Map Name: Moon Light Village.
Map Game: Pokemon Fire Red.
Comments: I am just a beginer. I want to be a good maper. So want my map to be good for my hack. If I can't makd a good map, my hack might not like by others. So I am trying my best to make good map.
Mapshot:
Credit: Full Metal For The Rom Base
This map has quite a few problems, but some aren't your fault. Firstly look at the ROM-base you are using, the colours of the Gym, PokeCenter and Mart and quite dull compared to the houses which are a lot brighter, it looks a bit weird.
The bit at the bottom is a route, looks like you have tried to add it to the town because it's not much? What you would do is on the route map show the whole of the "guard building" (both the bottom entrance and the top) with the grass bit added on top, then have a transition to the town map.
Ok so now I'll rate the actual city bit XD.
1. It's too square, the only bit that isn't square is behind the gym, and I think that's because you didn't want to block edit it. The trees need to break away from the edges a bit - yes it's a city and so 'natural' shouldn't be the way to go but surely they'd want some trees around?
2. Never ever everrrr use 3 types of path in one map. Noooo. The sand path around the edge is, for the most part, unnecessary. The path in the centre of town is way too big, because your town is so spread out. Perhaps condense the town a bit, the path could be smaller and it would look better.
3. Include another type of tree, bush and flowers!
4. The town sign should be somewhere where it would be read, at the moment it's in the middle of grass, put it next to the path. (The postboxes look a bit weird with those houses btw o.O different pallettes).
Total rating: 2/10
My needs:
Please someone rate my map
O.K. first off, many people find it easier to rate a map when sprites aren't showing XD Me included, but I'll rate it anyway n__n.
Pros:
~Interesting tiles.
Cons:
~This map is very linear, you are pretty much forced down the ledges from the cave or have to surf and then go around the bushes tediously
~The mountain has lots of errors all up the edges, and could do with some variation - it's all straight lines at the moment.
~Water is also very blocky, could use with some variation.
~Tile error under the house as it has a grass border.
~Lots of one-tile-wide walkways which would be tedious so should be widened.
~Bushes are in straight lines and should never be that long anyway. Use trees if you want to make something to block the player.
~Way too much grass, make it a bit more sparse otherwise this route will be a pain for players.
~The ledge by the cave looks bare, give it some small trees, bushes, flowers etc.
Rating: 4/10