Jambo51
Glory To Arstotzka
- 736
- Posts
- 15
- Years
- Seen Jan 28, 2018
First off, I am playing the newest beta out 3.2 (Not 3.1) however I cannot find 3.2 forums so I put my problem here. I could not find an IPS of this beta because I don't think it is out yet... only found the .gba file and downloaded it...
My problem: I got an Eeevee and I wanted an Umbreon (never used one before)... anyway, it is now 9:30 pm and I am training Eevee and he has enough happiness to evolve... the thing is Eevee keeps evolving into Espeon at night... I think this might be a glitch...
I'm not sure if this problem only happens in beta 3.2 (I have to get beta 3.1 again and check).
What emulator are you using? I've tested the evolution myself on VBA-M, VBA, VBA-L and No$GBA, and it worked on all 4 of them. It also worked on VBA-H if you manually set the time in memory (because VBA-H doesn't support the RTC).
So then when I complete Beta 3.2 can I use that save state on the newer beta whenever it comes out?
We aren't planning any major memory overhaul, so yes, it should be perfectly fine. One thing, use the in game save, not savestates if possible. Savestates can (not will) cause bugs on their own, and if you then report a bug caused by a savestate, we will spend hours on hours trying to track down a non-existant bug.