Rating of Vrai's Map:
Comments:
I like this map. The new tiles work very well with the palettes you chose and the fit to each other.
Now, lets see what I disliked.
No straight lines: You were very good at this point in total, but the mountains appeared a bit straight at most parts. Theyre good nevertheless, but you can make them look even more natural by rounding them more.
Variety of tiles: Theres too much space on the mountain in my opinion. You should have added another level up there that cant be reached by the player.
Natural Sense: The only cutoff here is that the trees that form the border are placed in horizontal AND vertical rows. With the block editor you can make new tiles so you can place them diagonal.
No Tile Errors: Check this:
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Is there a BB Code to make a horizontal line?
Rating of TehTehTehTeh's Map:
Comments:
As the rating says: Its good, but nothing special in my eyes.
This si what I think could have been done better:
Overall look: I think the DP Palettes cut off some points here, I dont liek them very much. ALso the dark path doesnt look very nice.
Idea: You definitely made some thoughts about what the map should look like before starting to map, but it doesnt really have something special that makes the palyer remember it.
No straight lines: I reduced your rating only by a half point here.
Its just like in the rating I did before: The mountains could have been a bit more rounded.
Variety of tiles: You inserted new tiles, good ones in my opinion and theyre inserted correctly. That mainly save this point for you, because you have only 1 type of trees on the whole map. also there are only 2 bushes and no rocks at all (except for the mountain). You actually can be happy that I gave you 2 points here.
Natural Sense: I can onyl repeat what I already said in the previous rating: The Trees that make the border are in horizontal and vertical rows. Try to make some tiles in the block editor that allow you to place them diagonal.
Map Structure: Its not boring, it is also easy to play. But you destroy the triangle layout by letting the player pass the little mountain at the right side of it. Block the heros path there.