You can never really leave what you love. Or at least that's what I still tell myself, and love that I do.
Fourth of July. My girlfriend and I go to a barbarcue at our friends. We arrived early and our friend Ryan had to go out to get some extra supplies, and he tossed me a green gameboy to pass the wait. Pokémon Blue was inside, which happened to be my very first game. It was a rush of nostalgia unlike any other. So many memories... Picking Charmander on my sixth birthday. Who could evolve to Beedrill the fastest in elementary school. Diving constantly in Sapphire and becoming the world's greatest wailord fan. Achieving 175 at the Battle Arcade (the greatest thing I ever accomplished in Pokémon). Getting moderator at PC (running around in my PJs). All my memories here (though I wish I could figure out all these name changes).
I started to do a Nuzlocke run of Blue (if a Pokémon faints, it's considered dead and released). I got to Sabrina in a couple of days and was hooked again. Years ago, I had quit video games and left smod to tackle life; I not only tackled life, but did spectacularly well. My girlfriend and I move into our new apartment Monday. I'm happy, but what I forgot was how video games, Pokémon specifically, helped me get away when the stress of finals did hit me. So before I could finish Blue, I simply bought a 3DS and X on a whim. And now, I'm posting to PC in similar fashion, and I miss the people that missed me. Looking back brought back a lot of emotions (but not enough to get noticed at my internship, haha, laying low).
But in this revival, I can't get this thought about hype out of my head.
I missed Black and White, followed by Black 2 and White 2. Just before I left PC and a legacy I didn't fully appreciate at the time, people were trashing them. I remember us creating the forum and posting the speculation threads and how awful it was prereviewed. It was disheartening. Now I come back, and from what I looked back though, people thought B/W/2's story was incredible. Or at the very least, refreshing. We expected the worst and got the best.
Now I'm playing X, and yes, it's easy and the storyline feels weak (and as I've read on the forums, many hated it and the lack of post-game). So I made it a blind Nuzlocke, turned EXP share off, forbid the use of items, and have certainly been trying to not to die (I'm holding on my a Hawlucha and Lucario by the fifth gym).
What's so lovely about Pokémon is the surprise, even if you've seen events in different ways. What was so spectacular was what was unexpected. With CoroCoro revealing everything, and building up hype, I wonder if we are the ones that ruin our own experience. What if you missed it? What if you just played the game? Do you think you would even be able to hold yourself to that? Not with Z or the remakes, but another generation.
I'm trying to figure out how to balance anticipation and surprise, I guess. What characteristics bring about the most satisfying in-game experience? Nuzlocke has worked well for me, to bring a degree of randomness, but if a game is ruined through speculation, how should I approach new games? It's like balancing online and offline interactions, which perhaps doesn't have a happy medium, but rather leaps from one to the other.
Anyway, hi. It's been a while. You look lovely.
Fourth of July. My girlfriend and I go to a barbarcue at our friends. We arrived early and our friend Ryan had to go out to get some extra supplies, and he tossed me a green gameboy to pass the wait. Pokémon Blue was inside, which happened to be my very first game. It was a rush of nostalgia unlike any other. So many memories... Picking Charmander on my sixth birthday. Who could evolve to Beedrill the fastest in elementary school. Diving constantly in Sapphire and becoming the world's greatest wailord fan. Achieving 175 at the Battle Arcade (the greatest thing I ever accomplished in Pokémon). Getting moderator at PC (running around in my PJs). All my memories here (though I wish I could figure out all these name changes).
I started to do a Nuzlocke run of Blue (if a Pokémon faints, it's considered dead and released). I got to Sabrina in a couple of days and was hooked again. Years ago, I had quit video games and left smod to tackle life; I not only tackled life, but did spectacularly well. My girlfriend and I move into our new apartment Monday. I'm happy, but what I forgot was how video games, Pokémon specifically, helped me get away when the stress of finals did hit me. So before I could finish Blue, I simply bought a 3DS and X on a whim. And now, I'm posting to PC in similar fashion, and I miss the people that missed me. Looking back brought back a lot of emotions (but not enough to get noticed at my internship, haha, laying low).
But in this revival, I can't get this thought about hype out of my head.

I missed Black and White, followed by Black 2 and White 2. Just before I left PC and a legacy I didn't fully appreciate at the time, people were trashing them. I remember us creating the forum and posting the speculation threads and how awful it was prereviewed. It was disheartening. Now I come back, and from what I looked back though, people thought B/W/2's story was incredible. Or at the very least, refreshing. We expected the worst and got the best.
Now I'm playing X, and yes, it's easy and the storyline feels weak (and as I've read on the forums, many hated it and the lack of post-game). So I made it a blind Nuzlocke, turned EXP share off, forbid the use of items, and have certainly been trying to not to die (I'm holding on my a Hawlucha and Lucario by the fifth gym).
What's so lovely about Pokémon is the surprise, even if you've seen events in different ways. What was so spectacular was what was unexpected. With CoroCoro revealing everything, and building up hype, I wonder if we are the ones that ruin our own experience. What if you missed it? What if you just played the game? Do you think you would even be able to hold yourself to that? Not with Z or the remakes, but another generation.
Trade speculation for surprise.
Trade the fear of missing out for the delight of surprise.
Trade being-the-first to being-immersed.
And so I'm going to go back and play White and Black 2 without spoiling much further, because there's a certain sense of joy we tarnish when we ruthlessly judge every thing detail. GameFreak has added features along the way, and when it does, we just complain about something else. Trade the fear of missing out for the delight of surprise.
Trade being-the-first to being-immersed.
I'm trying to figure out how to balance anticipation and surprise, I guess. What characteristics bring about the most satisfying in-game experience? Nuzlocke has worked well for me, to bring a degree of randomness, but if a game is ruined through speculation, how should I approach new games? It's like balancing online and offline interactions, which perhaps doesn't have a happy medium, but rather leaps from one to the other.
Anyway, hi. It's been a while. You look lovely.