First thing's first: The Radio thing I commented I think will be implemented for the final version or something like that, because I said before that most of the extra stuff I planned to add them in the last release (but since the Phone Booth seemed to be cool, and I was anxious to do it, I put it for the next release), I know that a lot of weird ideas about it will pop up, but for now, the Phone Booth must remain to be used as the way to simulate the phone function of the defunct Pokegear, just to call Mom, Elm or the Trainers (obviously, not the Box System, there's nobody who can count how many pokes you have in your box, because, after all, once your box is full and catch another poke, it just goes to the next box automatically)
so what about new trainer ow sprites? you have them already or the guy thta was working on it didnt finished them? will the new trainers ow sprites appear in next beta?
I really have weird MSN connection hours now, so it's pretty hard to catch everyone. I must contact him before I can answer that one.
Hmmm... in the original GSC, the Lavender Town Radio Director gave you an EXPN Card which had the Poke Flute Channel on it.
I wonder what he will give in ShinyGold?
(Seems a bit weird for a radio director to give a Poke Flute...)
For now, it gives you the Pokeflute, which I changed the name (not the graphic, though) to be an Expansion Card for the Radio-Visio so it can tune the Pokeflute channel automatically (so, once you talk with Snorlax, with the Expansion Card, the Radio-Visio will "supposedly" tune in the Pokeflute channel)
Something like that... :P
Not to go too far off topic with the next beta, but are you going to edit HO-OH's moves so that it has sacred fire when you first catch it?
Ehhhmmm... You have the Move Relearner, so just get a few Mushrooms (from the wild Paras)
-About the tile problems in the gym, don't worry, there is a soution.
-About the Lorelei's room problem, it is known *coughfirstpostcough* but zel said that it was really impossible to fix for the moment.
-The copycat one was, in fact, noticed during the beta testing :P and, I thought, fixed...
And the next beta will end in Fuchsia (the coast will be blocked, and I suppose Diglett's cave too).
Yes, by the way, the Lorelei problem about messing the script I have fixed, but still, that room is pretty weird, so most likely, in future releases I may end up putting that room in some other map.
Since this time I have reached Kanto with both heroes, this time Copycat will behave correctly (mwahahaha!)
And, Diglett's cave is also available (and you can reach a bit of Route2, but I have blocked most of it with trees, so no Pewter and no Viridian, etc)
Don't go offtopic guys. I'll bring more news tomorrow.