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Map Rating/Review Thread

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Map name: Chen Si Seng [Legend Meditation] [REVISION]
Made on ROM: Fire Red
Made for hack: Pokémon Congbu
Comment: This is a map for my hack Pokémon Congbu, I haven't posted it here. But I wanted to show a preview of something of my hack so I thought I'd place this map ^^ Hope you like it and you will see more maps like this in my hack :)
Credits: Allistair & Kyledove for some tiles
Spoiler:

Changed the stair palette and Inserted the own made PC an PM ^^ [the roof is made by allistair or kyledove [don't know from who the house was -_-"]
Rating: 8/10
Suggestions: Remove some flowers, there are too many. Fill up a but of empty space. Remove the uppermost mountain, as it's just random...and dosen't look to great. Also, the middle mountain looks kinda wonkey and square-ish. The path is a bit too straight.
Comments: I'm really not a fan of the small tree...The palettes for the weird cactus-looking thing are wonky. You also may want to change the bush, it dosen't flow too well with the other tiles.
 
Map Name: Bountiful Path
Game: Firered
Credits: Saurav and Alistair for tiles
Spoiler:
Rating: 6/10
Suggestions: Remove some of the wild grass, and make it in larger clumps, instead of it being so spread out all over the place. Add is some more flowers in random places, instead of them being clumped up. Fill up some empty space.
Commments: Not really anything...Your mapping skills are getting a lot better, just keep working at it.



EDIT: Another map by meh.

Map Name: Séco Village

Game: Pokémon Onyx

Base ROM: Ruby English

Credits: Alistair - Tiles; Me - Tiles

Mapping Time: About two hours (Due to complications)

Mapshot:
Spoiler:
 
Last edited:
Rating: 6/10
Suggestions: Remove some of the wild grass, and make it in larger clumps, instead of it being so spread out all over the place. Add is some more flowers in random places, instead of them being clumped up. Fill up some empty space.
Commments: Not really anything...Your mapping skills are getting a lot better, just keep working at it.



EDIT: Another map by meh.

Map Name: Séco Village

Game: Pokémon Onyx

Base ROM: Ruby English

Credits: Alistair - Tiles; Me - Tiles

Mapping Time: About two hours (Due to complications)

Mapshot:
Spoiler:

This map is really good ^^
I like the combo's of the colors :D
Well here I goes :P
I don't really have anything to comment on, only the little house the bottom middle is a bit unnececary and doesn't fit there :P
9.8/10! Btw the tree with the 3 bobbles looks very pretty :D
 
[4th Gen Matt's map]

Rating:
6.5/10

Reasons: That is a too bad map, but try to make it a bit less square and the tree shading is really bad.

Suggestions: Try to experiment putting the flowers in different places, fix up the tree shading and make the map less square (mostly on the left side)
 
[4th Gen Matt's map]

Rating:
6.5/10

Reasons: That is a too bad map, but try to make it a bit less square and the tree shading is really bad.

Suggestions: Try to experiment putting the flowers in different places, fix up the tree shading and make the map less square (mostly on the left side)

Tree shading? What in the world does that mean and how do I fix it? And what to do you mean by a too bad map? I think it is a typo but I am not sure. Anyways, I appreciate the feedback.
 


Map Name: Séco Village

Game: Pokémon Onyx

Base ROM: Ruby English

Credits: Alistair - Tiles; Me - Tiles

Mapping Time: About two hours (Due to complications)

Mapshot:
Spoiler:

I really like this map. It has a mixture of many colors. I also think the house at the very bottom is disturbing. Also, the small brown bridge can be replaced with a normal stair.

Rating: 8.9/10
 
[PokeCommunity.com] Map Rating/Review Thread

Ignore the path pallette..thats an error...I need to make pallette entries for it
But every tile on the map is made by me too..
a rating would be nice!

it's called Nettle Village
first town in a projct I'm doing.
 
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[PokeCommunity.com] Map Rating/Review Thread


Bam!
its the first route for Pokemon Amber
the far right might look weird but thats because it has to connect to the town........

oh ad there is no stairs on the left side because of an event
 
Last edited:
Map Name: Route 1
Credits: Kyledove
Description: Just a small route, note the style I used, I don't like the 'random effect' because if you go outside I can't see any proof of that.

Spoiler:
 
[PokeCommunity.com] Map Rating/Review Thread

Ignore the path pallette..thats an error...I need to make pallette entries for it
But every tile on the map is made by me too..
a rating would be nice!

it's called Nettle Village
first town in a projct I'm doing.

The palette is amazing, and the tiles inserted are just great :D I only do not like the empty spaces in the middle of the map.
Rating: 8.5/10
 
This is the starter town for my Hack Pokemon Soul Dance. This is my first map ever and I'm aware of the fact that right off the bat it needs improvement. I welcome the criticism because you don't get better without it. Thanks

Map: Star Waltz Town
Rom: Pokemon FireRed
[PokeCommunity.com] Map Rating/Review Thread
 
Map Name: Route 1
Credits: Kyledove
Description: Just a small route, note the style I used, I don't like the 'random effect' because if you go outside I can't see any proof of that.

Spoiler:
it is a good map but you should fill up the empty spaces by adding the little cliffs,trees,rocks and have better grass placement then it'll be great i give it a 7/10= great work !
 
This is the starter town for my Hack Pokemon Soul Dance. This is my first map ever and I'm aware of the fact that right off the bat it needs improvement. I welcome the criticism because you don't get better without it. Thanks

Map: Star Waltz Town
Rom: Pokemon FireRed
*I cant repost the pic yet, it was a link*
Good job. It has the simple design that all starters do. The other parts are very good too. Well done
 
I made a little map to test out my new Desert tiles. If I could, I would like to recieve two different ratings. One for The actual map, and one for the tiles/palettes. I want to make the tiles as good as possible, thanks.

Map Name: N/A(Test Map)

Game: Pokémon Onyx(Won't appear in-game)

Base ROM: Ruby English

Credits: Alistair - Tiles; Me - Tiles; Mother 3 - Tiles; Pey! - Tiles; Megiddo - Tile(That I edited)

Mapping Time: About 15 minutes.

Mapshot:
Spoiler:
 
I made a little map to test out my new Desert tiles. If I could, I would like to recieve two different ratings. One for The actual map, and one for the tiles/palettes. I want to make the tiles as good as possible, thanks.

Map Name: N/A(Test Map)

Game: Pokémon Onyx(Won't appear in-game)

Base ROM: Ruby English

Credits: Alistair - Tiles; Me - Tiles; Mother 3 - Tiles; Pey! - Tiles; Megiddo - Tile(That I edited)

Mapping Time: About 15 minutes.

Mapshot:
Spoiler:
Alright the overal map it looks pretty nice but it's just a bit dunno not so superb nice.. this I rate an 7.8/10
now the palette's and the tiles the palette's 10/10 ^^ the tiles are 9/10 cuz the ground tiles whit the tripes are to be honest ugly.. but if you change it a bit it would be perfect ^^
 
I made a little map to test out my new Desert tiles. If I could, I would like to recieve two different ratings. One for The actual map, and one for the tiles/palettes. I want to make the tiles as good as possible, thanks.

Map Name: N/A(Test Map)

Game: Pokémon Onyx(Won't appear in-game)

Base ROM: Ruby English

Credits: Alistair - Tiles; Me - Tiles; Mother 3 - Tiles; Pey! - Tiles; Megiddo - Tile(That I edited)

Mapping Time: About 15 minutes.

Mapshot:
Spoiler:
looks really cool, just wanted to give a lil hint with the palettes ( iamde desert palettes as well for lof): i think the difference of the sand colors is too big, the lighter color looks like a brown-yellow mix and the darker one like orange. i would recommend making the darker one slightly lighter (thats just my oppinion :p)
 
hmm... seems i was forgotten xD
[PokeCommunity.com] Map Rating/Review Thread


Bam!
its the first route for Pokemon Amber
the far right might look weird but thats because it has to connect to the town........
oh and there is no exit because of an event
 
Last edited:
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