie Brown/mew_nani
Spoiler:
Welcome to Grand Idea Mafia, Charlie Brown!
You are a Town Vector Tracker
Abilities:
- Each night you can target a player. You will learn the difference between the number of the target player's slot and their target's number. (Signup numbers listed in the OP)
Examples:
1] Your target player is number 3, and the target player's target is number 7, the returned result is 4.
2] The target player is number 1, and the target player's target is number 8, the returned result is 7.
3] If the target player targets itself, the returned result is 0
4] If the target player has no target, the returned result is NULL.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
symire
Spoiler:
Welcome to Grand Idea Mafia, Zapmolticuno!
(or should I call you symire now lol, that name change almost threw me off a bit)
You are a Town Psychologist
Abilities:
- Each night you can target a player. You'll learn whether or not that player has an ability to kill (either through their own role or as a factional kill) but has not personally used that ability. (If you get an answer of "does not have an unused killing ability", you will not be able to determine whether this is because the player has no killing ability, or whether the player has a killing ability but has already used it at least once.)
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Selena Fluorpsar
Spoiler:
Welcome to Grand Idea Mafia, Selena Fluorspar!
You are a Poetic Townie
Abilities: You got this cool role, but will you use it well?
You have no powers but your story to sell.
So sell it poetically and in good verse;
This role is your guide to write without curse.
In other words, Post Restriction: You may only post in poems and/or rhyme. (Not required for any lines where you cast your vote)
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Nero
Spoiler:
Welcome to Grand Idea Mafia, Nero!
You are a Town 1-Shot Lynchpool Focuser
Abilities:
- Once during any night phase, you can choose the players that can be voted for during the next day. You can choose any number of players, including yourself, with a minimum of 2 choices. This will be announced at the start of the day, and players will only be allowed to vote for the players in the group chosen by you.
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
EvilChameleon (game start)
Spoiler:
Welcome to Grand Idea Mafia, EvilChameleon!
You are a Mafia Tracker
Your fellow mafia members are: jdthebud - Mafia Role Switcher gimmepie - Mafia Placeholder
Factional Kill: You must choose which player carries out the night kill. Choosing to do a no-kill is a valid option.
Abilities:
- Each night, you may track a player. You'll learn who that player visited during the night.
Win Condition: You win when all opposing factions are outnumbered or eliminated and at least 1 mafia-aligned player is still alive, or if nothing can prevent this.
EvilChameleon (after role switch)
Spoiler:
Welcome to Grand Idea Mafia, EvilChameleon!
You are no longer a Mafia Tracker
You are now a Mafia Tracker Vigilante
Your fellow mafia members are: jdthebud - Mafia Role Switcher gimmepie - Mafia Placeholder
Factional Kill: Each night you must choose who makes the night kill. Choosing to do a no-kill is a valid option.
Abilities:
- Each night, you may track a player. You'll learn who that player visited during the night.
- As a Vigilante, each night you may make a kill provided you are not also carrying out the regular factional night kill. (You will not be able to make any vigilante kills if the game is in MyLo or LyLo)
Win Condition: You win when all opposing factions are outnumbered or eliminated and at least 1 mafia-aligned player is still alive, or if nothing can prevent this.
Klippy
Spoiler:
Welcome to Grand Idea Mafia, Goku!
You are a Werewolf Tracker
Factional Kill: You must choose which player carries out the night kill. Choosing to do a no-kill is a valid option.
Abilities:
- Each night, you may track a player. You'll learn who that player visited during the night.
Win Condition: You win when all opposing factions are outnumbered or eliminated and at least 1 werewolf-aligned player is still alive, or if nothing can prevent this.
Strange/Bard v2
Spoiler:
Welcome to Grand Idea Mafia, Strange!
You are a Town Mithridate
Abilities: Acquired Poison Immunity: You are immune to Poison
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Decidueye (game start)
Spoiler:
Welcome to Grand Idea Mafia, Decidueye!
You are a Vigilante Endgame Jester
Abilities:
- You may kill a player each night
Win Condition: - You win only if you are lynched in a MyLo or LyLo situation
- If the game enters a MyLo or LyLo situation at any given point but is not in MyLo/LyLo on any following day, any lynch on you will still allow you to win
- If you are killed or lynched earlier you will not win
Decidueye (after role switch)
Spoiler:
You are no longer a Vigilante Endgame Jester
You are now an Endgame Jester Role Switcher instead
Abilities:
- Each night you can choose a target to switch roles with. You will gain their role and any modifiers (but not their alignment) and they will become the new Role Switcher. If you swap with someone who is vanilla or has no abilities, you will just become vanilla.
Win Condition: - You win only if you are lynched in a MyLo or LyLo situation
- If the game enters a MyLo or LyLo situation at any given point but is not in MyLo/LyLo on any following day, any lynch on you will still allow you to win
- If you are killed or lynched earlier you will not win
Nakuzami
Spoiler:
Welcome to Grand Idea Mafia, Nakuzami!
You are a Town Innocent One Shot Day-vig
Abilities:
- You will publicly be confirmed innocent at the start of the game
- Once during any day phase, you may kill someone
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Bidoof FTW
Spoiler:
Welcome to Grand Idea Mafia, Bidoof FTW!
You are an Alpha Werewolf Horizon Seeker
Your fellow Werewolves are: Goku - Werewolf Tracker
Factional Kill: You must choose which player carries out the night kill. Choosing to do a no-kill is a valid option.
Abilities:
- As the Alpha Werewolf, you'll appear innocent to any Seer (or similar) investigations
- Horizon Seeker: At the start of the game, you'll be informed of the first phase in which it's possible for your faction to win (assuming all day and night actions go as well as possible for your faction) and the first phase in which it's possible for your faction to lose (assuming everything goes as worse as possible for your faction).
The earliest you could likely win is Day 5.
The earliest you could possibly lose is Day 1.
Win Condition: You win when all opposing factions are outnumbered or eliminated and at least 1 werewolf-aligned player is still alive, or if nothing can prevent this.
Vincent
Spoiler:
Welcome to Grand Idea Mafia, Vincent!
You are a Town Roleblocker
Abilities:
- Each night you may block a player to prevent them from using their night action
Win Condition: You win when all threats to the town are eliminated and at least one town-aligned player is alive, or if nothing can prevent this.
Notes from the GM:
- I want to apologize again to jd for that screw-up, I still can't believe I messed that up, I'm totally not even worthy of this shiny crystal tier you gifted me :(
- I'm sorry also for not enforcing the activity rules as much as I should have (though like I said I tried not to hold days ending early against anyone), but as a whole I think activity was actually pretty good, and players that really really had issues with activity were either replaced or spoken to early on.
- Thank you to everyone for playing, and thanks to those who subbed in! I hope everyone had fun!
- Stay tuned for the next Underground Special coming this week! (see the thread in Discussions for more details!)
Thanks for a fun game! So I was basically alone all game and for the first night or two I didn't even know I could kill. I definitely thought it was game over for me when EC claimed Tracker too. I sssumed he would flip town but was basically thinking I had the game in the bag once he flipped mafia. It confirmed my innocence pretty much. I should've killed Johnny earlier but I was banking on him trusting me so much to get me through the game. I knew I had to take out Naku to add confusion. Oh well! Had a lot of fun. :)
Thanks for a fun game! So I was basically alone all game and for the first night or two I didn't even know I could kill. I definitely thought it was game over for me when EC claimed Tracker too. I sssumed he would flip town but was basically thinking I had the game in the bag once he flipped mafia. It confirmed my innocence pretty much. I should've killed Johnny earlier but I was banking on him trusting me so much to get me through the game. I knew I had to take out Naku to add confusion. Oh well! Had a lot of fun. :)
I have no idea why EC claimed like that when he did actually.
He never mentioned it in the maf chat and just did it randomly. When I asked him about it his only reply was "chaos reigns" :')
I think that's it (hopefully I didn't forget anyone), I won't take points away for Strange since he made a request for replacement (not replaced for inactivity). Also sorry if the formatting looks poor, I'm posting on mobile :/
As for MVP, I was thinking Klippy since he went undiscovered for so long (and nearly won!) but there might others that are worthy, what do you guys think? :)