Yukari
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What are your opinions on random encounters?
Personally, I don't like them. They're too commonly used as a way of padding out backtracking. I have to walk back to the starting area? Okay! But why can't I take one God Forsaken step without running into another enemy? And why am I running into enemies in the starting area? If I can one-shot everything with a single hit the why do I have to fight it?Sadly it's used so commonly in RPGs. Pokemon, Megaman Battle Network, Dragon Warrior, and even my beloved Final Fantasy 7 all use this system. However, I have seen some games that do it right.
Of course, there are games that do this right.
In Earthbound enemies appear on the map, that means under certain circumstances you can avoid enemies, though often they're in small passages and can't be avoided. In spite of that it still felt less invasive. Once you're a higher level enemies will run from you and the game auto skips battles. Ultima also did something like that. Where battles take place on the map, though it lacked an auto skip feature. It still was a nice touch.
Personally, I don't like them. They're too commonly used as a way of padding out backtracking. I have to walk back to the starting area? Okay! But why can't I take one God Forsaken step without running into another enemy? And why am I running into enemies in the starting area? If I can one-shot everything with a single hit the why do I have to fight it?Sadly it's used so commonly in RPGs. Pokemon, Megaman Battle Network, Dragon Warrior, and even my beloved Final Fantasy 7 all use this system. However, I have seen some games that do it right.
Of course, there are games that do this right.
In Earthbound enemies appear on the map, that means under certain circumstances you can avoid enemies, though often they're in small passages and can't be avoided. In spite of that it still felt less invasive. Once you're a higher level enemies will run from you and the game auto skips battles. Ultima also did something like that. Where battles take place on the map, though it lacked an auto skip feature. It still was a nice touch.
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