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- Seen Jun 24, 2024
Are hidden abilites placed in as a 3rd ability, as they are in Drayano hacks? Or are they only availible trough special circumstances?
There is zero chance of you missing it :)where i can get mega bracelet?
Hmm…never heard of using that. Is there some site on the m3 ds real (I'm having difficulty googling it). Most importantly, does it support things like 32mb ROMs and a real time clock? Because I'm not really sure what I could have done that would have broken off support for that.I also can't get passed the 3 blue instruction screens on my ds lite (m3 ds real). Right where Oak is supposed to show up. Anyone find a solution?
I would like to play this on the go instead of at home
Gift :) Or breed an eevelution.Where can I get eevee?
Ahh I made a last minute change to that. Fixed for the next patch!the rival's gardevoir Wish is crashing the game(game got stuck when it suppose to heal her),making me unable to finish hes LAST POKEMON D:<
Yeah, I'll have a look at the script for that. I'm guessing it was written before people had a better understanding of battle scripting, and I assumed it worked so I didn't test it thoroughly.i dunno if it's been reported but dying to dragon tail does this https://r.kyaa.sg/yycwmh.png
Read the README :Dand,i cant seem to find mega stones anywhere,finished the league and the sevii quest
Let Archie be Archie. He can dress however he wants to dress.I also experienced that. Wish seems to be not working properly. It doesn't heal (when my enemy uses it, my pokemon will get 0 hp the next turn but will just refresh right away and go back to the original hp). If the pokemon that used wish died after using wish, the game will freeze. I also found this bug:
https://imgur.com/QYFm1nj
This trainer when battled will show the battle sprite of archie.
Fusion Flare's animation was pointing at a move description. Oops.Bugs:
1. Spiky shield can be spammed (no limit).
2. Fusion flare restarts the game.
Yep, that's where Dive should be.- hm08 dive were u go to tanoby ruins
- idk what is hm06?
- Where i can get mega stones?
I think I found the source of this, assuming you're playing on a difficulty other than beginner.I calculated a lot of different pokemon's IVs. Almost all of them have out of range stats. Did you modify their stats or is this a bug?
Read the README :Dstill with mega stones mystery,anyone?
They're a third ability and can be found with README.Are hidden abilites placed in as a 3rd ability, as they are in Drayano hacks? Or are they only availible trough special circumstances?
Unless I made a mistake (which is very much possible), every Pokemon is obtainable with every ability they can have in Gen VI excluding some legendary specific abilities like Dark Void. Protean Froakie is for sure available - I just haven't released where anything can be found yet. I'm in the process of making a list. Protean Froakie line in specific can be found either after Sabrina or all the way after you beat the Elite Four the second time, depending on your starter.So going by what I found, does this mean that Protean Froakie is unobtainable (that is, unless there is an event for it scheduled sometime down the line)?
Nope, not reported, thanks!Apologies if this has been reported already, but... it seems I can't nickname a Pokemon that I've already caught before. The "Yes/No" option doesn't come up after asking me if I want to nickname it.
They have a 1/8 chance of spawning a mega stone, and the general spawning rate is the same as Unova. But on the spawning rate, I'll probably add an item that increases the spawn rate (like the Oval Charm). Also, they spawn randomly, but it isn't that hard to collect all the mega stones because there's a set of flags keeping track of which stones spawn, so you're not gonna spawn 5 pidgeotites in a row or anything. Kanto starters are in a grotto. Btw Pokemon spawn significantly more frequently in grottos after you defeat the E4 a second time.yeah just got a pidgeotite,dont u think its abit too random? i mean,people will want a specific stone and it gets kinda grindy...
hidden grottos are so hard to find,can u make them barely more visible? not too obvious tho,and could u tell me the spawn rate of things inside these grottos?(steps req,time?)and what about the landorus\thunderus\other one fromes? kanto starterssss??
Oh, maybe. I didn't realize it would be that difficult because there really aren't many places in Kanto with clumps of trees. I thought if anything it would be the caves.and about making them abit more visible? like a bolder shadow beneath the grotto's tree? its obnouxisly hard to find them really..found maybe 5 in kanto
oh and,landorus on co. formes? how u switch forme?
Hmm…never heard of using that. Is there some site on the m3 ds real (I'm having difficulty googling it). Most importantly, does it support things like 32mb ROMs and a real time clock? Because I'm not really sure what I could have done that would have broken off support for that.
Hmm, that sounds like an excellent idea. If I can think of a good way to do that, I'll add it for sure.aight thanks,fighting against lando atm,been 15min alrdy i think lol..
u can make that,or something else to make it actually a treasure hunt,make itemfinder able to point toward it? think its possible?
Well the thing is that the regular FireRed ROM is 16mb. What leads me to believe it may be that is that a portion of the tutorial task (and a lot of stuff in general) is beyond the 16mb offset. So if it can't support ROMs bigger than 16mb, it would make sense that the oak cutscene is where it crashes.Pretty sure it supports those, but I'm not 100% sure. The game loads up, just can't get to prof oak's intro part~_~
The regular firered rom works
Hmm, that sounds like an excellent idea. If I can think of a good way to do that, I'll add it for sure.Well the thing is that the regular FireRed ROM is 16mb. What leads me to believe it may be that is that a portion of the tutorial task (and a lot of stuff in general) is beyond the 16mb offset. So if it can't support ROMs bigger than 16mb, it would make sense that the oak cutscene is where it crashes.
Well the thing is that the regular FireRed ROM is 16mb. What leads me to believe it may be that is that a portion of the tutorial task (and a lot of stuff in general) is beyond the 16mb offset. So if it can't support ROMs bigger than 16mb, it would make sense that the oak cutscene is where it crashes.
I'll get to that stuff in a bit, but right now I'm doing stuff that are literally game breaking.for the meantime,could u make em abit more visible?
Like this. Which should now be fixed :)and revealing glass crahses the game D:
To be clear, it may not be that at all - just my guess.Makes sense, oh well
Oh I see. I switched to the "easy" difficulty then caught a pokemon which entered the PC after being caught. It had no EVs. Nice!I think I found the source of this, assuming you're playing on a difficulty other than beginner.
You caught Pokemon with EVs and though I wiped them when they directly enter your party, I missed the hook for when they go to the PC.