So the only mon I have that can get Destiny Bond is Stalker...and she doesn't learn it until Level 48, and I'll be done with the game by then. Also, I was wrong about Dream Eater. Level 39 on Haunter, so it's possible to get it.
Episode 7 - Towards the Final Destination
Current Curses
Fridge Horror - No Fire move or Ice resist = No STAB moves. No longer a problem.
Ghostly Adventure - Misdreavus is only in Mt. Silver.
Cursed Ground - No Ground, Rock, or Fighting types.
Too scared to move - Only 3 attacking moves.
Making Frankenstein - Primary types for team members must be different. My team is complete, so I hardly care anymore.
Zombieland -
Still irrelevant.
Starter-lock Hex - Now irrelevant due to Rectangular Force
Rectangular Force - Any non Ghost, Dark, or Poison types are banned.
Curse of Curses - Curse is now locked in
Elm Street Neighbors - A slashing move or Dream Eater is required to be put on. Level 38 on Stalker is needed.
Frozen Curse - Frozen Pokemon are permaboxed, but this is Gen 2, so this is pretty much irrelevant.
Final Destination - Get Destiny Bond. It must be used at least once a gym battle, but by the time I get it, the game will be over.
So the first order of business today is taking down Team Rocket. Once that's handled, we can go and check on Hex's happiness. Koga still needs more levels and Stalker has a move to learn, so it looks like Crueltenta won't be getting much action. Luckily, there's a lot of Poison types we need to deal with, so Koga should (hopefully) have a field day. I did have a number of shenanigans involving Supersonic and an annoying number of Rattata, but on the bright side, Koga evolved into a beautiful Venomoth after the last "pre Werehouse Key" battle with the guy with the 5 Koffings and a Weezing. And now, it's been a long time coming, but now it's time to fight Stizh, the rival...again. It's been a while since we faced him. Anyway, Koga had a close call against the Golbat since it has a Flying move. A few Confusions took it down, and even with Confuse Ray in the mix, we had no problems. Hex's almighty Mud-Slap killed the Magnemite and Shadow Ball handled the Haunter. Crueltenta drowned the Sneasel and all that remained was the Feraligatr, which got the Curse of death by Stalker. And now that Stizh is dealt with...it's time to do the underground puzzle, and I swear I can never do this puzzle right first try, even with all the times I've played through Gen 2.
After spending more time than needed on the puzzle, I got through all the Rockets in the underground and it was off to finish the Radio Tower. As I go on, Stalker is becoming more and more useless again. Hidden Power does little damage and because we run into so few mons that are actually weak to Ghost, it's hardly usable and does just a bit more than if I just used Mud-Slap with Hex. Hell, Koga is far more useful, and he's the newest member of the team. Sure, Team Rocket has a lot of Poison types to make his life easy, but that's just part of the point. Anyway, I dealt with the rest of Team Rocket, got my useless Rainbow Wing, and now it's off towards Blackthorn...but first, more vitamins and checking Hex's happiness.
Even after a third visit to the Haircut Brothers, three more Proteins and an HP Up, Hex
still didn't have enough happiness, so I had to run back and forth for a bit to get him to the point where he can finally evolve. Although, once he evolves, I can't use Bite anymore, so I'll probably teach him Headbutt when the time comes...but after two more levels, he still doesn't evolve. If he doesn't evolve before Clair, I'm calling him a dead party member and permaboxing him. A waste of my Shadow Ball and Mud-Slap TMs, but that's just how it goes sometimes. I waited until Ice Path, and Hex didn't evolve, and since we're so close to the end, I'm just tossing him in the box. I could've raised up a Zubat or something. Oh well. As for Blackthorn City gym, lots of annoying paralysis and Dragon Rage shenanigans. Clair wasn't nearly as annoying because I actually landed Supersonics, at least until the third Dragonair happened and was a real annoyance. The Kingdra suffered a painful, Curse death because of Stalker. The poor fool didn't get to do a thing. Normally, this is the part where I get my badge, take my final berry, and be on my way, but because Clair is a sore loser, we have more to do, and that's to visit the Dragon's Den and get a useless item. Of course, because of the curse of limited bag space, I had to pass over a random hold item to someone so I can get the useless Dragon Fang, my badge, and a TM that totally has to do with Clair's breath.
Ok, so with three team members, one blue berry, and a boat that we will investigate, if the boat doesn't teleport me to some random room, it's time for the finale...next time.
(Also if the boat doesn't teleport me to a room, I can only go one way, so it's back to Room 30)
The Team
Stalker (Haunter) Lv. 35 @ Smoke Ball (because I needed space)
Moves: Hypnosis, Hidden Power, Curse, Mean Look
Crueltenta (Tentacruel) Lv. 34 @ Amulet Coin
Moves: Poison Sting, Supersonic, Surf, Icy Wind
Koga (Venomoth) Lv. 35 @ Quick Claw
Moves: Tackle, Stun Spore, Confusion, Supersonic
rip Hex, you should've evolved. I hate Rectangular Force mixed with Making Frankenstein and Cursed Ground.