OmegaRuby and AlphaSapphire
10000 year Emperor of Hoenn
- 17,513
- Posts
- 15
- Years
- Age 30
- Oregon
- Seen Sep 24, 2018
I know that Megas are usually only given to the final stage as far as evolution lines are concerned. So yeah...
I think Strong Jaw is sort of a wasted ability on Mega Sharpedo since I apparently noticed it only learns three biting moves in general - Bite, Crunch and Ice Fang. Tyrunt/Tyrantrum (the only other thing with this ability) learns the same three moves, as well as Thunder Fang and Fire Fang. Although competitive-wise Sharpedo can hold off Mega Evolution to get its Speed Boost to activate.
Mega Camerupt on the other hand will be menacing. Having balanced offenses means it can run physical sets, special sets or go mixed. A lot of Fire-type moves have a chance of causing burn and therefore those moves get a power boost from Sheer Force albeit losing the burn chance. It may be slower but at least those boosts to its other stats is acceptable.
Mega Gallade is pretty likely to remain Psychic/Fighting, but I like your suggestion on either Adaptability or Defiant as the possible ability. Adaptability will make its Psychic and Fighting moves pretty well feared, and I think it's stat boost could likely end up being similar to Mega Gardevoir's, giving it an acceptable Speed boost.
It isn't necessary a waste when you take Sharpedo's stab into account (btw was I the only one who predicted/suggested it getting Strong Jaw?) 80 x 1.5 x 1.5= 180 That kind of power will wreck if Sharpedo has a good enough attack and speed boost.