*xPokemon-Ninja-Girlx*
Starting a Riot!
- 165
- Posts
- 17
- Years
- Age 31
- Seen Nov 22, 2007
Oops I'll pay more attention next time. Sorry for putting it in the wrong area.
skyslayer: you have many ways to do it. I'll show you one of them, ok?
Here we go:
1) For each event that will move, create a new Event Page and set it's move route. Also, make a switch for the event to happen. Take a look at the picture (important things are in red):
2) When you want the events to start walking, just set the condition on. To make them stop walking, set the condition off.
PS: In the picture, please ignore the last line on the List of Event Commands (Control Switches: [0001]...)
for i in 1...8
bitmap = RPG::Cache.picture("Complete #{$game_variables[n]}")
cw = bitmap.rect.width
ch = bitmap.rect.height
src_rect = Rect.new(0, 0, cw, ch)
x = 168 + i * 2 + (i - 1) * 27
self.contents.blt(x, 0, bitmap, src_rect)
end
Where could I get sphere?